{"session":{"id":"wiggly-metal","working_directory":"/Users/root1","backend_type":"Windsurf","model":"swe-1-7-lightning","agent_mode":"bypass","created_at":"2026-07-09T10:08:42+00:00","last_activity_at":"2026-07-09T11:42:02+00:00","title":"NVIDIA GTC 2024 Keynote","main_chain_id":57,"shell_last_seen_index":0,"cogs_json":[{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/profile"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":[{"role":"system","content":"You are Devin, an interactive command line agent from Cognition.\n\nYour job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3\n\nIf the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:\n\n- /help: list commands\n- /bug: report a bug to the Devin CLI developers\n- for support, users can visit https://devin.ai/support\n\nWhen creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:\n\n- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)\n- For global (user-level) configuration, use `~/.config/devin/`\n- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.\n- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options\n\nWhen reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.\n\n\n# Modes\n\nThe active mode is how the user would like you to act.\n\n- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.\n- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.\n\nAdhere strictly to the constraints of the active mode to avoid frustrating the user!\n\n\n# Style\n\n## Professional Objectivity\n\nPrioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.\n\n## Tone\n\n- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.\n- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.\n- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.\n- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.\n- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.\n- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.\n- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.\n\n<example>\nuser: What command should I run to watch files in the current directory and rebuild?\nassistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]\nassistant: npm run dev\n</example>\n\n<example>\nuser: what files are in the directory src/?\nassistant: [runs ls and sees foo.c, bar.c, baz.c]\nassistant: foo.c, bar.c, baz.c\nuser: which file contains the implementation of Foo?\nassistant: [reads foo.c]\nassistant: src/foo.c contains `struct Foo`, which implements [...]\n</example>\n\n<example>\nuser: can you write tests for this feature\nassistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]\n</example>\n\n## Proactiveness\n\nYou are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:\n\n1. Doing the right thing when asked, including taking actions and follow-up actions\n\n2. Not surprising the user with actions you take without asking\n\nFor example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.\n\n## Handling ambiguous requests\n\nWhen a user request is unclear:\n- First attempt to interpret the request using available context\n- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.\n- If still uncertain after investigation, ask a focused clarifying question\n\n## File references\n\nWhen your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.\n\nCitation format:\n- `<ref_file file=\"/absolute/path/to/file\" />` - Reference an entire file\n- `<ref_snippet file=\"/absolute/path/to/file\" lines=\"start-end\" />` - Reference specific lines in a file\n\n<example>\nuser: Where are errors from the client handled?\nassistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file=\"/home/ubuntu/repos/project/src/services/process.ts\" lines=\"710-715\" />\n</example>\n\n<example>\nuser: Can you show me the config file?\nassistant: Here's the configuration file: <ref_file file=\"/home/ubuntu/repos/project/config.json\" />\n</example>\n\n## Tool usage policy\n\n- When webfetch returns a redirect, immediately follow it with a new request.\n- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.\n\nWhen a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.\n\n\n# Programming\n\nSince you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!\n\n## Existing Conventions\n\nWhen making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.\n- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.\n- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.\n- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.\n- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.\n- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.\n\n## Code style\n\n- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.\n- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.\n- Follow idiomatic conventions for the language you're writing.\n- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)\n\n## Debugging\n\nWhen debugging issues:\n- First reproduce the problem reliably\n- Trace the code path to understand the flow\n- Add targeted logging or print statements to isolate the issue\n- Identify the root cause before attempting fixes\n- Verify the fix addresses the root cause, not just symptoms\n\n## Workflow\n\nYou should generally prefer to implement new features or fix bugs as follows...\n\n1. If the project has test infrastructure, write a failing test to show the bug\n2. Fix the bug\n3. Ensure that the test now passes\n\nWorking this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.\n\n## Git\n\n### Creating commits\n1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)\n2. Draft a concise commit message focusing on \"why\" not \"what\". Check for sensitive info.\n3. Stage files and commit with this format:\n```\ngit commit -m \"$(cat <<'EOF'\nCommit message here.\n\nGenerated with [Devin](https://devin.ai)\n\nCo-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>\nEOF\n)\"\n```\n4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.\n\n### Creating pull requests\nUse `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`\n\nReview ALL commits (not just latest), then create PR:\n```\ngh pr create --title \"title\" --body \"$(cat <<'EOF'\n## Summary\n<bullet points>\n\n#### Test plan\n<checklist>\n\nGenerated with [Devin](https://devin.ai)\nEOF\n)\"\n```\n\n### Git rules\n- NEVER update git config\n- NEVER use `-i` flags (interactive mode not supported)\n- DO NOT push unless explicitly asked\n- DO NOT commit if no changes exist\n\n\n# Task Management\n\nYou have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.\nThis tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.\n\nIt is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.\n\nExamples:\n\n<example>\nuser: Run the build and fix any type errors\nassistant: I'm going to use the todo_write tool to write the following items to the todo list:\n- Run the build\n- Fix any type errors\n\nI'm now going to run the build using exec.\n\nLooks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.\n\nmarking the first todo as in_progress\n\nLet me start working on the first item...\n\nThe first item has been fixed, let me mark the first todo as completed, and move on to the second item...\n..\n..\n</example>\n\nIn the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.\n\n<example>\nuser: Help me write a new feature that allows users to track their usage metrics and export them to various formats\nassistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.\nAdding the following todos to the todo list:\n1. Research existing metrics tracking in the codebase\n2. Design the metrics collection system\n3. Implement core metrics tracking functionality\n4. Create export functionality for different formats\n\nLet me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.\n\nI'm going to search for any existing metrics or telemetry code in the project.\n\nI've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...\n\n[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]\n</example>\n\nUsers may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.\n\n\n## Completing Tasks\n\nThe user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:\n- Use the todo_write tool to plan the task if required\n- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.\n- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.\n- Implement the solution using all tools available to you\n\n## Verification\n\nBefore considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:\n\n- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)\n- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)\n- For isolated functionality, consider a temporary test file to verify behavior, then delete it\n- Self-critique: review changes for edge cases and refine as needed\n- If you cannot find verification commands, ask the user and suggest saving them to a project config file\n\n## Saving learned information\n\nIf you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:\n- If a rules file exists (`AGENTS.md`, etc.), append to it\n- Otherwise, create `AGENTS.md` in the current directory with the learned information\n\n## Error recovery\n\nWhen encountering errors (failed commands, build failures, test failures):\n- Keep trying different approaches to resolve the issue\n- Search for similar issues in the codebase or documentation\n- Only ask the user for help as a last resort after exhausting reasonable options\n- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems\n\n## System Guidance\nYou may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.\n\n\n\n# Tool Tips\n\n## Shell\nNEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.\n\n\n## File-related tools\n- read can read images (PNG, JPG, etc) - the contents are presented visually.\n- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.\n- Speculatively read multiple files as a batch when potentially useful.\n- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.\n\n\n# Safety\n\nIMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.\n\nIMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.\n\n## Destructive Operations\n\nNEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:\n- Deleting or truncating database tables, dropping schemas, bulk-deleting rows\n- `rm -rf`, deleting directories, or removing files you did not just create\n- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks\n- Sending emails, making payments, or calling APIs with real-world side effects\n\nIf a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.\n\n\n\n## Available MCP Servers (for third-party tools)\n\n{\"servers\":[{\"name\":\"fff\",\"description\":\"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\\n\\n## Which Tool Should I Use?\\n\\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\\n\\n## Core Rules\\n\\n### 1. Search BARE IDENTIFIERS only\\nGrep matches single lines. Search for ONE identifier per query:\\n  + 'InProgressQuote'           -> finds definition + all usages\\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\\n  x 'TODO.*#\\\\d+'               -> complex regex, use simple 'TODO' then filter visually\\n\\n### 2. NEVER use regex unless you truly need alternation\\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\\\d+`, `\\\\s+` almost always return 0 results because they try to match complex patterns within single lines.\\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\\n\\n### 3. Stop searching after 2 greps -- READ the code\\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\\nDo NOT keep grepping with variations. More greps != better understanding.\\n\\n### 4. Use multi_grep for multiple identifiers\\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\\n\\n## Workflow\\n\\n**Have a specific name?** -> grep the bare identifier.\\n**Need multiple name variants?** -> multi_grep with all variants in one call.\\n**Exploring a topic / finding files?** -> find_files.\\n**Got results?** -> Read the top file. Don't grep again.\\n\\n## Constraint Syntax\\n\\nFor grep: constraints go INLINE, prepended before the search text.\\nFor multi_grep: constraints go in the separate 'constraints' parameter.\\n\\nConstraints MUST match one of these formats:\\n  Extension: '*.rs', '*.{ts,tsx}'\\n  Directory: 'src/', 'quotes/'\\n  Filename: 'schema.rs', 'src/main.rs'\\n  Exclude: '!test/', '!*.spec.ts'\\n\\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\\n\\nPrefer broad constraints:\\n  + '*.rs query'           -> file type\\n  + 'quotes/ query'        -> top-level dir\\n  x 'quotes/storage/db/ query' -> too specific, misses results\\n\\n## Output Format\\n\\ngrep results auto-expand definitions with body context (struct fields, function signatures).\\nThis often provides enough information WITHOUT a follow-up Read call.\\nLines marked with | are definition body context. [def] marks definition files.\\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\\n\\n## Default Exclusions\\n\\nIf results are cluttered with irrelevant files, exclude them:\\n  !tests/ - exclude tests directory\\n  !*.spec.ts - exclude test files\\n  !generated/ - exclude generated code\"},{\"name\":\"cloudflare\"},{\"name\":\"cloudflare-builds\"},{\"name\":\"playwright\"},{\"name\":\"cloudflare-docs\"},{\"name\":\"cloudflare-bindings\"},{\"name\":\"cloudflare-observability\"}]}\n\nIMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.