Sessions

https://www.youtube.com/watch?v=-GvDP1sOyS4&pp=ygUFa2ltbXk%3D

swe-1-6-fastbypass~Jul 6, 2026, 5:55 AM UTC
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7 system messages
You are Devin, an interactive command line agent from Cognition.

Your job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3

If the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:

- /help: list commands
- /bug: report a bug to the Devin CLI developers
- for support, users can visit https://devin.ai/support

When creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:

- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)
- For global (user-level) configuration, use `~/.config/devin/`
- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.
- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options

When reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.


# Modes

The active mode is how the user would like you to act.

- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.
- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.

Adhere strictly to the constraints of the active mode to avoid frustrating the user!


# Style

## Professional Objectivity

Prioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.

## Tone

- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.
- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.
- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.
- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.
- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.
- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.
- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.

<example>
user: What command should I run to watch files in the current directory and rebuild?
assistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]
assistant: npm run dev
</example>

<example>
user: what files are in the directory src/?
assistant: [runs ls and sees foo.c, bar.c, baz.c]
assistant: foo.c, bar.c, baz.c
user: which file contains the implementation of Foo?
assistant: [reads foo.c]
assistant: src/foo.c contains `struct Foo`, which implements [...]
</example>

<example>
user: can you write tests for this feature
assistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]
</example>

## Proactiveness

You are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:

1. Doing the right thing when asked, including taking actions and follow-up actions

2. Not surprising the user with actions you take without asking

For example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.

## Handling ambiguous requests

When a user request is unclear:
- First attempt to interpret the request using available context
- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.
- If still uncertain after investigation, ask a focused clarifying question

## File references

When your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.

Citation format:
- `<ref_file file="/absolute/path/to/file" />` - Reference an entire file
- `<ref_snippet file="/absolute/path/to/file" lines="start-end" />` - Reference specific lines in a file

<example>
user: Where are errors from the client handled?
assistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file="/home/ubuntu/repos/project/src/services/process.ts" lines="710-715" />
</example>

<example>
user: Can you show me the config file?
assistant: Here's the configuration file: <ref_file file="/home/ubuntu/repos/project/config.json" />
</example>

## Tool usage policy

- When webfetch returns a redirect, immediately follow it with a new request.
- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.

When a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.


# Programming

Since you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!

## Existing Conventions

When making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.
- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.
- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.
- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.
- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.
- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.

## Code style

- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.
- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.
- Follow idiomatic conventions for the language you're writing.
- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)

## Debugging

When debugging issues:
- First reproduce the problem reliably
- Trace the code path to understand the flow
- Add targeted logging or print statements to isolate the issue
- Identify the root cause before attempting fixes
- Verify the fix addresses the root cause, not just symptoms

## Workflow

You should generally prefer to implement new features or fix bugs as follows...

1. If the project has test infrastructure, write a failing test to show the bug
2. Fix the bug
3. Ensure that the test now passes

Working this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.

## Git

### Creating commits
1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)
2. Draft a concise commit message focusing on "why" not "what". Check for sensitive info.
3. Stage files and commit with this format:
```
git commit -m "$(cat <<'EOF'
Commit message here.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
EOF
)"
```
4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.

### Creating pull requests
Use `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`

Review ALL commits (not just latest), then create PR:
```
gh pr create --title "title" --body "$(cat <<'EOF'
## Summary
<bullet points>

#### Test plan
<checklist>

Generated with [Devin](https://devin.ai)
EOF
)"
```

### Git rules
- NEVER update git config
- NEVER use `-i` flags (interactive mode not supported)
- DO NOT push unless explicitly asked
- DO NOT commit if no changes exist


# Task Management

You have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.
This tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.

It is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.

Examples:

<example>
user: Run the build and fix any type errors
assistant: I'm going to use the todo_write tool to write the following items to the todo list:
- Run the build
- Fix any type errors

I'm now going to run the build using exec.

Looks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.

marking the first todo as in_progress

Let me start working on the first item...

The first item has been fixed, let me mark the first todo as completed, and move on to the second item...
..
..
</example>

In the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.

<example>
user: Help me write a new feature that allows users to track their usage metrics and export them to various formats
assistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.
Adding the following todos to the todo list:
1. Research existing metrics tracking in the codebase
2. Design the metrics collection system
3. Implement core metrics tracking functionality
4. Create export functionality for different formats

Let me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.

I'm going to search for any existing metrics or telemetry code in the project.

I've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...

[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]
</example>

Users may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.


## Completing Tasks

The user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:
- Use the todo_write tool to plan the task if required
- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.
- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.
- Implement the solution using all tools available to you

## Verification

Before considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:

- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)
- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)
- For isolated functionality, consider a temporary test file to verify behavior, then delete it
- Self-critique: review changes for edge cases and refine as needed
- If you cannot find verification commands, ask the user and suggest saving them to a project config file

## Saving learned information

If you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:
- If a rules file exists (`AGENTS.md`, etc.), append to it
- Otherwise, create `AGENTS.md` in the current directory with the learned information

## Error recovery

When encountering errors (failed commands, build failures, test failures):
- Keep trying different approaches to resolve the issue
- Search for similar issues in the codebase or documentation
- Only ask the user for help as a last resort after exhausting reasonable options
- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems

## System Guidance
You may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.



# Tool Tips

## Shell
NEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.


## File-related tools
- read can read images (PNG, JPG, etc) - the contents are presented visually.
- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.
- Speculatively read multiple files as a batch when potentially useful.
- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.


# Safety

IMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.

IMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.

## Destructive Operations

NEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:
- Deleting or truncating database tables, dropping schemas, bulk-deleting rows
- `rm -rf`, deleting directories, or removing files you did not just create
- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks
- Sending emails, making payments, or calling APIs with real-world side effects

If a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.



## Available MCP Servers (for third-party tools)

{"servers":[{"name":"playwright"},{"name":"fff","description":"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\n\n## Which Tool Should I Use?\n\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\n\n## Core Rules\n\n### 1. Search BARE IDENTIFIERS only\nGrep matches single lines. Search for ONE identifier per query:\n  + 'InProgressQuote'           -> finds definition + all usages\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\n  x 'TODO.*#\\d+'               -> complex regex, use simple 'TODO' then filter visually\n\n### 2. NEVER use regex unless you truly need alternation\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\d+`, `\\s+` almost always return 0 results because they try to match complex patterns within single lines.\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\n\n### 3. Stop searching after 2 greps -- READ the code\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\nDo NOT keep grepping with variations. More greps != better understanding.\n\n### 4. Use multi_grep for multiple identifiers\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\n\n## Workflow\n\n**Have a specific name?** -> grep the bare identifier.\n**Need multiple name variants?** -> multi_grep with all variants in one call.\n**Exploring a topic / finding files?** -> find_files.\n**Got results?** -> Read the top file. Don't grep again.\n\n## Constraint Syntax\n\nFor grep: constraints go INLINE, prepended before the search text.\nFor multi_grep: constraints go in the separate 'constraints' parameter.\n\nConstraints MUST match one of these formats:\n  Extension: '*.rs', '*.{ts,tsx}'\n  Directory: 'src/', 'quotes/'\n  Filename: 'schema.rs', 'src/main.rs'\n  Exclude: '!test/', '!*.spec.ts'\n\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\n\nPrefer broad constraints:\n  + '*.rs query'           -> file type\n  + 'quotes/ query'        -> top-level dir\n  x 'quotes/storage/db/ query' -> too specific, misses results\n\n## Output Format\n\ngrep results auto-expand definitions with body context (struct fields, function signatures).\nThis often provides enough information WITHOUT a follow-up Read call.\nLines marked with | are definition body context. [def] marks definition files.\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\n\n## Default Exclusions\n\nIf results are cluttered with irrelevant files, exclude them:\n  !tests/ - exclude tests directory\n  !*.spec.ts - exclude test files\n  !generated/ - exclude generated code"}]}

IMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.
Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:
- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.
- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.
## Parallel tool calls

- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.
- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.
- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.
- Never perform dependent terminal commands or writes in parallel.
You are powered by SWE-1.6 Fast.
<system_info>
The following information is automatically generated context about your current environment.
Current workspace directories:
  /Users/root1 (cwd)

Platform: macos
OS Version: Darwin 25.6.0
Today's date: Sunday, 2026-07-05

</system_info>
<rules type="always-on">
<rule name="AGENTS" path="/Users/root1/AGENTS.md">
# Agent Preferences

- If I ever paste in a YouTube link, use yt-dlp to summarize the video.
- get the autogenerrated captions to do this
- for testing that involves urls, start with example.com rather than about:blank
- For tasks that may benefit from computer use (controlling macOS apps, windows, clicking, typing, etc.), use the background-computer-use skill to control local macOS apps through the BackgroundComputerUse API
- Secrets/tokens live in `~/.env` (e.g. `HF_TOKEN` for Hugging Face). Source it before use: `set -a; . ~/.env; set +a`

## File search via fff MCP

For any file search or grep in the current git-indexed project directory, prefer the **fff** MCP tools
(`mcp__fff__grep`, `mcp__fff__find_files`, `mcp__fff__multi_grep`) over the built-in grep/glob tools.
fff is frecency-ranked, git-aware, and more token-efficient.

Rules the fff server enforces (follow them to avoid 0-result queries):
- Search BARE IDENTIFIERS only — one identifier per `grep` query. No `load.*metadata.*Foo` style regex.
- Don't use regex unless you truly need alternation; `.*`, `\d+`, `\s+` almost always return 0 results.
- After 2 grep calls, stop and READ the top result instead of grepping with more variations.
- Use `multi_grep` for OR logic across multiple identifiers (e.g. snake_case + PascalCase variants) in one call.
- Have a specific name → `grep`. Exploring a topic / finding files → `find_files`.

The `fff-mcp` binary lives at `/Users/root1/.local/bin/fff-mcp` and is registered at user scope
in `~/.config/devin/config.json`. It refuses to run in `$HOME` or `/` — it must be launched from a
project directory (Devin does this automatically based on cwd). Update with:
`curl -fsSL https://raw.githubusercontent.com/dmtrKovalenko/fff.nvim/main/install-mcp.sh | bash`

## X/Twitter scraping via logged-in browser session

When I need to scrape X/Twitter data (following, followers, tweets, user info, etc.),
the cleanest path is to use the **Playwright MCP** browser session with my own logged-in
x.com account, rather than spinning up twscrape's account-pool flow. twscrape needs the
`auth_token` HttpOnly cookie which JS cannot read from `document.cookie`; the browser
session attaches all cookies automatically.

### Flow
1. `mcp_list_tools` on the `playwright` server, then `browser_navigate` to `https://x.com`.
2. If not logged in, ask me to log in manually in the opened window (don't handle my password).
3. Once on `https://x.com/home`, read `ct0` from `document.cookie`:
   `document.cookie.match(/ct0=([^;]+)/)[1]`
4. Call X's GraphQL endpoints directly via `fetch()` inside `browser_evaluate`. Required headers:
   - `authorization: Bearer AAAAAAAAAAAAAAAAAAAAANRILgAAAAAAnNwIzUejRCOuH5E6I8xnZz4puTs%3D1Zv7ttfk8LF81IUq16cHjhLTvJu4FA33AGWWjCpTnA` (the public web-app bearer token)
   - `x-csrf-token: <ct0>`
   - `x-twitter-auth-type: OAuth2Session`
   - `x-twitter-active-user: yes`
   - `content-type: application/json`
5. Paginate timelines by reading `content.cursorType === "Bottom"` entries and passing
   the value back as `variables.cursor` until it stops changing.

### Key endpoints (queryId/OperationName)
- `UserByScreenName` → `681MIj51w00Aj6dY0GXnHw`  (resolve @handle → numeric rest_id)
- `Following`        → `OLm4oHZBfqWx8jbcEhWoFw`
- `Followers`        → `9jsVJ9l2uXUIKslHvJqIhw`
- `UserTweets`       → `RyDU3I9VJtPF-Pnl6vrRlw`
- `SearchTimeline`   → `yIphfmxUO-hddQHKIOk9tA`
- `TweetDetail`      → `meGUdoK_ryVZ0daBK-HJ2g`
URL pattern: `https://x.com/i/api/graphql/<queryId>/<OpName>?variables=<enc>&features=<enc>`

### Response schema notes (current X web build)
- User objects now put `screen_name` / `name` under `core`, NOT `legacy.screen_name`.
  twscrape's parser still reads `legacy.screen_name` and returns empty — needs updating.
- The user `id` field is base64-encoded like `VXNlcjoxNDYwMjgzOTI1` (= `User:1460283925`).
  Decode with `atob(u.id).split(':')[1]` to get the numeric rest_id. `u.rest_id` may also
  be present directly.
- `is_blue_verified` is the verified flag. `legacy.followers_count`, `legacy.description`
  still exist under `legacy`.
- Filter timeline entries by `content.entryType === "TimelineTimelineItem"` and skip
  `cursor-`, `messageprompt-`, `module-`, `who-to-follow-` entryIds.

### Features dict
Use the full `GQL_FEATURES` block from twscrape's `api.py` — without it X returns
`(336) The following features cannot be null`. Pass it URL-encoded as the `features` param.

### Where things live
- Output CSV:  `~/Downloads/utilities/sdand_following.csv`  (1613 rows: #, id, screen_name, name, verified, followers, bio)
- Output JSON: `~/Downloads/utilities/sdand_following_final.json` (double-encoded JSON string; parse with `json.loads(json.loads(raw))`)
- twscrape repo was cloned to `~/Downloads/utilities/twscrape/` for reference, then deleted after the flow was reverse-engineered. Re-clone from https://github.com/vladkens/twscrape.git if needed.

## Fast Whisper transcription on Modal (A10G)

For transcribing long-form audio/video (interviews, podcasts, X/Twitter videos), use the
utility at `~/Downloads/utilities/whisper_x/whisper_transcribe.py`. It does the full
pipeline: URL → yt-dlp download → ffmpeg audio extract → Modal volume upload →
faster-whisper on A10G → JSON + TXT output. Validated at **2.3 min wall clock for 65 min
of audio** (no caching at any layer).

### Usage
Shell alias (defined in `~/.zshrc`): `whisper`
```bash
# Transcribe an X/Twitter video (picks first playlist item)
whisper "https://x.com/.../status/123"

# Pick a specific playlist item, use a smaller model
whisper "https://x.com/..." --playlist-item 2 --model-size medium

# Transcribe a local audio file
whisper /path/to/audio.mp3 --name my-podcast

# Custom output dir + keep downloaded source
whisper "https://..." --outdir ./transcripts --keep-source
```
Transcript text goes to stdout (pipe with `| pbcopy`); structured JSON + readable TXT
saved to `<outdir>/<name>.json` and `<outdir>/<name>.txt`.