\n","metadata":{"metrics":null,"telemetry":{"source":"sysprompt","operation":"normal"},"created_at":"2026-07-09T10:08:41.105074Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"04dff825-04fe-4002-a528-df8ff3865b27"}],"tool_availability":{"BlockList":[{"Name":{"exact":"exit_plan_mode"}}]},"append_system_messages":[]},{"model":"swe-1-7-lightning","source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/model"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":{"AllowList":[{"Name":{"exact":"exec"}},{"Name":{"exact":"read"}},{"Name":{"exact":"edit"}},{"Name":{"exact":"grep"}},{"Name":{"exact":"glob"}},{"Name":{"exact":"exit_plan_mode"}},{"Name":{"literal":"get_output"}},{"Name":{"literal":"kill_shell"}},{"Name":{"literal":"write_to_process"}},{"Name":{"literal":"write"}},{"Name":{"literal":"notebook_read"}},{"Name":{"literal":"notebook_edit"}},{"Name":{"literal":"todo_write"}},{"Name":{"literal":"webfetch"}},{"Name":{"literal":"web_search"}},{"Name":{"literal":"ask_user_question"}},{"Name":{"literal":"run_subagent"}},{"Name":{"literal":"read_subagent"}},{"Name":{"literal":"request_scope"}},{"Name":{"literal":"mcp_call_tool"}},{"Name":{"literal":"mcp_list_servers"}},{"Name":{"literal":"mcp_list_tools"}},{"Name":{"literal":"mcp_read_resource"}},{"Name":{"literal":"skill"}}]},"append_system_messages":[{"role":"system","content":"You are powered by SWE-1.7 Lightning.","metadata":{"metrics":null,"telemetry":{"source":"system","operation":"unknown"},"created_at":"2026-07-09T10:08:41.105320Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"3566b442-920e-4ffa-9356-45e526ff9719"}]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/parallel-tool-calls"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[{"role":"system","content":"## Parallel tool calls\n\n- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.\n- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.\n- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.\n- Never perform dependent terminal commands or writes in parallel.","metadata":{"metrics":null,"telemetry":{"source":"system","operation":"unknown"},"created_at":"2026-07-09T10:08:41.105333Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"d5b44014-5a66-428d-b287-0e04c023af76"}]},{"model":null,"source":"Subagent","context":[],"lifetime":{"Unique":"core/read_only_kinds"},"permissions":[[{"Tool":{"Kind":"read"}},"Allow"],[{"Tool":{"Kind":"search"}},"Allow"],[{"Tool":{"Kind":"think"}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"core/subagent_profiles"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[{"role":"system","content":"Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:\n- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.\n- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.","metadata":{"metrics":null,"telemetry":{"source":"sysprompt","operation":"subagent_profiles"},"created_at":"2026-07-09T10:08:41.105345Z","num_tokens":null,"request_id":null,"finish_reason":null,"is_user_input":null},"message_id":"bde47505-ea85-402a-9cea-c284d73ea16b"}]},{"model":null,"source":"Managed","context":[],"lifetime":{"Unique":"workspace/config_protection"},"permissions":[[{"Scope":{"Write":{"glob":"/Users/root1/.config/devin/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.config/devin/cli/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.devin/**/config*.json"}}},"ForceAsk"],[{"Scope":{"Write":{"glob":"/Users/root1/.cognition/**/config*.json"}}},"ForceAsk"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":"Base","context":[],"lifetime":{"Unique":"workspace/read_permissions"},"permissions":[[{"Scope":{"Read":{"glob":"/Users/root1"}}},"Allow"],[{"Scope":{"Read":{"glob":"/var/folders/d9/mzhyr7lx6xbf236j5ll9v_300000gn/T/devin-overflows-501"}}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":"UserOverride","context":[],"lifetime":{"Unique":"workspace/project_override_permissions"},"permissions":[[{"Scope":{"Command":{"matcher":{"Prefix":"brightness"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"osascript"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"pkill"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"yt-dlp"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"ls"}}}},"Allow"],[{"Scope":{"Command":{"matcher":{"Prefix":"python3"}}}},"Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"System"},"context":[],"lifetime":{"Unique":"workspace/context"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/accept_edits"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/bypass"},"permissions":[["AnyScope","Allow"]],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]},{"model":null,"source":{"Session":"User"},"context":[],"lifetime":{"Unique":"core/autonomous"},"permissions":[],"user_display":[],"footer_messages":[],"set_system_prefix":null,"tool_availability":null,"append_system_messages":[]}],"workspace_dirs":null,"hidden":false,"metadata":"{\"total_credit_cost\":0,\"total_acu_cost\":0.0}"},"message_count":29,"messages":[{"message_id":"04dff825-04fe-4002-a528-df8ff3865b27","node_id":18,"role":"system","content":"You are Devin, an interactive command line agent from Cognition.\n\nYour job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3\n\nIf the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:\n\n- /help: list commands\n- /bug: report a bug to the Devin CLI developers\n- for support, users can visit https://devin.ai/support\n\nWhen creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:\n\n- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)\n- For global (user-level) configuration, use `~/.config/devin/`\n- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.\n- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options\n\nWhen reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.\n\n\n# Modes\n\nThe active mode is how the user would like you to act.\n\n- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.\n- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.\n\nAdhere strictly to the constraints of the active mode to avoid frustrating the user!\n\n\n# Style\n\n## Professional Objectivity\n\nPrioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.\n\n## Tone\n\n- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.\n- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.\n- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.\n- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.\n- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.\n- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.\n- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.\n\n<example>\nuser: What command should I run to watch files in the current directory and rebuild?\nassistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]\nassistant: npm run dev\n</example>\n\n<example>\nuser: what files are in the directory src/?\nassistant: [runs ls and sees foo.c, bar.c, baz.c]\nassistant: foo.c, bar.c, baz.c\nuser: which file contains the implementation of Foo?\nassistant: [reads foo.c]\nassistant: src/foo.c contains `struct Foo`, which implements [...]\n</example>\n\n<example>\nuser: can you write tests for this feature\nassistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]\n</example>\n\n## Proactiveness\n\nYou are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:\n\n1. Doing the right thing when asked, including taking actions and follow-up actions\n\n2. Not surprising the user with actions you take without asking\n\nFor example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.\n\n## Handling ambiguous requests\n\nWhen a user request is unclear:\n- First attempt to interpret the request using available context\n- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.\n- If still uncertain after investigation, ask a focused clarifying question\n\n## File references\n\nWhen your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.\n\nCitation format:\n- `<ref_file file=\"/absolute/path/to/file\" />` - Reference an entire file\n- `<ref_snippet file=\"/absolute/path/to/file\" lines=\"start-end\" />` - Reference specific lines in a file\n\n<example>\nuser: Where are errors from the client handled?\nassistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file=\"/home/ubuntu/repos/project/src/services/process.ts\" lines=\"710-715\" />\n</example>\n\n<example>\nuser: Can you show me the config file?\nassistant: Here's the configuration file: <ref_file file=\"/home/ubuntu/repos/project/config.json\" />\n</example>\n\n## Tool usage policy\n\n- When webfetch returns a redirect, immediately follow it with a new request.\n- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.\n\nWhen a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.\n\n\n# Programming\n\nSince you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!\n\n## Existing Conventions\n\nWhen making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.\n- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.\n- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.\n- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.\n- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.\n- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.\n\n## Code style\n\n- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.\n- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.\n- Follow idiomatic conventions for the language you're writing.\n- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)\n\n## Debugging\n\nWhen debugging issues:\n- First reproduce the problem reliably\n- Trace the code path to understand the flow\n- Add targeted logging or print statements to isolate the issue\n- Identify the root cause before attempting fixes\n- Verify the fix addresses the root cause, not just symptoms\n\n## Workflow\n\nYou should generally prefer to implement new features or fix bugs as follows...\n\n1. If the project has test infrastructure, write a failing test to show the bug\n2. Fix the bug\n3. Ensure that the test now passes\n\nWorking this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.\n\n## Git\n\n### Creating commits\n1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)\n2. Draft a concise commit message focusing on \"why\" not \"what\". Check for sensitive info.\n3. Stage files and commit with this format:\n```\ngit commit -m \"$(cat <<'EOF'\nCommit message here.\n\nGenerated with [Devin](https://devin.ai)\n\nCo-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>\nEOF\n)\"\n```\n4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.\n\n### Creating pull requests\nUse `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`\n\nReview ALL commits (not just latest), then create PR:\n```\ngh pr create --title \"title\" --body \"$(cat <<'EOF'\n## Summary\n<bullet points>\n\n#### Test plan\n<checklist>\n\nGenerated with [Devin](https://devin.ai)\nEOF\n)\"\n```\n\n### Git rules\n- NEVER update git config\n- NEVER use `-i` flags (interactive mode not supported)\n- DO NOT push unless explicitly asked\n- DO NOT commit if no changes exist\n\n\n# Task Management\n\nYou have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.\nThis tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.\n\nIt is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.\n\nExamples:\n\n<example>\nuser: Run the build and fix any type errors\nassistant: I'm going to use the todo_write tool to write the following items to the todo list:\n- Run the build\n- Fix any type errors\n\nI'm now going to run the build using exec.\n\nLooks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.\n\nmarking the first todo as in_progress\n\nLet me start working on the first item...\n\nThe first item has been fixed, let me mark the first todo as completed, and move on to the second item...\n..\n..\n</example>\n\nIn the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.\n\n<example>\nuser: Help me write a new feature that allows users to track their usage metrics and export them to various formats\nassistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.\nAdding the following todos to the todo list:\n1. Research existing metrics tracking in the codebase\n2. Design the metrics collection system\n3. Implement core metrics tracking functionality\n4. Create export functionality for different formats\n\nLet me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.\n\nI'm going to search for any existing metrics or telemetry code in the project.\n\nI've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...\n\n[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]\n</example>\n\nUsers may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.\n\n\n## Completing Tasks\n\nThe user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:\n- Use the todo_write tool to plan the task if required\n- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.\n- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.\n- Implement the solution using all tools available to you\n\n## Verification\n\nBefore considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:\n\n- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)\n- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)\n- For isolated functionality, consider a temporary test file to verify behavior, then delete it\n- Self-critique: review changes for edge cases and refine as needed\n- If you cannot find verification commands, ask the user and suggest saving them to a project config file\n\n## Saving learned information\n\nIf you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:\n- If a rules file exists (`AGENTS.md`, etc.), append to it\n- Otherwise, create `AGENTS.md` in the current directory with the learned information\n\n## Error recovery\n\nWhen encountering errors (failed commands, build failures, test failures):\n- Keep trying different approaches to resolve the issue\n- Search for similar issues in the codebase or documentation\n- Only ask the user for help as a last resort after exhausting reasonable options\n- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems\n\n## System Guidance\nYou may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.\n\n\n\n# Tool Tips\n\n## Shell\nNEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.\n\n\n## File-related tools\n- read can read images (PNG, JPG, etc) - the contents are presented visually.\n- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.\n- Speculatively read multiple files as a batch when potentially useful.\n- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.\n\n\n# Safety\n\nIMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.\n\nIMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.\n\n## Destructive Operations\n\nNEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:\n- Deleting or truncating database tables, dropping schemas, bulk-deleting rows\n- `rm -rf`, deleting directories, or removing files you did not just create\n- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks\n- Sending emails, making payments, or calling APIs with real-world side effects\n\nIf a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.\n\n\n\n## Available MCP Servers (for third-party tools)\n\n{\"servers\":[{\"name\":\"fff\",\"description\":\"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\\n\\n## Which Tool Should I Use?\\n\\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\\n\\n## Core Rules\\n\\n### 1. Search BARE IDENTIFIERS only\\nGrep matches single lines. Search for ONE identifier per query:\\n  + 'InProgressQuote'           -> finds definition + all usages\\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\\n  x 'TODO.*#\\\\d+'               -> complex regex, use simple 'TODO' then filter visually\\n\\n### 2. NEVER use regex unless you truly need alternation\\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\\\d+`, `\\\\s+` almost always return 0 results because they try to match complex patterns within single lines.\\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\\n\\n### 3. Stop searching after 2 greps -- READ the code\\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\\nDo NOT keep grepping with variations. More greps != better understanding.\\n\\n### 4. Use multi_grep for multiple identifiers\\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\\n\\n## Workflow\\n\\n**Have a specific name?** -> grep the bare identifier.\\n**Need multiple name variants?** -> multi_grep with all variants in one call.\\n**Exploring a topic / finding files?** -> find_files.\\n**Got results?** -> Read the top file. Don't grep again.\\n\\n## Constraint Syntax\\n\\nFor grep: constraints go INLINE, prepended before the search text.\\nFor multi_grep: constraints go in the separate 'constraints' parameter.\\n\\nConstraints MUST match one of these formats:\\n  Extension: '*.rs', '*.{ts,tsx}'\\n  Directory: 'src/', 'quotes/'\\n  Filename: 'schema.rs', 'src/main.rs'\\n  Exclude: '!test/', '!*.spec.ts'\\n\\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\\n\\nPrefer broad constraints:\\n  + '*.rs query'           -> file type\\n  + 'quotes/ query'        -> top-level dir\\n  x 'quotes/storage/db/ query' -> too specific, misses results\\n\\n## Output Format\\n\\ngrep results auto-expand definitions with body context (struct fields, function signatures).\\nThis often provides enough information WITHOUT a follow-up Read call.\\nLines marked with | are definition body context. [def] marks definition files.\\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\\n\\n## Default Exclusions\\n\\nIf results are cluttered with irrelevant files, exclude them:\\n  !tests/ - exclude tests directory\\n  !*.spec.ts - exclude test files\\n  !generated/ - exclude generated code\"},{\"name\":\"cloudflare\"},{\"name\":\"cloudflare-builds\"},{\"name\":\"playwright\"},{\"name\":\"cloudflare-docs\"},{\"name\":\"cloudflare-bindings\"},{\"name\":\"cloudflare-observability\"}]}\n\nIMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.\n","created_at":"2026-07-09T10:08:41.105074Z","finish_reason":null,"metrics":null},{"message_id":"bde47505-ea85-402a-9cea-c284d73ea16b","node_id":19,"role":"system","content":"Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:\n- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.\n- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.","created_at":"2026-07-09T10:08:41.105345Z","finish_reason":null,"metrics":null},{"message_id":"d5b44014-5a66-428d-b287-0e04c023af76","node_id":20,"role":"system","content":"## Parallel tool calls\n\n- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.\n- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.\n- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.\n- Never perform dependent terminal commands or writes in parallel.","created_at":"2026-07-09T10:08:41.105333Z","finish_reason":null,"metrics":null},{"message_id":"3566b442-920e-4ffa-9356-45e526ff9719","node_id":21,"role":"system","content":"You are powered by SWE-1.7 Lightning.","created_at":"2026-07-09T10:08:41.105320Z","finish_reason":null,"metrics":null},{"message_id":"19626f70-471f-4add-b8eb-65e652b34cdd","node_id":22,"role":"system","content":"<system_info>\nThe following information is automatically generated context about your current environment.\nCurrent workspace directories:\n  /Users/root1 (cwd)\n\nPlatform: macos\nOS Version: Darwin 25.6.0\nToday's date: Thursday, 2026-07-09\n\n</system_info>","created_at":"2026-07-09T10:08:40.370391Z","finish_reason":null,"metrics":null},{"message_id":"4f2dade8-d7e3-4c3e-a61c-f2e2b429b4e0","node_id":23,"role":"system","content":"<rules type=\"always-on\">\n<rule name=\"AGENTS\" path=\"/Users/root1/AGENTS.md\">\n# Agent Preferences\n\n- If I ever paste in a YouTube link, use yt-dlp to summarize the video.\n- get the autogenerrated captions to do this\n- if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\n- for testing that involves urls, start with example.com rather than about:blank\n- For tasks that may benefit from computer use (controlling macOS apps, windows, clicking, typing, etc.), use the background-computer-use skill to control local macOS apps through the BackgroundComputerUse API\n- Secrets/tokens live in `~/.env` (e.g. `HF_TOKEN` for Hugging Face). Source it before use: `set -a; . ~/.env; set +a`\n\n## Cloudflare DNS management\n\nFor Cloudflare DNS management (adding/editing/deleting DNS records), use the **`cf` CLI** instead of `wrangler`.\nWrangler does not have DNS management capabilities, and its OAuth token doesn't work with the Cloudflare REST API for DNS operations.\n\n### Usage\n```bash\n# Check authentication status\ncf auth whoami\n\n# List DNS records for a zone\ncf dns records list -z aidenhuang.com\n\n# Add a DNS record\ncf dns records create -z aidenhuang.com --type CNAME --name devin --content \"target.example.com\" --proxied false\n\n# Delete a DNS record\ncf dns records delete -z aidenhuang.com <record-id>\n```\n\nThe `cf` CLI uses the same OAuth authentication as `wrangler` and has proper DNS record permissions.\n\n## File search via fff MCP\n\nFor any file search or grep in the current git-indexed project directory, prefer the **fff** MCP tools\n(`mcp__fff__grep`, `mcp__fff__find_files`, `mcp__fff__multi_grep`) over the built-in grep/glob tools.\nfff is frecency-ranked, git-aware, and more token-efficient.\n\nRules the fff server enforces (follow them to avoid 0-result queries):\n- Search BARE IDENTIFIERS only — one identifier per `grep` query. No `load.*metadata.*Foo` style regex.\n- Don't use regex unless you truly need alternation; `.*`, `\\d+`, `\\s+` almost always return 0 results.\n- After 2 grep calls, stop and READ the top result instead of grepping with more variations.\n- Use `multi_grep` for OR logic across multiple identifiers (e.g. snake_case + PascalCase variants) in one call.\n- Have a specific name → `grep`. Exploring a topic / finding files → `find_files`.\n\nThe `fff-mcp` binary lives at `/Users/root1/.local/bin/fff-mcp` and is registered at user scope\nin `~/.config/devin/config.json`. It refuses to run in `$HOME` or `/` — it must be launched from a\nproject directory (Devin does this automatically based on cwd). Update with:\n`curl -fsSL https://raw.githubusercontent.com/dmtrKovalenko/fff.nvim/main/install-mcp.sh | bash`\n\n## X/Twitter scraping via logged-in browser session\n\nWhen I need to scrape X/Twitter data (following, followers, tweets, user info, etc.),\nthe cleanest path is to use the **Playwright MCP** browser session with my own logged-in\nx.com account, rather than spinning up twscrape's account-pool flow. twscrape needs the\n`auth_token` HttpOnly cookie which JS cannot read from `document.cookie`; the browser\nsession attaches all cookies automatically.\n\n### Flow\n1. `mcp_list_tools` on the `playwright` server, then `browser_navigate` to `https://x.com`.\n2. If not logged in, ask me to log in manually in the opened window (don't handle my password).\n3. Once on `https://x.com/home`, read `ct0` from `document.cookie`:\n   `document.cookie.match(/ct0=([^;]+)/)[1]`\n4. Call X's GraphQL endpoints directly via `fetch()` inside `browser_evaluate`. Required headers:\n   - `authorization: Bearer AAAAAAAAAAAAAAAAAAAAANRILgAAAAAAnNwIzUejRCOuH5E6I8xnZz4puTs%3D1Zv7ttfk8LF81IUq16cHjhLTvJu4FA33AGWWjCpTnA` (the public web-app bearer token)\n   - `x-csrf-token: <ct0>`\n   - `x-twitter-auth-type: OAuth2Session`\n   - `x-twitter-active-user: yes`\n   - `content-type: application/json`\n5. Paginate timelines by reading `content.cursorType === \"Bottom\"` entries and passing\n   the value back as `variables.cursor` until it stops changing.\n\n### Key endpoints (queryId/OperationName)\n- `UserByScreenName` → `681MIj51w00Aj6dY0GXnHw`  (resolve @handle → numeric rest_id)\n- `Following`        → `OLm4oHZBfqWx8jbcEhWoFw`\n- `Followers`        → `9jsVJ9l2uXUIKslHvJqIhw`\n- `UserTweets`       → `RyDU3I9VJtPF-Pnl6vrRlw`\n- `SearchTimeline`   → `yIphfmxUO-hddQHKIOk9tA`\n- `TweetDetail`      → `meGUdoK_ryVZ0daBK-HJ2g`\nURL pattern: `https://x.com/i/api/graphql/<queryId>/<OpName>?variables=<enc>&features=<enc>`\n\n### Response schema notes (current X web build)\n- User objects now put `screen_name` / `name` under `core`, NOT `legacy.screen_name`.\n  twscrape's parser still reads `legacy.screen_name` and returns empty — needs updating.\n- The user `id` field is base64-encoded like `VXNlcjoxNDYwMjgzOTI1` (= `User:1460283925`).\n  Decode with `atob(u.id).split(':')[1]` to get the numeric rest_id. `u.rest_id` may also\n  be present directly.\n- `is_blue_verified` is the verified flag. `legacy.followers_count`, `legacy.description`\n  still exist under `legacy`.\n- Filter timeline entries by `content.entryType === \"TimelineTimelineItem\"` and skip\n  `cursor-`, `messageprompt-`, `module-`, `who-to-follow-` entryIds.\n\n### Features dict\nUse the full `GQL_FEATURES` block from twscrape's `api.py` — without it X returns\n`(336) The following features cannot be null`. Pass it URL-encoded as the `features` param.\n\n### Where things live\n- Output CSV:  `~/Downloads/utilities/sdand_following.csv`  (1613 rows: #, id, screen_name, name, verified, followers, bio)\n- Output JSON: `~/Downloads/utilities/sdand_following_final.json` (double-encoded JSON string; parse with `json.loads(json.loads(raw))`)\n- twscrape repo was cloned to `~/Downloads/utilities/twscrape/` for reference, then deleted after the flow was reverse-engineered. Re-clone from https://github.com/vladkens/twscrape.git if needed.\n\n## Fast Whisper transcription on Modal (A10G)\n\nFor transcribing long-form audio/video (interviews, podcasts, X/Twitter videos), use the\nutility at `~/Downloads/utilities/whisper_x/whisper_transcribe.py`. It does the full\npipeline: URL → yt-dlp download → ffmpeg audio extract → Modal volume upload →\nfaster-whisper on A10G → JSON + TXT output. Validated at **2.3 min wall clock for 65 min\nof audio** (no caching at any layer).\n\n### Usage\nShell alias (defined in `~/.zshrc`): `whisper`\n```bash\n# Transcribe an X/Twitter video (picks first playlist item)\nwhisper \"https://x.com/.../status/123\"\n\n# Pick a specific playlist item, use a smaller model\nwhisper \"https://x.com/...\" --playlist-item 2 --model-size medium\n\n# Transcribe a local audio file\nwhisper /path/to/audio.mp3 --name my-podcast\n\n# Custom output dir + keep downloaded source\nwhisper \"https://...\" --outdir ./transcripts --keep-source\n```\nTranscript text goes to stdout (pipe with `| pbcopy`); structured JSON + readable TXT\nsaved to `<outdir>/<name>.json` and `<outdir>/<name>.txt`.\n\n### Key optimizations (vs naive T4 run that took 11.7 min)\n- **A10G GPU** (~8x fp16 throughput vs T4; Modal ~$0.60/hr vs ~$0.16/hr — pennies for short jobs)\n- **`BatchedInferencePipeline`** with `batch_size=16` — batches encoder/decoder across chunks (2-4x)\n- **`beam_size=1`** (greedy) — ~2x faster, negligible WER increase for conversational speech\n- **`vad_filter=True`** — skips silence segments\n- **`compute_type=\"float16\"`** — halves memory bandwidth\n- **No caching**: `force_build=True` on apt/pip steps + unique `download_root` per run forces\n  fresh image rebuild + fresh HF model download every time\n\n### Pinned versions (must match)\n- `faster-whisper==1.1.1` (provides `BatchedInferencePipeline`)\n- `ctranslate2==4.8.0`\n- Base image: `nvidia/cuda:12.6.3-cudnn-runtime-ubuntu22.04` (provides `libcublas.so.12`;\n  `debian_slim` fails with `RuntimeError: Library libcublas.so.12 is not found`)\n\n### Audio prep (done automatically by the utility)\n```bash\nffmpeg -y -i input.mp4 -vn -ac 1 -ar 16000 -c:a aac -b:a 64k audio.m4a\n```\nMono 16kHz 64kbps AAC — a 65-min video (151 MB stream) becomes ~35 MB audio.\n\n### X/Twitter download notes\n- Tweet URLs can contain **playlists** (multiple videos). Use `--playlist-item N` to pick one.\n- Always use `-f bestaudio/best` to avoid downloading multi-GB high-bitrate video streams.\n- A 65-min interview's video variant can be 2.8+ GB; audio-only is ~63 MB (128 kbps).\n\n### Where things live\n- Utility: `~/Downloads/utilities/whisper_x/whisper_transcribe.py`\n- Strategy doc: `~/Downloads/utilities/whisper_x/STRATEGY.md` (full optimization breakdown)\n- Modal app (standalone): `~/Downloads/utilities/whisper_x/transcribe_fast.py`\n- Modal volume: `whisper-audio` (created automatically; holds uploaded audio files)\n- Modal profile: `aidenhuang-personal` (workspace with GPU access)\n\n</rule>\n\n<rule name=\"global_rules\" path=\"/Users/root1/.codeium/windsurf/memories/global_rules.md\">\n\n</rule>\n</rules>","created_at":"2026-07-09T10:08:41.105694Z","finish_reason":null,"metrics":null},{"message_id":"e7af424a-16c5-4f36-96d2-efa7a621d273","node_id":24,"role":"user","content":"https://www.youtube.com/watch?v=io_3mGrvmak&t=535s","created_at":"2026-07-09T10:08:42.358686Z","finish_reason":null,"metrics":null},{"message_id":"fbac23f7-43c9-4a12-8395-e3d94651280b","node_id":25,"role":"system","content":"<available_skills>\nThe following skills can be invoked using the `skill` tool. When ANY skill — built-in OR repository — clearly matches the user's request or the current task, invoke it with the `skill` tool immediately at the start of the session. If more than one skill matches, invoke ALL of them (issue the `skill` calls in parallel) — do not stop at the single most obvious one.