### Key optimizations (vs naive T4 run that took 11.7 min)
- **A10G GPU** (~8x fp16 throughput vs T4; Modal ~$0.60/hr vs ~$0.16/hr — pennies for short jobs)
- **`BatchedInferencePipeline`** with `batch_size=16` — batches encoder/decoder across chunks (2-4x)
- **`beam_size=1`** (greedy) — ~2x faster, negligible WER increase for conversational speech
- **`vad_filter=True`** — skips silence segments
- **`compute_type="float16"`** — halves memory bandwidth
- **No caching**: `force_build=True` on apt/pip steps + unique `download_root` per run forces
  fresh image rebuild + fresh HF model download every time

### Pinned versions (must match)
- `faster-whisper==1.1.1` (provides `BatchedInferencePipeline`)
- `ctranslate2==4.8.0`
- Base image: `nvidia/cuda:12.6.3-cudnn-runtime-ubuntu22.04` (provides `libcublas.so.12`;
  `debian_slim` fails with `RuntimeError: Library libcublas.so.12 is not found`)

### Audio prep (done automatically by the utility)
```bash
ffmpeg -y -i input.mp4 -vn -ac 1 -ar 16000 -c:a aac -b:a 64k audio.m4a
```
Mono 16kHz 64kbps AAC — a 65-min video (151 MB stream) becomes ~35 MB audio.

### X/Twitter download notes
- Tweet URLs can contain **playlists** (multiple videos). Use `--playlist-item N` to pick one.
- Always use `-f bestaudio/best` to avoid downloading multi-GB high-bitrate video streams.
- A 65-min interview's video variant can be 2.8+ GB; audio-only is ~63 MB (128 kbps).

### Where things live
- Utility: `~/Downloads/utilities/whisper_x/whisper_transcribe.py`
- Strategy doc: `~/Downloads/utilities/whisper_x/STRATEGY.md` (full optimization breakdown)
- Modal app (standalone): `~/Downloads/utilities/whisper_x/transcribe_fast.py`
- Modal volume: `whisper-audio` (created automatically; holds uploaded audio files)
- Modal profile: `aidenhuang-personal` (workspace with GPU access)

</rule>

<rule name="global_rules" path="/Users/root1/.codeium/windsurf/memories/global_rules.md">

</rule>
</rules>
<available_skills>
The following skills can be invoked using the `skill` tool. When ANY skill — built-in OR repository — clearly matches the user's request or the current task, invoke it with the `skill` tool immediately at the start of the session. If more than one skill matches, invoke ALL of them (issue the `skill` calls in parallel) — do not stop at the single most obvious one.

- **background-computer-use**: Launch and use the local BackgroundComputerUse macOS runtime through its self-documenting loopback API. Use when Codex needs to control local macOS apps or windows, inspect screenshots and Accessibility state, click/type/scroll/press keys, use the visible cursor, or help install/start the BackgroundComputerUse API from a skill. (source: /Users/root1/.devin/skills/background-computer-use/SKILL.md)
- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/workers-best-practices/SKILL.md)
- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.agents/skills/turnstile-spin/SKILL.md)
- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like "add email to my Worker" — this skill has critical config details. (source: /Users/root1/.agents/skills/cloudflare-email-service/SKILL.md)
- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.agents/skills/cloudflare-one/SKILL.md)
- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/wrangler/SKILL.md)
- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/cloudflare/SKILL.md)
- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.agents/skills/cloudflare-one-migrations/SKILL.md)
- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/agents-sdk/SKILL.md)
- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/durable-objects/SKILL.md)
- **find-skills**: Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill. (source: /Users/root1/.agents/skills/find-skills/SKILL.md)
- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.agents/skills/web-perf/SKILL.md)
- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/sandbox-sdk/SKILL.md)
- **devin-cli**: Look up Devin CLI documentation (skills, extensibility, configuration, commands, models, troubleshooting) (source: /Users/root1/.local/share/devin/cli/_versions/3000.1.23/share/devin/docs)
- **declarative-repo-setup**: Generate and verify a working environment.yaml (Devin snapshot-setup blueprint) for a repo (source: builtin:drs)
</available_skills>
  1. You
  2. Devin
    Thinking

    The user has provided a YouTube link. According to the rules in AGENTS.md: "If I ever paste in a YouTube link, use yt-dlp to summarize the video. - get the autogenerrated captions to do this" So I need to: 1. Use yt-dlp to download the video's auto-generated captions 2. Summarize the video based on those captions Let me use yt-dlp to get the captions. I'll need to: 1. First check what caption tracks are available 2. Download the auto-generated captions 3. Summarize them Let me start by using yt-dlp to list available subtitles/captions.

    I'll use yt-dlp to get the auto-generated captions for this YouTube video and summarize it.

    exec(command: yt-dlp --list-subs "https://www.youtube.…)
    {
      "command": "yt-dlp --list-subs \"https://www.youtube.com/watch?v=-GvDP1sOyS4\""
    }
    In 15,123Out 191Cache 2,176TTFT 744mstool_calls
  3. OutputOutput from command in shell c1b50d:
    Output from command in shell c1b50d:
    WARNING: Your yt-dlp version (2025.12.08) is older than 90 days!
             It is strongly recommended to always use the latest version.
             You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.
             To suppress this warning, add --no-update to your command/config.
    [youtube] Extracting URL: https://www.youtube.com/watch?v=-GvDP1sOyS4
    [youtube] -GvDP1sOyS4: Downloading webpage
    [youtube] -GvDP1sOyS4: Downloading tv client config
    [youtube] -GvDP1sOyS4: Downloading player 4918c89a-main
    [youtube] -GvDP1sOyS4: Downloading tv player API JSON
    [youtube] -GvDP1sOyS4: Downloading android sdkless player API JSON
    [youtube] [jsc:deno] Solving JS challenges using deno
    WARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    WARNING: [youtube] -GvDP1sOyS4: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    [info] Available automatic captions for -GvDP1sOyS4:
    Language Name                  Formats
    ab       Abkhazian             vtt, srt, ttml, srv3, srv2, srv1, json3
    aa       Afar                  vtt, srt, ttml, srv3, srv2, srv1, json3
    af       Afrikaans             vtt, srt, ttml, srv3, srv2, srv1, json3
    ak       Akan                  vtt, srt, ttml, srv3, srv2, srv1, json3
    sq       Albanian              vtt, srt, ttml, srv3, srv2, srv1, json3
    am       Amharic               vtt, srt, ttml, srv3, srv2, srv1, json3
    ar       Arabic                vtt, srt, ttml, srv3, srv2, srv1, json3
    hy       Armenian              vtt, srt, ttml, srv3, srv2, srv1, json3
    as       Assamese              vtt, srt, ttml, srv3, srv2, srv1, json3
    ay       Aymara                vtt, srt, ttml, srv3, srv2, srv1, json3
    az       Azerbaijani           vtt, srt, ttml, srv3, srv2, srv1, json3
    bn       Bangla                vtt, srt, ttml, srv3, srv2, srv1, json3
    ba       Bashkir               vtt, srt, ttml, srv3, srv2, srv1, json3
    eu       Basque                vtt, srt, ttml, srv3, srv2, srv1, json3
    be       Belarusian            vtt, srt, ttml, srv3, srv2, srv1, json3
    bho      Bhojpuri              vtt, srt, ttml, srv3, srv2, srv1, json3
    bs       Bosnian               vtt, srt, ttml, srv3, srv2, srv1, json3
    br       Breton                vtt, srt, ttml, srv3, srv2, srv1, json3
    bg       Bulgarian             vtt, srt, ttml, srv3, srv2, srv1, json3
    my       Burmese               vtt, srt, ttml, srv3, srv2, srv1, json3
    ca       Catalan               vtt, srt, ttml, srv3, srv2, srv1, json3
    ceb      Cebuano               vtt, srt, ttml, srv3, srv2, srv1, json3
    zh-Hans  Chinese (Simplified)  vtt, srt, ttml, srv3, srv2, srv1, json3
    zh-Hant  Chinese (Traditional) vtt, srt, ttml, srv3, srv2, srv1, json3
    co       Corsican              vtt, srt, ttml, srv3, srv2, srv1, json3
    hr       Croatian              vtt, srt, ttml, srv3, srv2, srv1, json3
    cs       Czech                 vtt, srt, ttml, srv3, srv2, srv1, json3
    da       Danish                vtt, srt, ttml, srv3, srv2, srv1, json3
    dv       Divehi                vtt, srt, ttml, srv3, srv2, srv1, json3
    nl       Dutch                 vtt, srt, ttml, srv3, srv2, srv1, json3
    dz       Dzongkha              vtt, srt, ttml, srv3, srv2, srv1, json3
    en-orig  English (Original)    vtt, srt, ttml, srv3, srv2, srv1, json3
    en       English               vtt, srt, ttml, srv3, srv2, srv1, json3
    eo       Esperanto             vtt, srt, ttml, srv3, srv2, srv1, json3
    et       Estonian              vtt, srt, ttml, srv3, srv2, srv1, json3
    ee       Ewe                   vtt, srt, ttml, srv3, srv2, srv1, json3
    fo       Faroese               vtt, srt, ttml, srv3, srv2, srv1, json3
    fj       Fijian                vtt, srt, ttml, srv3, srv2, srv1, json3
    fil      Filipino              vtt, srt, ttml, srv3, srv2, srv1, json3
    fi       Finnish               vtt, srt, ttml, srv3, srv2, srv1, json3
    fr       French                vtt, srt, ttml, srv3, srv2, srv1, json3
    gaa      Ga                    vtt, srt, ttml, srv3, srv2, srv1, json3
    gl       Galician              vtt, srt, ttml, srv3, srv2, srv1, json3
    lg       Ganda                 vtt, srt, ttml, srv3, srv2, srv1, json3
    ka       Georgian              vtt, srt, ttml, srv3, srv2, srv1, json3
    de       German                vtt, srt, ttml, srv3, srv2, srv1, json3
    el       Greek                 vtt, srt, ttml, srv3, srv2, srv1, json3
    gn       Guarani               vtt, srt, ttml, srv3, srv2, srv1, json3
    gu       Gujarati              vtt, srt, ttml, srv3, srv2, srv1, json3
    ht       Haitian Creole        vtt, srt, ttml, srv3, srv2, srv1, json3
    ha       Hausa                 vtt, srt, ttml, srv3, srv2, srv1, json3
    haw      Hawaiian              vtt, srt, ttml, srv3, srv2, srv1, json3
    iw       Hebrew                vtt, srt, ttml, srv3, srv2, srv1, json3
    hi       Hindi                 vtt, srt, ttml, srv3, srv2, srv1, json3
    hmn      Hmong                 vtt, srt, ttml, srv3, srv2, srv1, json3
    hu       Hungarian             vtt, srt, ttml, srv3, srv2, srv1, json3
    is       Icelandic             vtt, srt, ttml, srv3, srv2, srv1, json3
    ig       Igbo                  vtt, srt, ttml, srv3, srv2, srv1, json3
    id       Indonesian            vtt, srt, ttml, srv3, srv2, srv1, json3
    iu       Inuktitut             vtt, srt, ttml, srv3, srv2, srv1, json3
    ga       Irish                 vtt, srt, ttml, srv3, srv2, srv1, json3
    it       Italian               vtt, srt, ttml, srv3, srv2, srv1, json3
    ja       Japanese              vtt, srt, ttml, srv3, srv2, srv1, json3
    jv       Javanese              vtt, srt, ttml, srv3, srv2, srv1, json3
    kl       Kalaallisut           vtt, srt, ttml, srv3, srv2, srv1, json3
    kn       Kannada               vtt, srt, ttml, srv3, srv2, srv1, json3
    kk       Kazakh                vtt, srt, ttml, srv3, srv2, srv1, json3
    kha      Khasi                 vtt, srt, ttml, srv3, srv2, srv1, json3
    km       Khmer                 vtt, srt, ttml, srv3, srv2, srv1, json3
    rw       Kinyarwanda           vtt, srt, ttml, srv3, srv2, srv1, json3
    ko       Korean                vtt, srt, ttml, srv3, srv2, srv1, json3
    kri      Krio                  vtt, srt, ttml, srv3, srv2, srv1, json3
    ku       Kurdish               vtt, srt, ttml, srv3, srv2, srv1, json3
    ky       Kyrgyz                vtt, srt, ttml, srv3, srv2, srv1, json3
    lo       Lao                   vtt, srt, ttml, srv3, srv2, srv1, json3
    la       Latin                 vtt, srt, ttml, srv3, srv2, srv1, json3
    lv       Latvian               vtt, srt, ttml, srv3, srv2, srv1, json3
    ln       Lingala               vtt, srt, ttml, srv3, srv2, srv1, json3
    lt       Lithuanian            vtt, srt, ttml, srv3, srv2, srv1, json3
    lua      Luba-Lulua            vtt, srt, ttml, srv3, srv2, srv1, json3
    luo      Luo                   vtt, srt, ttml, srv3, srv2, srv1, json3
    lb       Luxembourgish         vtt, srt, ttml, srv3, srv2, srv1, json3
    mk       Macedonian            vtt, srt, ttml, srv3, srv2, srv1, json3
    mg       Malagasy              vtt, srt, ttml, srv3, srv2, srv1, json3
    ms       Malay                 vtt, srt, ttml, srv3, srv2, srv1, json3
    ml       Malayalam             vtt, srt, ttml, srv3, srv2, srv1, json3
    mt       Maltese               vtt, srt, ttml, srv3, srv2, srv1, json3
    gv       Manx                  vtt, srt, ttml, srv3, srv2, srv1, json3
    mi       Māori                 vtt, srt, ttml, srv3, srv2, srv1, json3
    mr       Marathi               vtt, srt, ttml, srv3, srv2, srv1, json3
    mn       Mongolian             vtt, srt, ttml, srv3, srv2, srv1, json3
    mfe      Morisyen              vtt, srt, ttml, srv3, srv2, srv1, json3
    ne       Nepali                vtt, srt, ttml, srv3, srv2, srv1, json3
    new      Newari                vtt, srt, ttml, srv3, srv2, srv1, json3
    nso      Northern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3
    no       Norwegian             vtt, srt, ttml, srv3, srv2, srv1, json3
    ny       Nyanja                vtt, srt, ttml, srv3, srv2, srv1, json3
    oc       Occitan               vtt, srt, ttml, srv3, srv2, srv1, json3
    or       Odia                  vtt, srt, ttml, srv3, srv2, srv1, json3
    om       Oromo                 vtt, srt, ttml, srv3, srv2, srv1, json3
    os       Ossetic               vtt, srt, ttml, srv3, srv2, srv1, json3
    pam      Pampanga              vtt, srt, ttml, srv3, srv2, srv1, json3
    ps       Pashto                vtt, srt, ttml, srv3, srv2, srv1, json3
    fa       Persian               vtt, srt, ttml, srv3, srv2, srv1, json3
    pl       Polish                vtt, srt, ttml, srv3, srv2, srv1, json3
    pt       Portuguese            vtt, srt, ttml, srv3, srv2, srv1, json3
    pt-PT    Portuguese (Portugal) vtt, srt, ttml, srv3, srv2, srv1, json3
    pa       Punjabi               vtt, srt, ttml, srv3, srv2, srv1, json3
    qu       Quechua               vtt, srt, ttml, srv3, srv2, srv1, json3
    ro       Romanian              vtt, srt, ttml, srv3, srv2, srv1, json3
    rn       Rundi                 vtt, srt, ttml, srv3, srv2, srv1, json3
    ru       Russian               vtt, srt, ttml, srv3, srv2, srv1, json3
    sm       Samoan                vtt, srt, ttml, srv3, srv2, srv1, json3
    sg       Sango                 vtt, srt, ttml, srv3, srv2, srv1, json3
    sa       Sanskrit              vtt, srt, ttml, srv3, srv2, srv1, json3
    gd       Scottish Gaelic       vtt, srt, ttml, srv3, srv2, srv1, json3
    sr       Serbian               vtt, srt, ttml, srv3, srv2, srv1, json3
    crs      Seselwa Creole French vtt, srt, ttml, srv3, srv2, srv1, json3
    sn       Shona                 vtt, srt, ttml, srv3, srv2, srv1, json3
    sd       Sindhi                vtt, srt, ttml, srv3, srv2, srv1, json3
    si       Sinhala               vtt, srt, ttml, srv3, srv2, srv1, json3
    sk       Slovak                vtt, srt, ttml, srv3, srv2, srv1, json3
    sl       Slovenian             vtt, srt, ttml, srv3, srv2, srv1, json3
    so       Somali                vtt, srt, ttml, srv3, srv2, srv1, json3
    st       Southern Sotho        vtt, srt, ttml, srv3, srv2, srv1, json3
    es       Spanish               vtt, srt, ttml, srv3, srv2, srv1, json3
    su       Sundanese             vtt, srt, ttml, srv3, srv2, srv1, json3
    sw       Swahili               vtt, srt, ttml, srv3, srv2, srv1, json3
    ss       Swati                 vtt, srt, ttml, srv3, srv2, srv1, json3
    sv       Swedish               vtt, srt, ttml, srv3, srv2, srv1, json3
    tg       Tajik                 vtt, srt, ttml, srv3, srv2, srv1, json3
    ta       Tamil                 vtt, srt, ttml, srv3, srv2, srv1, json3
    tt       Tatar                 vtt, srt, ttml, srv3, srv2, srv1, json3
    te       Telugu                vtt, srt, ttml, srv3, srv2, srv1, json3
    th       Thai                  vtt, srt, ttml, srv3, srv2, srv1, json3
    bo       Tibetan               vtt, srt, ttml, srv3, srv2, srv1, json3
    ti       Tigrinya              vtt, srt, ttml, srv3, srv2, srv1, json3
    to       Tongan                vtt, srt, ttml, srv3, srv2, srv1, json3
    ts       Tsonga                vtt, srt, ttml, srv3, srv2, srv1, json3
    tn       Tswana                vtt, srt, ttml, srv3, srv2, srv1, json3
    tum      Tumbuka               vtt, srt, ttml, srv3, srv2, srv1, json3
    tr       Turkish               vtt, srt, ttml, srv3, srv2, srv1, json3
    tk       Turkmen               vtt, srt, ttml, srv3, srv2, srv1, json3
    uk       Ukrainian             vtt, srt, ttml, srv3, srv2, srv1, json3
    ur       Urdu                  vtt, srt, ttml, srv3, srv2, srv1, json3
    ug       Uyghur                vtt, srt, ttml, srv3, srv2, srv1, json3
    uz       Uzbek                 vtt, srt, ttml, srv3, srv2, srv1, json3
    ve       Venda                 vtt, srt, ttml, srv3, srv2, srv1, json3
    vi       Vietnamese            vtt, srt, ttml, srv3, srv2, srv1, json3
    war      Waray                 vtt, srt, ttml, srv3, srv2, srv1, json3
    cy       Welsh                 vtt, srt, ttml, srv3, srv2, srv1, json3
    fy       Western Frisian       vtt, srt, ttml, srv3, srv2, srv1, json3
    wo       Wolof                 vtt, srt, ttml, srv3, srv2, srv1, json3
    xh       Xhosa                 vtt, srt, ttml, srv3, srv2, srv1, json3
    yi       Yiddish               vtt, srt, ttml, srv3, srv2, srv1, json3
    yo       Yoruba                vtt, srt, ttml, srv3, srv2, srv1, json3
    zu       Zulu                  vtt, srt, ttml, srv3, srv2, srv1, json3
    -GvDP1sOyS4 has no subtitles
    