\n\n- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/wrangler/SKILL.md)\n- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/web-perf/SKILL.md)\n- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/wrangler/SKILL.md)\n- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like \"add email to my Worker\" — this skill has critical config details. (source: /Users/root1/.codeium/windsurf/skills/cloudflare-email-service/SKILL.md)\n- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/agents-sdk/SKILL.md)\n- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/workers-best-practices/SKILL.md)\n- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/cloudflare/SKILL.md)\n- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/sandbox-sdk/SKILL.md)\n- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/durable-objects/SKILL.md)\n- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.config/devin/skills/cloudflare-one-migrations/SKILL.md)\n- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.codeium/windsurf/skills/turnstile-spin/SKILL.md)\n- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.agents/skills/cloudflare-one/SKILL.md)\n- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.agents/skills/web-perf/SKILL.md)\n- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/durable-objects/SKILL.md)\n- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/agents-sdk/SKILL.md)\n- **cloudflare-agent-setup**:  (source: /Users/root1/.devin/skills/cloudflare-agent-setup/SKILL.md)\n- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.claude/skills/cloudflare-one-migrations/SKILL.md)\n- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like \"add email to my Worker\" — this skill has critical config details. (source: /Users/root1/.config/devin/skills/cloudflare-email-service/SKILL.md)\n- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/sandbox-sdk/SKILL.md)\n- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/cloudflare/SKILL.md)\n- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/workers-best-practices/SKILL.md)\n- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.config/devin/skills/cloudflare-one/SKILL.md)\n- **background-computer-use**: Launch and use the local BackgroundComputerUse macOS runtime through its self-documenting loopback API. Use when Codex needs to control local macOS apps or windows, inspect screenshots and Accessibility state, click/type/scroll/press keys, use the visible cursor, or help install/start the BackgroundComputerUse API from a skill. (source: /Users/root1/.devin/skills/background-computer-use/SKILL.md)\n- **find-skills**: Helps users discover and install agent skills when they ask questions like \"how do I do X\", \"find a skill for X\", \"is there a skill that can...\", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill. (source: /Users/root1/.agents/skills/find-skills/SKILL.md)\n- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.config/devin/skills/turnstile-spin/SKILL.md)\n- **devin-cli**: Look up Devin CLI documentation (skills, extensibility, configuration, commands, models, troubleshooting) (source: /Users/root1/.local/share/devin/cli/_versions/3000.1.27/share/devin/docs)\n- **declarative-repo-setup**: Generate and verify a working environment.yaml (Devin snapshot-setup blueprint) for a repo (source: builtin:drs)\n</available_skills>","created_at":"2026-07-09T10:08:42.359397Z","finish_reason":null,"metrics":null},{"message_id":"84899b6b-779d-46e3-bd3c-8fab030e86ad","node_id":27,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:0","name":"exec","arguments":{"command":"yt-dlp --version","timeout":10000}}],"thinking":"The user pasted a YouTube link. According to the AGENTS.md rule: \"If I ever paste in a YouTube link, use yt-dlp to summarize the video.\" and \"get the autogenerated captions to do this\". Also \"if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\".\n\nSo I need to:\n1. Use yt-dlp to get the auto-generated captions/transcript\n2. Summarize the video\n3. Do NOT name the session until after understanding the full transcript\n\nI should first check if yt-dlp is installed and then download captions. Let me use yt-dlp to list available subtitles and then download the auto-generated ones. The URL has a timestamp `&t=535s` which starts at 8:55, but for summarizing I probably want the whole video. I should mention that the user linked to a specific timestamp but I'll summarize the whole video unless they want just from that point. Actually the instruction says summarize the video, so I'll get the full transcript.\n\nLet me start by checking yt-dlp availability and listing subtitles.","created_at":"2026-07-09T10:08:43.662226Z","finish_reason":"tool_calls","metrics":{"ttft_ms":642,"total_time_ms":1072,"input_tokens":5733,"output_tokens":262,"cache_read_tokens":11520,"cache_creation_tokens":null,"tpot_ms":1.6412213740458015,"tokens_per_sec":609.3023255813953}},{"message_id":"e4120778-f222-4765-a1b7-ea7c49f1e4f3","node_id":28,"role":"tool","content":"Output from command in shell ad11ec:\n2025.12.08\n\n\nExit code: 0","created_at":"2026-07-09T10:08:44.153877Z","finish_reason":null,"metrics":null},{"message_id":"15b5a9b9-e16a-469c-9bec-a62dfed9fec0","node_id":30,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:1","name":"exec","arguments":{"command":"yt-dlp --list-subs \"https://www.youtube.com/watch?v=io_3mGrvmak&t=535s\"","timeout":30000}}],"thinking":"yt-dlp is installed. Now I need to get the auto-generated captions. Let me list available subtitles for this video.","created_at":"2026-07-09T10:08:44.784684Z","finish_reason":"tool_calls","metrics":{"ttft_ms":513,"total_time_ms":630,"input_tokens":400,"output_tokens":75,"cache_read_tokens":17152,"cache_creation_tokens":null,"tpot_ms":1.56,"tokens_per_sec":641.0256410256411}},{"message_id":"067dcedd-8fdf-43be-a624-e035e9df770e","node_id":31,"role":"tool","content":"Output from command in shell 108915:\nWARNING: Your yt-dlp version (2025.12.08) is older than 90 days!\n         It is strongly recommended to always use the latest version.\n         You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.\n         To suppress this warning, add --no-update to your command/config.\n[youtube] Extracting URL: https://www.youtube.com/watch?v=io_3mGrvmak&t=535s\n[youtube] io_3mGrvmak: Downloading webpage\n[youtube] io_3mGrvmak: Downloading tv client config\n[youtube] io_3mGrvmak: Downloading player 66a6ea83-main\n[youtube] io_3mGrvmak: Downloading tv player API JSON\n[youtube] io_3mGrvmak: Downloading android sdkless player API JSON\n[youtube] [jsc:deno] Solving JS challenges using deno\nWARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\nWARNING: [youtube] io_3mGrvmak: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\n[info] Available automatic captions for io_3mGrvmak:\nLanguage Name                  Formats\nab       Abkhazian             vtt, srt, ttml, srv3, srv2, srv1, json3\naa       Afar                  vtt, srt, ttml, srv3, srv2, srv1, json3\naf       Afrikaans             vtt, srt, ttml, srv3, srv2, srv1, json3\nak       Akan                  vtt, srt, ttml, srv3, srv2, srv1, json3\nsq       Albanian              vtt, srt, ttml, srv3, srv2, srv1, json3\nam       Amharic               vtt, srt, ttml, srv3, srv2, srv1, json3\nar       Arabic                vtt, srt, ttml, srv3, srv2, srv1, json3\nhy       Armenian              vtt, srt, ttml, srv3, srv2, srv1, json3\nas       Assamese              vtt, srt, ttml, srv3, srv2, srv1, json3\nay       Aymara                vtt, srt, ttml, srv3, srv2, srv1, json3\naz       Azerbaijani           vtt, srt, ttml, srv3, srv2, srv1, json3\nbn       Bangla                vtt, srt, ttml, srv3, srv2, srv1, json3\nba       Bashkir               vtt, srt, ttml, srv3, srv2, srv1, json3\neu       Basque                vtt, srt, ttml, srv3, srv2, srv1, json3\nbe       Belarusian            vtt, srt, ttml, srv3, srv2, srv1, json3\nbho      Bhojpuri              vtt, srt, ttml, srv3, srv2, srv1, json3\nbs       Bosnian               vtt, srt, ttml, srv3, srv2, srv1, json3\nbr       Breton                vtt, srt, ttml, srv3, srv2, srv1, json3\nbg       Bulgarian             vtt, srt, ttml, srv3, srv2, srv1, json3\nmy       Burmese               vtt, srt, ttml, srv3, srv2, srv1, json3\nca       Catalan               vtt, srt, ttml, srv3, srv2, srv1, json3\nceb      Cebuano               vtt, srt, ttml, srv3, srv2, srv1, json3\nzh-Hans  Chinese (Simplified)  vtt, srt, ttml, srv3, srv2, srv1, json3\nzh-Hant  Chinese (Traditional) vtt, srt, ttml, srv3, srv2, srv1, json3\nco       Corsican              vtt, srt, ttml, srv3, srv2, srv1, json3\nhr       Croatian              vtt, srt, ttml, srv3, srv2, srv1, json3\ncs       Czech                 vtt, srt, ttml, srv3, srv2, srv1, json3\nda       Danish                vtt, srt, ttml, srv3, srv2, srv1, json3\ndv       Divehi                vtt, srt, ttml, srv3, srv2, srv1, json3\nnl       Dutch                 vtt, srt, ttml, srv3, srv2, srv1, json3\ndz       Dzongkha              vtt, srt, ttml, srv3, srv2, srv1, json3\nen-orig  English (Original)    vtt, srt, ttml, srv3, srv2, srv1, json3\nen       English               vtt, srt, ttml, srv3, srv2, srv1, json3\neo       Esperanto             vtt, srt, ttml, srv3, srv2, srv1, json3\net       Estonian              vtt, srt, ttml, srv3, srv2, srv1, json3\nee       Ewe                   vtt, srt, ttml, srv3, srv2, srv1, json3\nfo       Faroese               vtt, srt, ttml, srv3, srv2, srv1, json3\nfj       Fijian                vtt, srt, ttml, srv3, srv2, srv1, json3\nfil      Filipino              vtt, srt, ttml, srv3, srv2, srv1, json3\nfi       Finnish               vtt, srt, ttml, srv3, srv2, srv1, json3\nfr       French                vtt, srt, ttml, srv3, srv2, srv1, json3\ngaa      Ga                    vtt, srt, ttml, srv3, srv2, srv1, json3\ngl       Galician              vtt, srt, ttml, srv3, srv2, srv1, json3\nlg       Ganda                 vtt, srt, ttml, srv3, srv2, srv1, json3\nka       Georgian              vtt, srt, ttml, srv3, srv2, srv1, json3\nde       German                vtt, srt, ttml, srv3, srv2, srv1, json3\nel       Greek                 vtt, srt, ttml, srv3, srv2, srv1, json3\ngn       Guarani               vtt, srt, ttml, srv3, srv2, srv1, json3\ngu       Gujarati              vtt, srt, ttml, srv3, srv2, srv1, json3\nht       Haitian Creole        vtt, srt, ttml, srv3, srv2, srv1, json3\nha       Hausa                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhaw      Hawaiian              vtt, srt, ttml, srv3, srv2, srv1, json3\niw       Hebrew                vtt, srt, ttml, srv3, srv2, srv1, json3\nhi       Hindi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhmn      Hmong                 vtt, srt, ttml, srv3, srv2, srv1, json3\nhu       Hungarian             vtt, srt, ttml, srv3, srv2, srv1, json3\nis       Icelandic             vtt, srt, ttml, srv3, srv2, srv1, json3\nig       Igbo                  vtt, srt, ttml, srv3, srv2, srv1, json3\nid       Indonesian            vtt, srt, ttml, srv3, srv2, srv1, json3\niu       Inuktitut             vtt, srt, ttml, srv3, srv2, srv1, json3\nga       Irish                 vtt, srt, ttml, srv3, srv2, srv1, json3\nit       Italian               vtt, srt, ttml, srv3, srv2, srv1, json3\nja       Japanese              vtt, srt, ttml, srv3, srv2, srv1, json3\njv       Javanese              vtt, srt, ttml, srv3, srv2, srv1, json3\nkl       Kalaallisut           vtt, srt, ttml, srv3, srv2, srv1, json3\nkn       Kannada               vtt, srt, ttml, srv3, srv2, srv1, json3\nkk       Kazakh                vtt, srt, ttml, srv3, srv2, srv1, json3\nkha      Khasi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nkm       Khmer                 vtt, srt, ttml, srv3, srv2, srv1, json3\nrw       Kinyarwanda           vtt, srt, ttml, srv3, srv2, srv1, json3\nko       Korean                vtt, srt, ttml, srv3, srv2, srv1, json3\nkri      Krio                  vtt, srt, ttml, srv3, srv2, srv1, json3\nku       Kurdish               vtt, srt, ttml, srv3, srv2, srv1, json3\nky       Kyrgyz                vtt, srt, ttml, srv3, srv2, srv1, json3\nlo       Lao                   vtt, srt, ttml, srv3, srv2, srv1, json3\nla       Latin                 vtt, srt, ttml, srv3, srv2, srv1, json3\nlv       Latvian               vtt, srt, ttml, srv3, srv2, srv1, json3\nln       Lingala               vtt, srt, ttml, srv3, srv2, srv1, json3\nlt       Lithuanian            vtt, srt, ttml, srv3, srv2, srv1, json3\nlua      Luba-Lulua            vtt, srt, ttml, srv3, srv2, srv1, json3\nluo      Luo                   vtt, srt, ttml, srv3, srv2, srv1, json3\nlb       Luxembourgish         vtt, srt, ttml, srv3, srv2, srv1, json3\nmk       Macedonian            vtt, srt, ttml, srv3, srv2, srv1, json3\nmg       Malagasy              vtt, srt, ttml, srv3, srv2, srv1, json3\nms       Malay                 vtt, srt, ttml, srv3, srv2, srv1, json3\nml       Malayalam             vtt, srt, ttml, srv3, srv2, srv1, json3\nmt       Maltese               vtt, srt, ttml, srv3, srv2, srv1, json3\ngv       Manx                  vtt, srt, ttml, srv3, srv2, srv1, json3\nmi       Māori                 vtt, srt, ttml, srv3, srv2, srv1, json3\nmr       Marathi               vtt, srt, ttml, srv3, srv2, srv1, json3\nmn       Mongolian             vtt, srt, ttml, srv3, srv2, srv1, json3\nmfe      Morisyen              vtt, srt, ttml, srv3, srv2, srv1, json3\nne       Nepali                vtt, srt, ttml, srv3, srv2, srv1, json3\nnew      Newari                vtt, srt, ttml, srv3, srv2, srv1, json3\nnso      Northern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3\nno       Norwegian             vtt, srt, ttml, srv3, srv2, srv1, json3\nny       Nyanja                vtt, srt, ttml, srv3, srv2, srv1, json3\noc       Occitan               vtt, srt, ttml, srv3, srv2, srv1, json3\nor       Odia                  vtt, srt, ttml, srv3, srv2, srv1, json3\nom       Oromo                 vtt, srt, ttml, srv3, srv2, srv1, json3\nos       Ossetic               