    
    Exit code: 0
  4. Devin
    Thinking

    Great! The video has auto-generated captions in English. I can see both "en" (English) and "en-orig" (English Original) are available. I'll download the English auto-generated captions using the JSON3 format which should be the easiest to parse and summarize. Let me download the captions to a file and then read them to create a summary.

    exec(command: yt-dlp --write-subs --sub-lang en --sub-…)
    {
      "command": "yt-dlp --write-subs --sub-lang en --sub-format json3 --skip-download \"https://www.youtube.com/watch?v=-GvDP1sOyS4\""
    }
    In 4,776Out 122Cache 17,280TTFT 556mstool_calls
  5. OutputOutput from command in shell a10f13:
    Output from command in shell a10f13:
    WARNING: Your yt-dlp version (2025.12.08) is older than 90 days!
             It is strongly recommended to always use the latest version.
             You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.
             To suppress this warning, add --no-update to your command/config.
    [youtube] Extracting URL: https://www.youtube.com/watch?v=-GvDP1sOyS4
    [youtube] -GvDP1sOyS4: Downloading webpage
    [youtube] -GvDP1sOyS4: Downloading tv client config
    [youtube] -GvDP1sOyS4: Downloading player 4918c89a-main
    [youtube] -GvDP1sOyS4: Downloading tv player API JSON
    [youtube] -GvDP1sOyS4: Downloading android sdkless player API JSON
    [youtube] [jsc:deno] Solving JS challenges using deno
    WARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    WARNING: [youtube] -GvDP1sOyS4: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    [info] -GvDP1sOyS4: Downloading 1 format(s): 139
    [info] There are no subtitles for the requested languages
    
    
    Exit code: 0
  6. Devin
    Thinking

    It seems the auto-generated captions aren't being downloaded with the regular --write-subs flag. Let me try using --write-auto-subs instead, which is specifically for auto-generated captions.

    exec(command: yt-dlp --write-auto-subs --sub-lang en -…)
    {
      "command": "yt-dlp --write-auto-subs --sub-lang en --sub-format json3 --skip-download \"https://www.youtube.com/watch?v=-GvDP1sOyS4\""
    }
    In 602Out 87Cache 22,016TTFT 515mstool_calls
  7. OutputOutput from command in shell b09cee:
    Output from command in shell b09cee:
    WARNING: Your yt-dlp version (2025.12.08) is older than 90 days!
             It is strongly recommended to always use the latest version.
             You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.
             To suppress this warning, add --no-update to your command/config.
    [youtube] Extracting URL: https://www.youtube.com/watch?v=-GvDP1sOyS4
    [youtube] -GvDP1sOyS4: Downloading webpage
    [youtube] -GvDP1sOyS4: Downloading tv client config
    [youtube] -GvDP1sOyS4: Downloading player 4918c89a-main
    [youtube] -GvDP1sOyS4: Downloading tv player API JSON
    [youtube] -GvDP1sOyS4: Downloading android sdkless player API JSON
    [youtube] [jsc:deno] Solving JS challenges using deno
    WARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    WARNING: [youtube] -GvDP1sOyS4: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    [info] -GvDP1sOyS4: Downloading subtitles: en
    [info] -GvDP1sOyS4: Downloading 1 format(s): 139
    [info] Writing video subtitles to: 2 Months With Logitech's New Aimbot Mouse (It's Gone) [-GvDP1sOyS4].en.json3
    [download] Destination: 2 Months With Logitech's New Aimbot Mouse (It's Gone) [-GvDP1sOyS4].en.json3
    
    [download]    1.00KiB at  Unknown B/s (00:00:00)
    [download]    3.00KiB at  Unknown B/s (00:00:00)
    [download]    7.00KiB at  Unknown B/s (00:00:00)
    [download]   15.00KiB at    7.07MiB/s (00:00:00)
    [download]   31.00KiB at    3.33MiB/s (00:00:00)
    [download]   63.00KiB at    3.22MiB/s (00:00:00)
    [download]  127.00KiB at    3.77MiB/s (00:00:00)
    [download]  137.27KiB at    3.96MiB/s (00:00:00)
    [download] 100% of  137.27KiB in 00:00:00 at 1.03MiB/s
    
    
    Exit code: 0
  8. Devin
    Thinking

    Great! The auto-generated captions have been downloaded. The file is named "2 Months With Logitech's New Aimbot Mouse (It's Gone) [-GvDP1sOyS4].en.json3". Let me read this file to extract the caption text and then summarize it.

    read(file_path: /Users/root1/2 Months With Logitech's Ne…)
    {
      "file_path": "/Users/root1/2 Months With Logitech's New Aimbot Mouse (It's Gone) [-GvDP1sOyS4].en.json3"
    }
    In 934Out 104Cache 22,528TTFT 1,476mstool_calls
  9. Output<file-view path="/Users/root1/2 Months With Logitech's New Aimbot Mouse (It's Gone) [-GvDP1sOyS4].en
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    </file-view>
  10. Devin
    Thinking

    The file is quite large (7913 lines). Let me write a quick Python script to parse this JSON3 format and extract the text content so I can then summarize it. The format seems to have "events" array with "segs" that contain "utf8" fields with the text segments.

    exec(command: python3 << 'EOF' import json # Read the…)
    {
      "command": "python3 << 'EOF'\nimport json\n\n# Read the JSON3 file\nwith open('/Users/root1/2 Months With Logitech\\'s New Aimbot Mouse (It\\'s Gone) [-GvDP1sOyS4].en.json3', 'r') as f:\n    data = json.load(f)\n\n# Extract all text segments from the events\nfull_text = []\nfor event in data.get('events', []):\n    if 'segs' in event:\n        for seg in event['segs']:\n            if 'utf8' in seg:\n                text = seg['utf8']\n                # Skip music tags and newlines\n                if text and not text.startswith('>>') and text != '\\n':\n                    full_text.append(text)\n\n# Join the text with spaces\ncaption_text = ' '.join(full_text)\n\n# Print the first 2000 characters to see what we have\nprint(caption_text[:2000])\nprint(f\"\\n... (total length: {len(caption_text)} characters)\")\n\n# Save the full text to a file for easier reading\nwith open('/tmp/caption_text.txt', 'w') as f:\n    f.write(caption_text)\n    \nprint(\"\\nFull text saved to /tmp/caption_text.txt\")\nEOF"
    }
    In 12,488Out 335Cache 23,424TTFT 996mstool_calls
  11. OutputOutput from command in shell 09598f:
    Output from command in shell 09598f:
    The  Superlight  has  the  best  click technology  ever  put  in  a  mouse  and  after two  months  of  daily  use  is  not  on  my desk  anymore.  Now,  if  you're  on  a Superlight  2  or  any  other  mouse  right now  you're  thinking  about  upgrading  by the  end  of  this  you'll  either  want  to sell  what  you  have  right  now  or  be really  glad  you  didn't  waste  any  money. Now,  when  I  first  got  this  mouse  my reactions  felt  faster  than  my  brain could  process.  I  was  seeing  someone  in game  and  before  I  even  actively  decided to  shoot  I  was  already  firing  from  how fast  the  actuation  is  and  that  part after  two  months  is  still  there,  just not  the  same  intensity.  You  get  used  to it,  it  becomes  your  normal,  that's  just how  it  goes.  Now,  what  changed  way  more is  the  settings  that  I'm  currently running.  At  first  I  set  everything  based on  what  I  hated  about  my  prior  main  the URX  actuation  on  the  safer  side  to  avoid misclicks,  rapid  trigger  low,  haptics dialed  in.  Now,  that  worked  fine  for gaming  but  over  two  months  I  realized  it wasn't  enough  for  daily  use.  If  you don't  have  perfect  tension  control  all day  and  after  a  full  day  of  work  and editing  I  definitely  don't,  you  need  to go  higher  than  what  feels  right  at  first and  I  think  most  people  buying  this mouse  are  in  the  same  spot.  You're  not  a pro  warming  up  for  three  hours  before playing,  you're  jumping  in  after  like  a long  day  and  your  hands  aren't  at  their best.  The  biggest  setting  change  that actually  made  a  difference  is  running left  and  right  click  completely different.  Left  click  stays  lower  for speed,  right  click  way  higher  with stronger  haptics  so  you  don't  scope  in by  accident  during  fights.  One  thing  I didn't  expect  is  how  much  easier  this mouse  is  on  your  hand  during  long sessions.  T
    
    ... (total length: 10346 characters)
    
    Full text saved to /tmp/caption_text.txt
    
    
    Exit code: 0
  12. Devin
    Thinking

    Now let me read the full text to get a complete understanding of the video content so I can provide a comprehensive summary.