vtt, srt, ttml, srv3, srv2, srv1, json3\npam      Pampanga              vtt, srt, ttml, srv3, srv2, srv1, json3\nps       Pashto                vtt, srt, ttml, srv3, srv2, srv1, json3\nfa       Persian               vtt, srt, ttml, srv3, srv2, srv1, json3\npl       Polish                vtt, srt, ttml, srv3, srv2, srv1, json3\npt       Portuguese            vtt, srt, ttml, srv3, srv2, srv1, json3\npt-PT    Portuguese (Portugal) vtt, srt, ttml, srv3, srv2, srv1, json3\npa       Punjabi               vtt, srt, ttml, srv3, srv2, srv1, json3\nqu       Quechua               vtt, srt, ttml, srv3, srv2, srv1, json3\nro       Romanian              vtt, srt, ttml, srv3, srv2, srv1, json3\nrn       Rundi                 vtt, srt, ttml, srv3, srv2, srv1, json3\nru       Russian               vtt, srt, ttml, srv3, srv2, srv1, json3\nsm       Samoan                vtt, srt, ttml, srv3, srv2, srv1, json3\nsg       Sango                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsa       Sanskrit              vtt, srt, ttml, srv3, srv2, srv1, json3\ngd       Scottish Gaelic       vtt, srt, ttml, srv3, srv2, srv1, json3\nsr       Serbian               vtt, srt, ttml, srv3, srv2, srv1, json3\ncrs      Seselwa Creole French vtt, srt, ttml, srv3, srv2, srv1, json3\nsn       Shona                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsd       Sindhi                vtt, srt, ttml, srv3, srv2, srv1, json3\nsi       Sinhala               vtt, srt, ttml, srv3, srv2, srv1, json3\nsk       Slovak                vtt, srt, ttml, srv3, srv2, srv1, json3\nsl       Slovenian             vtt, srt, ttml, srv3, srv2, srv1, json3\nso       Somali                vtt, srt, ttml, srv3, srv2, srv1, json3\nst       Southern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3\nes       Spanish               vtt, srt, ttml, srv3, srv2, srv1, json3\nsu       Sundanese             vtt, srt, ttml, srv3, srv2, srv1, json3\nsw       Swahili               vtt, srt, ttml, srv3, srv2, srv1, json3\nss       Swati                 vtt, srt, ttml, srv3, srv2, srv1, json3\nsv       Swedish               vtt, srt, ttml, srv3, srv2, srv1, json3\ntg       Tajik                 vtt, srt, ttml, srv3, srv2, srv1, json3\nta       Tamil                 vtt, srt, ttml, srv3, srv2, srv1, json3\ntt       Tatar                 vtt, srt, ttml, srv3, srv2, srv1, json3\nte       Telugu                vtt, srt, ttml, srv3, srv2, srv1, json3\nth       Thai                  vtt, srt, ttml, srv3, srv2, srv1, json3\nbo       Tibetan               vtt, srt, ttml, srv3, srv2, srv1, json3\nti       Tigrinya              vtt, srt, ttml, srv3, srv2, srv1, json3\nto       Tongan                vtt, srt, ttml, srv3, srv2, srv1, json3\nts       Tsonga                vtt, srt, ttml, srv3, srv2, srv1, json3\ntn       Tswana                vtt, srt, ttml, srv3, srv2, srv1, json3\ntum      Tumbuka               vtt, srt, ttml, srv3, srv2, srv1, json3\ntr       Turkish               vtt, srt, ttml, srv3, srv2, srv1, json3\ntk       Turkmen               vtt, srt, ttml, srv3, srv2, srv1, json3\nuk       Ukrainian             vtt, srt, ttml, srv3, srv2, srv1, json3\nur       Urdu                  vtt, srt, ttml, srv3, srv2, srv1, json3\nug       Uyghur                vtt, srt, ttml, srv3, srv2, srv1, json3\nuz       Uzbek                 vtt, srt, ttml, srv3, srv2, srv1, json3\nve       Venda                 vtt, srt, ttml, srv3, srv2, srv1, json3\nvi       Vietnamese            vtt, srt, ttml, srv3, srv2, srv1, json3\nwar      Waray                 vtt, srt, ttml, srv3, srv2, srv1, json3\ncy       Welsh                 vtt, srt, ttml, srv3, srv2, srv1, json3\nfy       Western Frisian       vtt, srt, ttml, srv3, srv2, srv1, json3\nwo       Wolof                 vtt, srt, ttml, srv3, srv2, srv1, json3\nxh       Xhosa                 vtt, srt, ttml, srv3, srv2, srv1, json3\nyi       Yiddish               vtt, srt, ttml, srv3, srv2, srv1, json3\nyo       Yoruba                vtt, srt, ttml, srv3, srv2, srv1, json3\nzu       Zulu                  vtt, srt, ttml, srv3, srv2, srv1, json3\nio_3mGrvmak has no subtitles\n\n\nExit code: 0","created_at":"2026-07-09T10:08:47.162079Z","finish_reason":null,"metrics":null},{"message_id":"3b8ab971-83b2-4f05-96f1-791f9863827b","node_id":33,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:2","name":"exec","arguments":{"command":"mkdir -p /tmp/yt_summary && cd /tmp/yt_summary && yt-dlp --no-update --write-auto-subs --sub-langs en --convert-subs srt --skip-download \"https://www.youtube.com/watch?v=io_3mGrvmak&t=535s\"","timeout":60000}}],"thinking":"There are automatic captions available. I can see \"en-orig\" (English Original) and \"en\" (English). The auto-generated captions are the ones I want. Let me download the English auto-generated captions in a clean text format. I'll use --write-auto-subs and --sub-langs en --convert-subs srt or just extract the transcript.\n\nActually, a cleaner way to get just the transcript text is to use --dump-json and parse, or download the subtitle file and strip timestamps. Let me download the .vtt or .srt subtitles to a temp file and then convert to text.\n\nLet me use yt-dlp to write auto subs. I'll create a temp directory and download there.","created_at":"2026-07-09T10:08:48.593729Z","finish_reason":"tool_calls","metrics":{"ttft_ms":743,"total_time_ms":1430,"input_tokens":4637,"output_tokens":229,"cache_read_tokens":17536,"cache_creation_tokens":null,"tpot_ms":3,"tokens_per_sec":333.3333333333333}},{"message_id":"4fceafd3-da11-4522-9211-f623c1217443","node_id":34,"role":"tool","content":"Output from command in shell 0393f6:\n[youtube] Extracting URL: https://www.youtube.com/watch?v=io_3mGrvmak&t=535s\n[youtube] io_3mGrvmak: Downloading webpage\n[youtube] io_3mGrvmak: Downloading tv client config\n[youtube] io_3mGrvmak: Downloading player 66a6ea83-main\n[youtube] io_3mGrvmak: Downloading tv player API JSON\n[youtube] io_3mGrvmak: Downloading android sdkless player API JSON\n[youtube] [jsc:deno] Solving JS challenges using deno\nWARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\nWARNING: [youtube] io_3mGrvmak: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS\n[info] io_3mGrvmak: Downloading subtitles: en\n[info] io_3mGrvmak: Downloading 1 format(s): 139-20\n[info] Writing video subtitles to: The best (and worst) setup upgrades. [io_3mGrvmak].en.vtt\n[download] Destination: The best (and worst) setup upgrades. [io_3mGrvmak].en.vtt\n\r[download]    1.00KiB at  Unknown B/s (00:00:00)\r[download]    3.00KiB at  Unknown B/s (00:00:00)\r[download]    7.00KiB at  Unknown B/s (00:00:00)\r[download]   15.00KiB at    4.64MiB/s (00:00:00)\r[download]   31.00KiB at    1.77MiB/s (00:00:00)\r[download]   63.00KiB at    2.35MiB/s (00:00:00)\r[download]  104.03KiB at    2.43MiB/s (00:00:00)\r[download] 100% of  104.03KiB in 00:00:00 at 632.10KiB/s\n[SubtitlesConvertor] Converting subtitles\nDeleting original file The best (and worst) setup upgrades. [io_3mGrvmak].en.vtt (pass -k to keep)\n\n\nExit code: 0","created_at":"2026-07-09T10:08:51.081422Z","finish_reason":null,"metrics":null},{"message_id":"ee8f8ef4-d8a7-48db-a62d-bbc39c95ed12","node_id":36,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:3","name":"exec","arguments":{"command":"cd /tmp/yt_summary && ls -la","timeout":10000}}],"thinking":"Good, the subtitles were downloaded and converted to srt. Now I need to strip timestamps and get plain text. Let me list the file and then process it.","created_at":"2026-07-09T10:08:51.811305Z","finish_reason":"tool_calls","metrics":{"ttft_ms":668,"total_time_ms":729,"input_tokens":935,"output_tokens":66,"cache_read_tokens":22144,"cache_creation_tokens":null,"tpot_ms":0.9242424242424242,"tokens_per_sec":1081.9672131147543}},{"message_id":"8d1c3613-6c43-4cc3-a4c5-af398fd5d587","node_id":37,"role":"tool","content":"Output from command in shell e20690:\ntotal 432\ndrwxr-xr-x   8 root1  wheel    256 Jul  9 03:08 .\ndrwxrwxrwt  40 root   wheel   1280 Jul  9 03:05 ..\n-rw-r--r--   1 root1  wheel  58217 Jul  8 02:11 2bIbMNnHMD8.en.vtt\n-rw-r--r--   1 root1  wheel  18120 Jul  8 20:47 captions.en-orig.srt\n-rw-r--r--   1 root1  wheel   6284 Jul  8 02:11 clean_text.txt\n-rw-r--r--   1 root1  wheel  56099 Jul  9 03:08 The best (and worst) setup upgrades. [io_3mGrvmak].en.srt\n-rw-r--r--   1 root1  wheel  36431 Jul  8 23:47 video.en-orig.srt\n-rw-r--r--   1 root1  wheel  36431 Jul  8 23:47 video.en.srt\n\n\nExit code: 0","created_at":"2026-07-09T10:08:51.844259Z","finish_reason":null,"metrics":null},{"message_id":"2f3a9af3-3ec0-4a5b-97d5-6f7ef6a95320","node_id":39,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:4","name":"exec","arguments":{"command":"cd /tmp/yt_summary && sed -E '/^[0-9]+$/{N;d}' \"The best (and worst) setup upgrades. [io_3mGrvmak].en.srt\" | sed -E 's/<[^>]+>//g' | awk 'NF || printed {printed=1; print}' > transcript.txt && wc -l transcript.txt && wc -c transcript.txt","timeout":10000}}],"thinking":"I have the srt file. Now I need to strip the timestamps and subtitle numbers to get clean text. I'll use a sed/awk command to remove SRT formatting. Then I need to read the full transcript and understand it before summarizing.","created_at":"2026-07-09T10:08:52.806293Z","finish_reason":"tool_calls","metrics":{"ttft_ms":472,"total_time_ms":960,"input_tokens":397,"output_tokens":158,"cache_read_tokens":23040,"cache_creation_tokens":null,"tpot_ms":3.088607594936709,"tokens_per_sec":323.77049180327873}},{"message_id":"d12cc28d-53f2-4c10-b7c1-08e996921db6","node_id":40,"role":"tool","content":"Output from command in shell 51f8b0:\nsed: 1: \"/^[0-9]+$/{N;d}\n\": extra characters at the end of d command\n       0 transcript.txt\n       0 transcript.txt\n\n\nExit code: 0","created_at":"2026-07-09T10:08:52.857817Z","finish_reason":null,"metrics":null},{"message_id":"cd70bc34-5102-404e-a403-5170f80c03ac","node_id":42,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:5","name":"exec","arguments":{"command":"cd /tmp/yt_summary && python3 -c \"\nimport re\nwith open('The best (and worst) setup upgrades. [io_3mGrvmak].en.srt', 'r', encoding='utf-8') as f:\n    content = f.read()\n\n# Remove SRT blocks: number, timing line, and tags\nlines = content.split('\\n')\nresult = []\nfor line in lines:\n    line = line.strip()\n    if not line:\n        continue\n    if re.match(r'^\\d+$', line):\n        continue\n    if re.match(r'^\\d{2}:\\d{2}:\\d{2}', line):\n        continue\n    line = re.sub(r'<[^>]+>', '', line)\n    if line:\n        result.append(line)\n\nwith open('transcript.txt', 'w', encoding='utf-8') as f:\n    f.write('\\n'.join(result))\nprint(len(result), 'lines')\nprint(sum(len(l) for l in result), 'chars')\n\"","timeout":10000}}],"thinking":"Sed syntax issue on macOS. Let me use a Python script or perl instead to parse the SRT file.","created_at":"2026-07-09T10:08:53.877666Z","finish_reason":"tool_calls","metrics":{"ttft_ms":616,"total_time_ms":1018,"input_tokens":241,"output_tokens":280,"cache_read_tokens":23424,"cache_creation_tokens":null,"tpot_ms":1.4357142857142857,"tokens_per_sec":696.5174129353235}},{"message_id":"df2e0a44-83dd-44f9-9056-4108d936bba7","node_id":43,"role":"tool","content":"Output from command in shell 64959f:\n901 lines\n33670 chars\n\n\nExit code: 0","created_at":"2026-07-09T10:08:53.937236Z","finish_reason":null,"metrics":null},{"message_id":"947d43b4-8184-496e-97af-f02b184e8433","node_id":45,"role":"assistant","content":"","tool_calls":[{"id":"functions.read:6","name":"read","arguments":{"file_path":"/tmp/yt_summary/transcript.txt"}}],"thinking":"Now I have the transcript. I need to read the full transcript to understand it. 901 lines, 33,670 chars. Let me read it.","created_at":"2026-07-09T10:08:54.623713Z","finish_reason":"tool_calls","metrics":{"ttft_ms":554,"total_time_ms":685,"input_tokens":431,"output_tokens":56,"cache_read_tokens":23552,"cache_creation_tokens":null,"tpot_ms":2.3392857142857144,"tokens_per_sec":427.48091603053433}},{"message_id":"0dc2b5ac-f0bd-4ebf-b089-44fae749b41c","node_id":46,"role":"tool","content":"<file-view path=\"/tmp/yt_summary/transcript.txt\" start_line=\"1\" end_line=\"522\" total_lines=\"901\">\n  1|What gaming hardware actually makes a\n  2|What gaming hardware actually makes a\n  3|What gaming hardware actually makes a\n  4|difference? I've played on the best\n  5|difference? I've played on the best\n  6|difference? I've played on the best\n  7|stuff out there, the fastest keyboards,\n  8|stuff out there, the fastest keyboards,\n  9|stuff out there, the fastest keyboards,\n 10|the lightest gaming mice, 700 hertz\n 11|the lightest gaming mice, 700 hertz\n 12|the lightest gaming mice, 700 hertz\n 13|monitors, but what actually makes your\n 14|monitors, but what actually makes your\n 15|monitors, but what actually makes your\n 16|setup more responsive and fun to play on\n 17|setup more responsive and fun to play on\n 18|setup more responsive and fun to play on\n 19|and what's just a waste? I want to rank\n 20|and what's just a waste? I want to rank\n 21|and what's just a waste? I want to rank\n 22|basically all of the stuff here that I\n 23|basically all of the stuff here that I\n 24|basically all of the stuff here that I\n 25|test in order of importance and I want\n 26|test in order of importance and I want\n 27|test in order of importance and I want\n 28|to attack this from a kind of\n 29|to attack this from a kind of\n 30|to attack this from a kind of\n 31|competitive gaming setup point of view\n 32|competitive gaming setup point of view\n 33|competitive gaming setup point of view\n 34|since that's what most of this is\n 35|since that's what most of this is\n 36|since that's what most of this is\n 37|targeted towards. The very top of the\n 38|targeted towards. The very top of the\n 39|targeted towards. The very top of the\n 40|list I am putting your GPU. You want the\n 41|list I am putting your GPU. You want the\n 42|list I am putting your GPU. You want the\n 43|most responsive feeling setup with the\n 44|most responsive feeling setup with the\n 45|most responsive feeling setup with the\n 46|highest frame rate and the lowest\n 47|highest frame rate and the lowest\n 48|highest frame rate and the lowest\n 49|latency, it all starts here. If you're\n 50|latency, it all starts here. If you're\n 51|latency, it all starts here. If you're\n 52|the guy with like an RTX 3060, but\n 53|the guy with like an RTX 3060, but\n 54|the guy with like an RTX 3060, but\n 55|you've got like 20 different mouse pads,\n 56|you've got like 20 different mouse pads,\n 57|you've got like 20 different mouse pads,\n 58|we have a problem. It's interesting\n 59|we have a problem. It's interesting\n 60|we have a problem. It's interesting\n 61|because for e-sports gamers I often see\n 62|because for e-sports gamers I often see\n 63|because for e-sports gamers I often see\n 64|GPU upgrades pushed aside. These games\n 65|GPU upgrades pushed aside. These games\n 66|GPU upgrades pushed aside. These games\n 67|are easy to run, typically run on low\n 68|are easy to run, typically run on low\n 69|are easy to run, typically run on low\n 70|graphics, as long as you're getting like\n 71|graphics, as long as you're getting like\n 72|graphics, as long as you're getting like\n 73|240 frames, there's no more improvement\n 74|240 frames, there's no more improvement\n 75|240 frames, there's no more improvement\n 76|to be made, right? Well, what if I told\n 77|to be made, right? Well, what if I told\n 78|to be made, right? Well, what if I told\n 79|you that even in these games, even at\n 80|you that even in these games, even at\n 81|you that even in these games, even at\n 82|the lowest settings, you do actually get\n 83|the lowest settings, you do actually get\n 84|the lowest settings, you do actually get\n 85|lower latency all the way up to an RTX\n 86|lower latency all the way up to an RTX\n 87|lower latency all the way up to an RTX\n 88|5090. Even if you're only playing on a\n 89|5090. Even if you're only playing on a\n 90|5090. Even if you're only playing on a\n 91|240 hertz monitor, having a GPU that can\n 92|240 hertz monitor, having a GPU that can\n 93|240 hertz monitor, having a GPU that can\n 94|render 360 or even 500 frames per\n 95|render 360 or even 500 frames per\n 96|render 360 or even 500 frames per\n 97|second, what ends up being displayed on\n 98|second, what ends up being displayed on\n 99|second, what ends up being displayed on\n100|your monitor is a more recent frame,\n101|your monitor is a more recent frame,\n102|your monitor is a more recent frame,\n103|creating a lower latency experience.\n104|creating a lower latency experience.\n105|creating a lower latency experience.\n106|That means enemies will appear on your\n107|That means enemies will appear on your\n108|That means enemies will appear on your\n109|screen sooner and all of your inputs\n110|screen sooner and all of your inputs\n111|screen sooner and all of your inputs\n112|will feel closer to real time. Now, CPU\n113|will feel closer to real time. Now, CPU\n114|will feel closer to real time. Now, CPU\n115|bottlenecking is a real thing. We'll get\n116|bottlenecking is a real thing. We'll get\n117|bottlenecking is a real thing. We'll get\n118|to that in a minute. games do just have\n119|to that in a minute. games do just have\n120|to that in a minute. games do just have\n121|frame rate limitations, but this is\n122|frame rate limitations, but this is\n123|frame rate limitations, but this is\n124|still the base and core of a good\n125|still the base and core of a good\n126|still the base and core of a good\n127|responsive setup. This is both obvious\n128|responsive setup. This is both obvious\n129|responsive setup. This is both obvious\n130|and very underrated at the same time, I\n131|and very underrated at the same time, I\n132|and very underrated at the same time, I\n133|think, because it's no surprise that a\n134|think, because it's no surprise that a\n135|think, because it's no surprise that a\n136|faster GPU is faster, but I think a lot\n137|faster GPU is faster, but I think a lot\n138|faster GPU is faster, but I think a lot\n139|of people believe the performance is\n140|of people believe the performance is\n141|of people believe the performance is\n142|hard capped when that's not really the\n143|hard capped when that's not really the\n144|hard capped when that's not really the\n145|case. Now, I'm not telling everyone to\n146|case. Now, I'm not telling everyone to\n147|case. Now, I'm not telling everyone to\n148|go out there and buy an RTX 5090, that\n149|go out there and buy an RTX 5090, that\n150|go out there and buy an RTX 5090, that\n151|is absolutely insane, but a powerful GPU\n152|is absolutely insane, but a powerful GPU\n153|is absolutely insane, but a powerful GPU\n154|is easily the biggest needle mover in\n155|is easily the biggest needle mover in\n156|is easily the biggest needle mover in\n157|having a low latency responsive feeling\n158|having a low latency responsive feeling\n159|having a low latency responsive feeling\n160|setup. The next most important upgrade,\n161|setup. The next most important upgrade,\n162|setup. The next most important upgrade,\n163|in my opinion, is your monitor. Again,\n164|in my opinion, is your monitor. Again,\n165|in my opinion, is your monitor. Again,\n166|before we even start talking about your\n167|before we even start talking about your\n168|before we even start talking about your\n169|inputs, you have to be able to see the\n170|inputs, you have to be able to see the\n171|inputs, you have to be able to see the\n172|game in its purest lowest latency form.\n173|game in its purest lowest latency form.\n174|game in its purest lowest latency form.\n175|And the most important spec here by far\n176|And the most important spec here by far\n177|And the most important spec here by far\n178|is the refresh rate. And believe it or\n179|is the refresh rate. And believe it or\n180|is the refresh rate. And believe it or\n181|not, there is visible improvement all\n182|not, there is visible improvement all\n183|not, there is visible improvement all\n184|the way up to 540 Hz, 600 Hz. I've even\n185|the way up to 540 Hz, 600 Hz. I've even\n186|the way up to 540 Hz, 600 Hz. I've even\n187|tested 720 Hz, which looks mental. I\n188|tested 720 Hz, which looks mental. I\n189|tested 720 Hz, which looks mental. I\n190|would say around 500 Hz, it really\n191|would say around 500 Hz, it really\n192|would say around 500 Hz, it really\n193|becomes impossible to discern the\n194|becomes impossible to discern the\n195|becomes impossible to discern the\n196|individual frames in the game. You know,\n197|individual frames in the game. You know,\n198|individual frames in the game. You know,\n199|the game looks so smooth that enemy\n200|the game looks so smooth that enemy\n201|the game looks so smooth that enemy\n202|targets look like they're moving in slow\n203|targets look like they're moving in slow\n204|targets look like they're moving in slow\n205|motion, and you can see the tiniest\n206|motion, and you can see the tiniest\n207|motion, and you can see the tiniest\n208|details in character animations. You\n209|details in character animations. You\n210|details in character animations. You\n211|never feel visually overwhelmed or that\n212|never feel visually overwhelmed or that\n213|never feel visually overwhelmed or that\n214|you have to refocus your eyes. I would\n215|you have to refocus your eyes. I would\n216|you have to refocus your eyes. I would\n217|say, after testing a bunch of different\n218|say, after testing a bunch of different\n219|say, after testing a bunch of different\n220|monitors, that 360 Hz is kind of at that\n221|monitors, that 360 Hz is kind of at that\n222|monitors, that 360 Hz is kind of at that\n223|point where there is diminishing\n224|point where there is diminishing\n225|point where there is diminishing\n226|returns. And then 240 Hz, anything below\n227|returns. And then 240 Hz, anything below\n228|returns. And then 240 Hz, anything below\n229|that, you really are missing out on the\n230|that, you really are missing out on the\n231|that, you really are missing out on the\n232|benefits of high refresh rate gaming.\n233|benefits of high refresh rate gaming.\n234|benefits of high refresh rate gaming.\n235|Now, this does not mean that 540 Hz\n236|Now, this does not mean that 540 Hz\n237|Now, this does not mean that 540 Hz\n238|monitors are pointless. I often see\n239|monitors are pointless. I often see\n240|monitors are pointless. I often see\n241|people calculate the latency difference\n242|people calculate the latency difference\n243|people calculate the latency difference\n244|of a single frame at 360 Hz and 540 Hz,\n245|of a single frame at 360 Hz and 540 Hz,\n246|of a single frame at 360 Hz and 540 Hz,\n247|and the difference is like under 1 ms.\n248|and the difference is like under 1 ms.\n249|and the difference is like under 1 ms.\n250|And then they say that it's not possible\n251|And then they say that it's not possible\n252|And then they say that it's not possible\n253|to feel that difference. And I would\n254|to feel that difference. And I would\n255|to feel that difference. And I would\n256|agree. But a better way to think about\n257|agree. But a better way to think about\n258|agree. But a better way to think about\n259|gaming monitors is in terms of\n260|gaming monitors is in terms of\n261|gaming monitors is in terms of\n262|smoothness. Simply the amount of frames\n263|smoothness. Simply the amount of frames\n264|smoothness. Simply the amount of frames\n265|that you're getting. And even 540 versus\n266|that you're getting. And even 540 versus\n267|that you're getting. And even 540 versus\n268|360, that's 50% more frames packed into\n269|360, that's 50% more frames packed into\n270|360, that's 50% more frames packed into\n271|the same second. You are absolutely\n272|the same second. You are absolutely\n273|the same second. You are absolutely\n274|going to see and feel that difference.\n275|going to see and feel that difference.\n276|going to see and feel that difference.\n277|And then at spot number three, I would\n278|And then at spot number three, I would\n279|And then at spot number three, I would\n280|actually put your keyboard. I think this\n281|actually put your keyboard. I think this\n282|actually put your keyboard. I think this\n283|is kind of interchangeable this spot,\n284|is kind of interchangeable this spot,\n285|is kind of interchangeable this spot,\n286|you know, between keyboard and mouse,\n287|you know, between keyboard and mouse,\n288|you know, between keyboard and mouse,\n289|but I thought about it a bit, and I\n290|but I thought about it a bit, and I\n291|but I thought about it a bit, and I\n292|think keyboard is a little bit more\n293|think keyboard is a little bit more\n294|think keyboard is a little bit more\n295|important. Specifically, upgrading from\n296|important. Specifically, upgrading from\n297|important. Specifically, upgrading from\n298|a mechanical one to an analog one. That\n299|a mechanical one to an analog one. That\n300|a mechanical one to an analog one. That\n301|is like easily the next biggest buff\n302|is like easily the next biggest buff\n303|is like easily the next biggest buff\n304|that you'd make to your setup. You want\n305|that you'd make to your setup. You want\n306|that you'd make to your setup. You want\n307|the time delay between pressing a key\n308|the time delay between pressing a key\n309|the time delay between pressing a key\n310|input and seeing that action on screen\n311|input and seeing that action on screen\n312|input and seeing that action on screen\n313|to be as short as possible. Mechanical\n314|to be as short as possible. Mechanical\n315|to be as short as possible. Mechanical\n316|keyboards have actuation points that are\n317|keyboards have actuation points that are\n318|keyboards have actuation points that are\n319|roughly halfway down the switch. So,\n320|roughly halfway down the switch. So,\n321|roughly halfway down the switch. So,\n322|there's physical latency from the\n323|there's physical latency from the\n324|there's physical latency from the\n325|physical travel when you start pressing\n326|physical travel when you start pressing\n327|physical travel when you start pressing\n328|and releasing the key, and it's way\n329|and releasing the key, and it's way\n330|and releasing the key, and it's way\n331|longer than you think. An analog switch\n332|longer than you think. An analog switch\n333|longer than you think. An analog switch\n334|on the other hand can activate and reset\n335|on the other hand can activate and reset\n336|on the other hand can activate and reset\n337|virtually instantly as soon as there is\n338|virtually instantly as soon as there is\n339|virtually instantly as soon as there is\n340|physical movement. Now, Wooting keyboard\n341|physical movement. Now, Wooting keyboard\n342|physical movement. Now, Wooting keyboard\n343|would be the top-tier option here, but\n344|would be the top-tier option here, but\n345|would be the top-tier option here, but\n346|these days you can get your hands on\n347|these days you can get your hands on\n348|these days you can get your hands on\n349|this tech for pretty cheap. The Fun 60\n350|this tech for pretty cheap. The Fun 60\n351|this tech for pretty cheap. The Fun 60\n352|from huntsman geek for example will only\n353|from huntsman geek for example will only\n354|from huntsman geek for example will only\n355|set you back 28 bucks and is worlds\n356|set you back 28 bucks and is worlds\n357|set you back 28 bucks and is worlds\n358|better than any mechanical gaming\n359|better than any mechanical gaming\n360|better than any mechanical gaming\n361|keyboard on the market. I've played on\n362|keyboard on the market. I've played on\n363|keyboard on the market. I've played on\n364|this one, it feels very responsive. I\n365|this one, it feels very responsive. I\n366|this one, it feels very responsive. I\n367|didn't encounter any glitches. If any of\n368|didn't encounter any glitches. If any of\n369|didn't encounter any glitches. If any of\n370|you guys have one, maybe let me know how\n371|you guys have one, maybe let me know how\n372|you guys have one, maybe let me know how\n373|it's holding up. I would still recommend\n374|it's holding up. I would still recommend\n375|it's holding up. I would still recommend\n376|the Wooting if you want the best\n377|the Wooting if you want the best\n378|the Wooting if you want the best\n379|calibration, build quality, and the most\n380|calibration, build quality, and the most\n381|calibration, build quality, and the most\n382|features. Disclaimer, I have a custom\n383|features. Disclaimer, I have a custom\n384|features. Disclaimer, I have a custom\n385|case and keycap set with them, but still\n386|case and keycap set with them, but still\n387|case and keycap set with them, but still\n388|after years of using and recommending\n389|after years of using and recommending\n390|after years of using and recommending\n391|the Wooting 60, I do not see any other\n392|the Wooting 60, I do not see any other\n393|the Wooting 60, I do not see any other\n394|keyboard beating them on the total\n395|keyboard beating them on the total\n396|keyboard beating them on the total\n397|package. If you know of any, please let\n398|package. If you know of any, please let\n399|package. If you know of any, please let\n400|me know. But yeah, whether you're buying\n401|me know. But yeah, whether you're buying\n402|me know. But yeah, whether you're buying\n403|a Wooting, a Razer, a huntsman geek, or\n404|a Wooting, a Razer, a huntsman geek, or\n405|a Wooting, a Razer, a huntsman geek, or\n406|another well-tested analog board, the\n407|another well-tested analog board, the\n408|another well-tested analog board, the\n409|speed of these over a mechanical switch\n410|speed of these over a mechanical switch\n411|speed of these over a mechanical switch\n412|is ridiculous, and it's a night and day\n413|is ridiculous, and it's a night and day\n414|is ridiculous, and it's a night and day\n415|upgrade.