    None

    read(file_path: /tmp/caption_text.txt)
    {
      "file_path": "/tmp/caption_text.txt"
    }
    In 1,101Out 41Cache 35,840TTFT 760mstool_calls
  13. Output<file-view path="/tmp/caption_text.txt" start_line="1" end_line="1" total_lines="1">
    <file-view path="/tmp/caption_text.txt" start_line="1" end_line="1" total_lines="1">
      1|The  Superlight  has  the  best  click technology  ever  put  in  a  mouse  and  after two  months  of  daily  use  is  not  on  my desk  anymore.  Now,  if  you're  on  a Superlight  2  or  any  other  mouse  right now  you're  thinking  about  upgrading  by the  end  of  this  you'll  either  want  to sell  what  you  have  right  now  or  be really  glad  you  didn't  waste  any  money. Now,  when  I  first  got  this  mouse  my reactions  felt  faster  than  my  brain could  process.  I  was  seeing  someone  in game  and  before  I  even  actively  decided to  shoot  I  was  already  firing  from  how fast  the  actuation  is  and  that  part after  two  months  is  still  there,  just not  the  same  intensity.  You  get  used  to it,  it  becomes  your  normal,  that's  just how  it  goes.  Now,  what  changed  way  more is  the  settings  that  I'm  currently running.  At  first  I  set  everything  based on  what  I  hated  about  my  prior  main  the URX  actuation  on  the  safer  side  to  avoid misclicks,  rapid  trigger  low,  haptics dialed  in.  Now,  that  worked  fine  for gaming  but  over  two  months  I  realized  it wasn't  enough  for  daily  use.  If  you don't  have  perfect  tension  control  all day  and  after  a  full  day  of  work  and editing  I  definitely  don't,  you  need  to go  higher  than  what  feels  right  at  first and  I  think  most  people  buying  this mouse  are  in  the  same  spot.  You're  not  a pro  warming  up  for  three  hours  before playing,  you're  jumping  in  after  like  a long  day  and  your  hands  aren't  at  their best.  The  biggest  setting  change  that actually  made  a  difference  is  running left  and  right  click  completely different.  Left  click  stays  lower  for speed,  right  click  way  higher  with stronger  haptics  so  you  don't  scope  in by  accident  during  fights.  One  thing  I didn't  expect  is  how  much  easier  this mouse  is  on  your  hand  during  long sessions.  T... [truncated 8346 chars]
    </file-view>
  14. Devin
    Thinking

    The text seems to be truncated. Let me use a different approach to read the full file content.