\n416|upgrade.\n417|upgrade.\n418|And then at spot number four, I would\n419|And then at spot number four, I would\n420|And then at spot number four, I would\n421|put your mouse. This might surprise some\n422|put your mouse. This might surprise some\n423|put your mouse. This might surprise some\n424|of you since I made my own mouse and\n425|of you since I made my own mouse and\n426|of you since I made my own mouse and\n427|I've been working on it quite a bit.\n428|I've been working on it quite a bit.\n429|I've been working on it quite a bit.\n430|You'd think I'd rank this a lot higher,\n431|You'd think I'd rank this a lot higher,\n432|You'd think I'd rank this a lot higher,\n433|but no, it's up there, but in terms of\n434|but no, it's up there, but in terms of\n435|but no, it's up there, but in terms of\n436|actually improving your setup, improving\n437|actually improving your setup, improving\n438|actually improving your setup, improving\n439|the responsiveness and objective\n440|the responsiveness and objective\n441|the responsiveness and objective\n442|improvement of your inputs, you're\n443|improvement of your inputs, you're\n444|improvement of your inputs, you're\n445|definitely better served by first\n446|definitely better served by first\n447|definitely better served by first\n448|reducing the latency as much as possible\n449|reducing the latency as much as possible\n450|reducing the latency as much as possible\n451|from your GPU, your monitor, and your\n452|from your GPU, your monitor, and your\n453|from your GPU, your monitor, and your\n454|keyboard. So, again, if you're the guy\n455|keyboard. So, again, if you're the guy\n456|keyboard. So, again, if you're the guy\n457|with like 15 different mice, you're a\n458|with like 15 different mice, you're a\n459|with like 15 different mice, you're a\n460|thousand dollars deep into finding the\n461|thousand dollars deep into finding the\n462|thousand dollars deep into finding the\n463|right one. You've been trying different\n464|right one. You've been trying different\n465|right one. You've been trying different\n466|shapes, trying to improve your aim. You\n467|shapes, trying to improve your aim. You\n468|shapes, trying to improve your aim. You\n469|legitimately might have better aim if\n470|legitimately might have better aim if\n471|legitimately might have better aim if\n472|you just upgraded your GPU or your\n473|you just upgraded your GPU or your\n474|you just upgraded your GPU or your\n475|monitor and reduced your actual\n476|monitor and reduced your actual\n477|monitor and reduced your actual\n478|end-to-end latency. The problem though,\n479|end-to-end latency. The problem though,\n480|end-to-end latency. The problem though,\n481|for everything else I've listed on this\n482|for everything else I've listed on this\n483|for everything else I've listed on this\n484|list, there is pretty much a best clear\n485|list, there is pretty much a best clear\n486|list, there is pretty much a best clear\n487|option. The best GPU is a 5090. The best\n488|option. The best GPU is a 5090. The best\n489|option. The best GPU is a 5090. The best\n490|monitor, probably 540 Hz OLED. The best\n491|monitor, probably 540 Hz OLED. The best\n492|monitor, probably 540 Hz OLED. The best\n493|gaming mouse is kind of for you to\n494|gaming mouse is kind of for you to\n495|gaming mouse is kind of for you to\n496|figure out. Generally, lighter mice are\n497|figure out. Generally, lighter mice are\n498|figure out. Generally, lighter mice are\n499|easier to aim with. They respond quicker\n500|easier to aim with. They respond quicker\n501|easier to aim with. They respond quicker\n502|to your hand and arm movements, and\n503|to your hand and arm movements, and\n504|to your hand and arm movements, and\n505|they're easier to be more precise with\n506|they're easier to be more precise with\n507|they're easier to be more precise with\n508|micro movements, but they also become\n509|micro movements, but they also become\n510|micro movements, but they also become\n511|more compromised in terms of shape and\n512|more compromised in terms of shape and\n513|more compromised in terms of shape and\n514|grip style the lighter you go. My\n515|grip style the lighter you go. My\n516|grip style the lighter you go. My\n517|recommendation as a general end game is\n518|recommendation as a general end game is\n519|recommendation as a general end game is\n520|to use the lightest mouse that you can\n521|to use the lightest mouse that you can\n522|to use the lightest mouse that you can\n</file-view>","created_at":"2026-07-09T10:08:54.677466Z","finish_reason":null,"metrics":null},{"message_id":"75cc4c29-2a8e-411a-8835-60c156b5b44c","node_id":48,"role":"assistant","content":"","tool_calls":[{"id":"functions.exec:7","name":"exec","arguments":{"command":"cd /tmp/yt_summary && python3 -c \"\nwith open('transcript.txt', 'r', encoding='utf-8') as f:\n    lines = f.read().split('\\n')\n\n# Remove consecutive duplicates\nclean = []\nprev = None\nfor line in lines:\n    if line != prev:\n        clean.append(line)\n    prev = line\n\nwith open('transcript_clean.txt', 'w', encoding='utf-8') as f:\n    f.write('\\n'.join(clean))\nprint(len(clean), 'lines')\nprint(sum(len(l) for l in clean), 'chars')\n\"","timeout":10000}}],"thinking":"The transcript has lots of duplicate lines due to the SRT extraction - each subtitle line appears 3 times. I need to read the whole thing, but it will be easier if I deduplicate consecutive duplicate lines first. Let me also read the rest of the file. But first let me clean up the transcript by removing consecutive duplicates.","created_at":"2026-07-09T10:08:56.187751Z","finish_reason":"tool_calls","metrics":{"ttft_ms":1229,"total_time_ms":1509,"input_tokens":6147,"output_tokens":231,"cache_read_tokens":23936,"cache_creation_tokens":null,"tpot_ms":1.2121212121212122,"tokens_per_sec":825}},{"message_id":"c82acd0d-c9f8-4706-90d9-4ae472e66412","node_id":49,"role":"tool","content":"Output from command in shell 453f6f:\n301 lines\n11228 chars\n\n\nExit code: 0","created_at":"2026-07-09T10:08:56.241799Z","finish_reason":null,"metrics":null},{"message_id":"6d278b42-4217-42d7-ac22-85efa0699d9b","node_id":51,"role":"assistant","content":"","tool_calls":[{"id":"functions.read:8","name":"read","arguments":{"file_path":"/tmp/yt_summary/transcript_clean.txt"}}],"thinking":"Much better - 301 lines, 11,228 chars. Now let me read the full clean transcript to understand the video.","created_at":"2026-07-09T10:08:57.082533Z","finish_reason":"tool_calls","metrics":{"ttft_ms":750,"total_time_ms":839,"input_tokens":273,"output_tokens":51,"cache_read_tokens":30080,"cache_creation_tokens":null,"tpot_ms":1.7450980392156863,"tokens_per_sec":573.0337078651685}},{"message_id":"c1fd2729-91d9-4532-9fb8-f6053053bcdf","node_id":52,"role":"tool","content":"<file-view path=\"/tmp/yt_summary/transcript_clean.txt\" start_line=\"1\" end_line=\"301\" total_lines=\"301\">\n  1|What gaming hardware actually makes a\n  2|difference? I've played on the best\n  3|stuff out there, the fastest keyboards,\n  4|the lightest gaming mice, 700 hertz\n  5|monitors, but what actually makes your\n  6|setup more responsive and fun to play on\n  7|and what's just a waste? I want to rank\n  8|basically all of the stuff here that I\n  9|test in order of importance and I want\n 10|to attack this from a kind of\n 11|competitive gaming setup point of view\n 12|since that's what most of this is\n 13|targeted towards. The very top of the\n 14|list I am putting your GPU. You want the\n 15|most responsive feeling setup with the\n 16|highest frame rate and the lowest\n 17|latency, it all starts here. If you're\n 18|the guy with like an RTX 3060, but\n 19|you've got like 20 different mouse pads,\n 20|we have a problem. It's interesting\n 21|because for e-sports gamers I often see\n 22|GPU upgrades pushed aside. These games\n 23|are easy to run, typically run on low\n 24|graphics, as long as you're getting like\n 25|240 frames, there's no more improvement\n 26|to be made, right? Well, what if I told\n 27|you that even in these games, even at\n 28|the lowest settings, you do actually get\n 29|lower latency all the way up to an RTX\n 30|5090. Even if you're only playing on a\n 31|240 hertz monitor, having a GPU that can\n 32|render 360 or even 500 frames per\n 33|second, what ends up being displayed on\n 34|your monitor is a more recent frame,\n 35|creating a lower latency experience.\n 36|That means enemies will appear on your\n 37|screen sooner and all of your inputs\n 38|will feel closer to real time. Now, CPU\n 39|bottlenecking is a real thing. We'll get\n 40|to that in a minute. games do just have\n 41|frame rate limitations, but this is\n 42|still the base and core of a good\n 43|responsive setup. This is both obvious\n 44|and very underrated at the same time, I\n 45|think, because it's no surprise that a\n 46|faster GPU is faster, but I think a lot\n 47|of people believe the performance is\n 48|hard capped when that's not really the\n 49|case. Now, I'm not telling everyone to\n 50|go out there and buy an RTX 5090, that\n 51|is absolutely insane, but a powerful GPU\n 52|is easily the biggest needle mover in\n 53|having a low latency responsive feeling\n 54|setup. The next most important upgrade,\n 55|in my opinion, is your monitor. Again,\n 56|before we even start talking about your\n 57|inputs, you have to be able to see the\n 58|game in its purest lowest latency form.\n 59|And the most important spec here by far\n 60|is the refresh rate. And believe it or\n 61|not, there is visible improvement all\n 62|the way up to 540 Hz, 600 Hz. I've even\n 63|tested 720 Hz, which looks mental. I\n 64|would say around 500 Hz, it really\n 65|becomes impossible to discern the\n 66|individual frames in the game. You know,\n 67|the game looks so smooth that enemy\n 68|targets look like they're moving in slow\n 69|motion, and you can see the tiniest\n 70|details in character animations. You\n 71|never feel visually overwhelmed or that\n 72|you have to refocus your eyes. I would\n 73|say, after testing a bunch of different\n 74|monitors, that 360 Hz is kind of at that\n 75|point where there is diminishing\n 76|returns. And then 240 Hz, anything below\n 77|that, you really are missing out on the\n 78|benefits of high refresh rate gaming.\n 79|Now, this does not mean that 540 Hz\n 80|monitors are pointless. I often see\n 81|people calculate the latency difference\n 82|of a single frame at 360 Hz and 540 Hz,\n 83|and the difference is like under 1 ms.\n 84|And then they say that it's not possible\n 85|to feel that difference. And I would\n 86|agree. But a better way to think about\n 87|gaming monitors is in terms of\n 88|smoothness. Simply the amount of frames\n 89|that you're getting. And even 540 versus\n 90|360, that's 50% more frames packed into\n 91|the same second. You are absolutely\n 92|going to see and feel that difference.\n 93|And then at spot number three, I would\n 94|actually put your keyboard. I think this\n 95|is kind of interchangeable this spot,\n 96|you know, between keyboard and mouse,\n 97|but I thought about it a bit, and I\n 98|think keyboard is a little bit more\n 99|important. Specifically, upgrading from\n100|a mechanical one to an analog one. That\n101|is like easily the next biggest buff\n102|that you'd make to your setup. You want\n103|the time delay between pressing a key\n104|input and seeing that action on screen\n105|to be as short as possible. Mechanical\n106|keyboards have actuation points that are\n107|roughly halfway down the switch. So,\n108|there's physical latency from the\n109|physical travel when you start pressing\n110|and releasing the key, and it's way\n111|longer than you think. An analog switch\n112|on the other hand can activate and reset\n113|virtually instantly as soon as there is\n114|physical movement. Now, Wooting keyboard\n115|would be the top-tier option here, but\n116|these days you can get your hands on\n117|this tech for pretty cheap. The Fun 60\n118|from huntsman geek for example will only\n119|set you back 28 bucks and is worlds\n120|better than any mechanical gaming\n121|keyboard on the market. I've played on\n122|this one, it feels very responsive. I\n123|didn't encounter any glitches. If any of\n124|you guys have one, maybe let me know how\n125|it's holding up. I would still recommend\n126|the Wooting if you want the best\n127|calibration, build quality, and the most\n128|features. Disclaimer, I have a custom\n129|case and keycap set with them, but still\n130|after years of using and recommending\n131|the Wooting 60, I do not see any other\n132|keyboard beating them on the total\n133|package. If you know of any, please let\n134|me know. But yeah, whether you're buying\n135|a Wooting, a Razer, a huntsman geek, or\n136|another well-tested analog board, the\n137|speed of these over a mechanical switch\n138|is ridiculous, and it's a night and day\n139|upgrade.\n140|And then at spot number four, I would\n141|put your mouse. This might surprise some\n142|of you since I made my own mouse and\n143|I've been working on it quite a bit.\n144|You'd think I'd rank this a lot higher,\n145|but no, it's up there, but in terms of\n146|actually improving your setup, improving\n147|the responsiveness and objective\n148|improvement of your inputs, you're\n149|definitely better served by first\n150|reducing the latency as much as possible\n151|from your GPU, your monitor, and your\n152|keyboard. So, again, if you're the guy\n153|with like 15 different mice, you're a\n154|thousand dollars deep into finding the\n155|right one. You've been trying different\n156|shapes, trying to improve your aim. You\n157|legitimately might have better aim if\n158|you just upgraded your GPU or your\n159|monitor and reduced your actual\n160|end-to-end latency. The problem though,\n161|for everything else I've listed on this\n162|list, there is pretty much a best clear\n163|option. The best GPU is a 5090. The best\n164|monitor, probably 540 Hz OLED. The best\n165|gaming mouse is kind of for you to\n166|figure out. Generally, lighter mice are\n167|easier to aim with. They respond quicker\n168|to your hand and arm movements, and\n169|they're easier to be more precise with\n170|micro movements, but they also become\n171|more compromised in terms of shape and\n172|grip style the lighter you go. My\n173|recommendation as a general end game is\n174|to use the lightest mouse that you can\n175|grip comfortably. I don't believe there\n176|is a cutoff point where you stop feeling\n177|the benefits of lower weight. I've used\n178|mice as low as 14 g, and I can tell you\n179|it feels way more in sync with my hand\n180|inputs than anything else. Heavier mice\n181|are going to filter out a lot of those\n182|small movements and inputs because they\n183|need more force to move. If you have bad\n184|or shaky aim, that can actually be a\n185|good thing until you get better. And\n186|then next up, we've got your CPU. And\n187|the best way to think about your CPU in\n188|terms of gaming is the exit of a funnel.\n189|So, your GPU is pouring in all of the\n190|frames, and your CPU has to let them\n191|pass. The stronger your CPU is, the\n192|wider the exit of that funnel, and the\n193|more frames get passed. The higher the\n194|performance. This is absolutely not how\n195|it works, by the way. In fact, it's kind\n196|of the reverse of this, but in terms of\n197|visualizing the CPU as a bottleneck,\n198|this is pretty accurate. A Ryzen 3600 in\n199|CS2, for example, has no performance\n200|increase at all between an RTX 3060 and\n201|a 5090. That is pretty insane. Then we\n202|upgrade to a 5800X 3D. We get some good\n203|scaling up to a 4070, but then it's\n204|bottlenecked again. A 7500X 3D opens up\n205|things a bit more, and a 9850X 3D even\n206|more still. So, just upgrading your CPU\n207|is not going to net you a massive\n208|performance gain alone, especially if\n209|you're only upgrading between one or two\n210|generations, but the faster that GPU is\n211|that's paired with it, the more\n212|important this becomes. When we look at\n213|the same benchmark, but with now GPU\n214|usage, we can see just how much the GPU\n215|is being held back. The weaker your CPU\n216|is, the earlier you'll see GPU\n217|utilization start to drop off, and this\n218|is a really good way to see if your\n219|system is CPU bottlenecked. Download\n220|something like Nvidia FrameView and take\n221|a look at GPU usage. If it's below like\n222|90% and the game doesn't have a frame\n223|rate limit, then that indicates a\n224|bottleneck. Now, something I find really\n225|interesting about this graph is where\n226|the 9850X 3D is paired with the 5070. It\n227|actually beats the 5800X 3D and 7500X 3D\n228|when those are paired with a 5090. So,\n229|how can this be? A 5070 setup beating a\n230|5090 setup. After all, I said the GPU\n231|was the most important thing. Well,\n232|actually, it still is. Although the\n233|frame rate is bottlenecked, PC latency\n234|actually keeps improving. Although the\n235|GPU can't push out as many total frames\n236|because it's held back by the CPU, it\n237|can still render them faster and get it\n238|to your display quicker. So, upgrading\n239|your GPU, no matter what, always results\n240|in a lower latency experience, but in\n241|terms of improving total frame rate, CPU\n242|can still be very important. Mousepads\n243|are next on the list in terms of a\n244|serious gaming setup. I would put them\n245|somewhere in the middle. Some people use\n246|the same mousepad their entire life.\n247|Others have a mousepad addiction. This\n248|is easily the most it depends part on\n249|this list because there is definitely no\n250|one best mousepad. Currently, I'm\n251|testing out the new Razer Atlas Pro,\n252|which seems pretty good. I'm also a big\n253|fan of the SkyPAD 4 by Wallhack, which\n254|is my staple. And I do think if you\n255|mostly play tracking-based games, again,\n256|personal opinion, glass mousepads with a\n257|Nerdy Gaming Sleeve is an extremely\n258|consistent, low-friction aiming setup\n259|that's basically as close to raw input\n260|as it gets. There are a million mousepad\n261|brands out there. They're all selling,\n262|you know, pretty similar stuff. Finding\n263|the texture and glide and resistance\n264|that you play the best on is important,\n265|but also try not to overthink it because\n266|there is a lot of stuff out there that\n267|is just more than good enough. Then\n268|getting towards the back of the list, I\n269|would put your headphones. If you wonder\n270|why I don't really review much audio\n271|gear anymore, this is pretty much why.\n272|In terms of actually improving the\n273|responsiveness and enjoyment of your\n274|setup, maybe this is more of a personal\n275|opinion and experience thing. I can't\n276|sit here and say I've tried multiple\n277|thousand dollar, you know, audio setups.\n278|Is it fun to try different headphones?\n279|Are there differences in levels of sound\n280|stage and comfort? Absolutely, but\n281|nothing I've tried has turned me into a\n282|gaming god or a bot. In fact, one of the\n283|worst gaming headsets that I've tried,\n284|the HyperX Clouds, is one of the most\n285|popular gaming headsets used by pro\n286|players. So, I guess that says a lot.\n287|Quick mention on RAM or memory, this\n288|goes towards the back of the list as\n289|well. Definitely not worth prioritizing\n290|given the ridiculous prices at the\n291|moment. I don't have any recent testing\n292|to show you on memory speeds, but every\n293|time I've tested it in the past, I've\n294|been disappointed in the tiny\n295|differences of performance. If you're on\n296|an AM5 platform, I would grab a 32 gig\n297|6000 MHz kit and call it a day. But\n298|yeah, if you're looking to improve your\n299|setup, these are the things where I\n300|would focus the most time, energy, and\n301|budget.\n</file-view>","created_at":"2026-07-09T10:08:57.119049Z","finish_reason":null,"metrics":null},{"message_id":"38b28a96-9f0c-44bf-924a-f6c4fcbff166","node_id":54,"role":"assistant","content":"Here’s a summary of the video **“The best (and worst) setup upgrades”** (starting at the timestamp you linked, but summarized from the full video):\n\nThe creator ranks gaming hardware upgrades by how much they actually improve responsiveness and competitive performance, from most to least important:\n\n1. **GPU** — The biggest “needle mover.” Higher frame rates reduce end-to-end latency even if your monitor is only 240 Hz, because the frame displayed is more recent. Benefits scale surprisingly high, even up to an RTX 5090 in esports titles.\n2. **Monitor** — Refresh rate matters most. Visible smoothness improves all the way up to 540–600 Hz, with ~500 Hz being where individual frames become indistinguishable. 360 Hz is the point of diminishing returns; anything below 240 Hz is leaving performance on the table.\n3. **Keyboard** — Upgrading from mechanical to **analog** (e.g., Wooting, Razer Huntsman Mini/analog boards, Keychron Fun 60) is a night-and-day reduction in input latency, since analog switches actuate and reset almost instantly.\n4. **Mouse** — Important, but less so than GPU/monitor/keyboard. The “best” mouse is personal: generally use the lightest mouse you can grip comfortably, as lower weight improves precision and responsiveness.\n5. **CPU** — Acts as a bottleneck/funnel for the GPU. A weak CPU can cap frame rate and prevent a powerful GPU from scaling, but it usually only matters if paired with a high-end GPU. Check GPU usage with tools like Nvidia FrameView; sub-90% usage with no frame cap often signals a CPU bottleneck.\n6. **Mousepad** — Mid-tier importance. No single best pad; find the texture/glide that suits your aim style. Glass pads with a sleeve are highlighted as very consistent for tracking-heavy games.\n7. **Headphones / Audio** — Near the bottom. Comfort and soundstage vary, but even “mediocre” headsets are used by pros; audio gear rarely transforms performance.\n8. **RAM** — Last. Current prices make it a poor priority. For AM5, a 32 GB 6000 MHz kit is “enough.”\n\nThe core message: prioritize the components that reduce **latency** and increase **frame rate** (GPU → monitor → keyboard → mouse) before obsessing over peripherals like pads, headphones, or RAM.","tool_calls":[],"thinking":"Now I have read the full transcript and understand the video. The video is about ranking gaming hardware upgrades by importance for competitive gaming setups, from GPU (most important) to RAM (least important). \n\nNow I can provide a summary. The user only pasted the link, didn't ask a specific question, but the AGENTS.md rule says to use yt-dlp to summarize the video. So I should provide a summary.\n\nI should also be careful not to name the session (which the rule mentions - \"if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript\"). Since the user just pasted the link, I don't need to name the session anyway, but the summary should be the response.\n\nLet me create a concise summary of the video content.","created_at":"2026-07-09T10:08:59.077005Z","finish_reason":"stop","metrics":{"ttft_ms":641,"total_time_ms":1956,"input_tokens":3683,"output_tokens":668,"cache_read_tokens":30336,"cache_creation_tokens":null,"tpot_ms":1.968562874251497,"tokens_per_sec":507.9847908745248}},{"message_id":"30e0530d-b36d-451a-ae16-c83961b64f5c","node_id":55,"role":"user","content":"what does he say abt 240 vs 540 hz?","created_at":"2026-07-09T11:42:00.443124Z","finish_reason":null,"metrics":null},{"message_id":"f35361bd-4259-42d3-af12-ed830c3ea5df","node_id":57,"role":"assistant","content":"At ~03:00, here’s what he says about 240 Hz vs 540 Hz:\n\n- **240 Hz is the floor for “high refresh rate” benefits.** Anything below 240 Hz and you’re missing out; above it, returns begin to diminish around **360 Hz**.\n- **540 Hz is not pointless**, even though people correctly calculate that the *single-frame latency* difference vs 360 Hz is under 1 ms and therefore unfeelable.\n- He agrees that you can’t feel that 1 ms difference, but argues the better way to think about it is **smoothness**: 540 Hz is **50% more frames per second** than 360 Hz packed into the same time, and that difference in smoothness is visible and feelable.\n- He’s tested up to 720 Hz and says around **500 Hz** it becomes almost impossible to distinguish individual frames, making motion look like slow motion and letting you track tiny animation details.","tool_calls":[],"thinking":"The user is asking about what the speaker says specifically about 240 Hz vs 540 Hz monitors. I have the transcript already. Let me look at the relevant section.\n\nFrom the transcript:\n- Lines 73-78: \"I would say, after testing a bunch of different monitors, that 360 Hz is kind of at that point where there is diminishing returns. And then 240 Hz, anything below that, you really are missing out on the benefits of high refresh rate gaming.\"\n- Lines 79-92: \"Now, this does not mean that 540 Hz monitors are pointless. I often see people calculate the latency difference of a single frame at 360 Hz and 540 Hz, and the difference is like under 1 ms. And then they say that it's not possible to feel that difference. And I would agree. But a better way to think about gaming monitors is in terms of smoothness. Simply the amount of frames that you're getting. And even 540 versus 360, that's 50% more frames packed into the same second. You are absolutely going to see and feel that difference.\"\n\nSo the key points:\n- 240 Hz: anything below that, you are missing out on benefits of high refresh rate gaming\n- 360 Hz is where diminishing returns start\n- 540 Hz is NOT pointless despite people calculating single-frame latency differences of under 1ms (which he agrees is unfeelable)\n- Better to think in terms of smoothness: 540 vs 360 is 50% more frames packed into the same second\n- You absolutely will see and feel that difference\n\nLet me answer concisely and accurately.","created_at":"2026-07-09T11:42:02.439235Z","finish_reason":"stop","metrics":{"ttft_ms":1264,"total_time_ms":1992,"input_tokens":23188,"output_tokens":531,"cache_read_tokens":11520,"cache_creation_tokens":null,"tpot_ms":1.3709981167608287,"tokens_per_sec":729.3956043956043}}]}