    None

    exec(command: cat /tmp/caption_text.txt)
    {
      "command": "cat /tmp/caption_text.txt"
    }
    In 818Out 38Cache 36,864TTFT 541mstool_calls
  15. OutputOutput from command in shell 951c01:
    Output from command in shell 951c01:
    The  Superlight  has  the  best  click technology  ever  put  in  a  mouse  and  after two  months  of  daily  use  is  not  on  my desk  anymore.  Now,  if  you're  on  a Superlight  2  or  any  other  mouse  right now  you're  thinking  about  upgrading  by the  end  of  this  you'll  either  want  to sell  what  you  have  right  now  or  be really  glad  you  didn't  waste  any  money. Now,  when  I  first  got  this  mouse  my reactions  felt  faster  than  my  brain could  process.  I  was  seeing  someone  in game  and  before  I  even  actively  decided to  shoot  I  was  already  firing  from  how fast  the  actuation  is  and  that  part after  two  months  is  still  there,  just not  the  same  intensity.  You  get  used  to it,  it  becomes  your  normal,  that's  just how  it  goes.  Now,  what  changed  way  more is  the  settings  that  I'm  currently running.  At  first  I  set  everything  based on  what  I  hated  about  my  prior  main  the URX  actuation  on  the  safer  side  to  avoid misclicks,  rapid  trigger  low,  haptics dialed  in.  Now,  that  worked  fine  for gaming  but  over  two  months  I  realized  it wasn't  enough  for  daily  use.  If  you don't  have  perfect  tension  control  all day  and  after  a  full  day  of  work  and editing  I  definitely  don't,  you  need  to go  higher  than  what  feels  right  at  first and  I  think  most  people  buying  this mouse  are  in  the  same  spot.  You're  not  a pro  warming  up  for  three  hours  before playing,  you're  jumping  in  after  like  a long  day  and  your  hands  aren't  at  their best.  The  biggest  setting  change  that actually  made  a  difference  is  running left  and  right  click  completely different.  Left  click  stays  lower  for speed,  right  click  way  higher  with stronger  haptics  so  you  don't  scope  in by  accident  during  fights.  One  thing  I didn't  expect  is  how  much  easier  this mouse  is  on  your  hand  during  long sessions.  The  buttons  [music]  need almost  no  force  compared  to  any mechanical  switch  and  after  a  few  hours you  actually  notice  your  fingers  aren't as  tense.  If  any  of  that  is  something you  deal  with,  that  alone  is  worth knowing  about.  Clicks  and  performance though,  that  part  works.  My  copy  has been  solid,  no  random  actuation,  no sensor  spin,  no  scroll  wheel  problems, nothing.  And  if  that's  all  a  mouse needed  to  be,  I'd  be  still  using  it right  now.  And  next  is  what  made  me start  looking  at  other  mice.  Quick rundown  on  the  small  stuff.  No  DPI button  so  you're  going  through  G  Hub  for sensitivity  changes,  no  Bluetooth  so it's  just  like  lightspeed  and  wired. Side  buttons  are  mushy  with  too  much pre-travel.  Balance  is  a  bit  front  heavy so  fingertip  grip  players  might  not  love it  that  much.  Stock  skates  actually  felt fine  on  day  one  which  surprised  me  a  lot because  I  use  a  glass  pad  but  after  like a  couple  days  they  were  done.  So,  of course  had  to  swap  it  to  dot  skates  and then  fitted  ones  from  X-raypad  which again  are  way  better.  Scroll  wheel  has been  fine  on  my  copy  but  I  know  that  a lot  of  people  have  problems  with  this. Now,  battery  at  2KHz  with  low  haptics lasts  about  a  week.  If  you  push  8KHz with  high  haptics  you're  charging basically  every  night.  Now,  all  of  that is  either  fixable  or  just  annoying  and I'm  going  to  tell  you  what  actually  made me  switch  and  stay  on  a  different  mouse soon.  But  first  you  need  to  understand the  one  problem  with  this  mouse  that  you cannot  fix  no  matter  what  you  do.  Now, 61  grams  sounds  totally  fine  and  in  my first  review  I  was  fine  with  it  too because  everything  else  about  this  mouse was  so  new  and  interesting  that  a  few extra  grams  just  didn't  matter  that  much to  me.  But  to  be  honest,  after  like  a month  when  the  novelty  settled  in  and  I started  testing  other  mice  and  going back  and  forth,  that's  when  I  first started  noticing  it.  When  you  come  from anything  under  40  grams  to  this  it  just feels  like  a  brick.  Every  single  time  I came  back  to  the  Superlight  after  using something  lighter  I  noticed  it  a  lot  and it  was  mega  annoying.  Now,  this  doesn't mean  like  a  mouse  is  unusable  at  61 grams.  If  I  had  to  play  on  this  and nothing  else  I'd  be  completely  fine  with it.  But  if  you  have  the  option  to  go lighter  and  still  get  like  top  notch performance  with  a  decent  shape,  there's no  reason  not  to.  So,  right  now  most likely  I'm  going  to  try  to  3D  print  like a  lighter  bottom  shell  to  see  how  much  I can  cut.  But  this  is  the  one  thing  that I  can't  fix  with  settings  or accessories.  Now,  the  weight  alone  isn't why  it's  not  on  my  desk.  The  real  reason has  to  do  with  how  much  of  this  mouse you're  actually  using  for  $180.  Now,  if you  look  at  what  the  pro  players  are running  on  this  mouse  right  now  and  you can  find  this  on  sites  that  track settings,  most  of  them  have  actuation set  so  high  that  the  clicks  basically feel  like  a  regular  Superlight  2.  So, think  about  that  for  a  second.  The Superlight  2  costs  around  like  $120. This  costs  $180  and  most  people  who  use both  end  up  setting  this  one  to  feel like  the  cheaper  one  which  makes  no sense  in  my  opinion  but  whatever.  The only  thing  that  separates  these  two  at this  point  is  rapid  trigger  on  low  and that's  it.  So,  the  real  question  is  is rapid  trigger  worth  $60  to  you?  Now,  if you're  the  type  of  player  that  optimizes everything  and  you  tap  fire  a  lot  in games  and  you  already  like  the  GPX shape,  yeah,  it'll  probably  be  kind  of worth  it  for  you.  You're  going  to  feel it  a  lot  in  tap  timing  and  click  resets and  for  that  type  of  player  nothing  else does  this  right  now.  Personally,  as someone  who  plays  a  lot  of  competitive games,  I  don't  regret  buying  this.  But for  everyone  else  and  honestly,  that's most  people,  the  Superlight  2  was already  more  than  this  at  $120  or  to  go even  further  beyond  8K  A9  Ultra  Max,  M chose  A7  V2,  $60  to  $80  similar  class sensor,  lighter,  some  under  40  grams. Now,  they  don't  have  hits  but  for  most people  these  do  the  job  for  way  less money.  Now,  if  you're  coming  from  a  Holy Panda  keyboard  expecting  rapid  trigger on  a  mouse  to  feel  like  basically  the same,  it  just  doesn't.  On  a  keyboard  it changes  everything  for  movement,  on  a mouse  it's  way  more  subtle.  Worth  having it  on  but  don't  expect  to  buy  this  and you  will  notice  the  same  jump  as  you  see on  a  keyboard.  Now,  a  quick  note  on  the anti-cheat  2.  Early  on  some  people  got false  positive  bans  in  Apex  because  the rapid  trigger  pattern  looked  like  a trigger  bot.  Now,  that's  fixed  but  keep actuation  at  level  three  or  above  in anything  with  aggressive  anti-cheat.  So, I  don't  really  regret  the  purchase,  the tech  is  real  but  something  else  came along  that  I  couldn't  ignore  and  that's what  took  it  off  my  desk.  Now,  the  Viper V2  Pro  is  just  too  interesting  right  now not  to  test.  Now,  when  I  first  tried  it it  honestly  felt  like  super  floaty  and weird  and  I  didn't  like  it  at  all.  But  I kept  using  it  and  now  it  just  feels  like the  better  option.  And  of  course  I  want to  give  this  the  same  treatment  I  gave the  Superlight.  Months  of  daily  use,  see what  actually  holds  up  and  what  doesn't because  in  my  opinion  right  now  the  real comparison  isn't  this  mouse  versus  that mouse,  it's  click  versus  frame  sync  and I  genuinely  don't  know  which  one  wins long  term  yet.  Now,  every  time  I  go  back and  test  the  Superlight  I  love  the clicks,  how  easy  the  input  is,  how  fast it  fires  is  still  feels  incredible  in  my opinion.  But  then  I  pick  up  the  Viper and  the  tracking  feels  better,  it's lighter,  battery  [music]  lasts  double. Now,  if  Razer  put  Logitech  click  tech  on the  Viper  it  would  have  been  over,  no discussion,  just  like  bye-bye  everything else.  Nobody's  done  that  yet.  Diamond Lobby  Reviews  broke  down  the  patterns behind  hits  on  his  Patreon  if  you  want to  see  who  can  actually  copy  this  tech and  when.  And  that's  what  annoys  me about  Logitech  in  general.  They  keep building  this  mouse  for  pros  who  are used  to  60  grams  and  don't  want  to change  anything.  But  that's  not  what most  people  want.  If  this  was  like  45, 48  grams  with  the  same  click  tech  it would  have  been  a  much  easier conversation.  And  to  be  clear,  when  I say  weight  matters  I'm  comparing  mice that  actually  perform  well  against  each other.  There's  a  big  difference  between like  a  good  lightweight  mouse  and  a cheap  one  that  skips  on  glass  pads  with terrible  tracking  and  a  lot  of  people mix  these  two  up.  So,  your  Alibaba  $30 mouse  at  45  grams  is  not  better  than  the Superlight.  Let's  just  be  clear  on  that. Now,  the  same  way  Holy  Panda  took  over keyboards  this  tech  is  coming  to  other mice  soon.  So,  do  you  want  to  pay  $180 to  be  first  or  do  you  want  to  wait  for someone  who  put  it  on  a  mouse  that  gets everything  right?  At  this  point  [music] no  one  knows  when  that's  coming  so  you might  wait  for  a  while  or  I  might  jinx it  again  and  tomorrow  8K  drops  a  new clone  with  hits  so  who  knows,  I  don't know.  So,  now  drop  your  current  mouse  in the  comments  and  what  do  you  think matters  more  right  now,  click  tech  or like  weight  and  shape?  And  if  you  want to  see  my  first  impression  on  the  Viper V2  Pro  or  other  gaming  gear  videos  like in  general,  check  out  the  next  video here  on  the  screen  somewhere. Arrivederci.
    
    Exit code: 0
  16. Devin
    Thinking

    Now I have the full caption text. Let me provide a comprehensive summary of this video about the Logitech Superlight mouse after 2 months of use. Key points from the video: 1. The reviewer used the Logitech Superlight mouse for 2 months daily 2. Initially, the click technology felt incredibly fast - reactions felt faster than his brain could process 3. After 2 months, he got used to it but it's still noticeably fast 4. He changed his settings significantly over time - initially set for gaming safety, but realized he needed higher actuation for daily use when tired 5. The biggest setting change was running left and right click differently - left click lower for speed, right click higher with stronger haptics to prevent accidental scoping 6. The mouse is easier on hands during long sessions due to buttons requiring almost no force 7. Performance-wise, his copy was solid with no random actuation, sensor spin, or scroll wheel problems 8. Small issues: no DPI button, no Bluetooth, mushy side buttons, front-heavy balance, stock skates wore out quickly, battery life varies (1 week at 2KHz vs daily charging at 8KHz with high haptics) 9. Main problem: weight - at 61 grams it feels heavy compared to mice under 40 grams 10. Value proposition issue: most pro players set actuation so high it feels like a regular Superlight 2 ($120 vs $180) 11. The only difference becomes rapid trigger on low - is that worth $60? 12. He switched to the Viper V2 Pro for testing - comparing click tech vs frame sync 13. He believes if Razer put Logitech's click tech on the Viper, it would be the ultimate mouse 14. He criticizes Logitech for building for pros used to 60g rather than what most people want 15. He predicts this tech will come to other mice soon - question is whether to pay $180 to be first or wait for a better implementation

    Based on the auto-generated captions, here's a summary of the video "2 Months With Logitech's New Aimbot Mouse (It's Gone)":

    Overview

    The reviewer used the Logitech Superlight mouse daily for 2 months and ultimately stopped using it, despite having excellent initial impressions.

    Key Findings

    The Good:

    • Click technology is incredible - initially felt faster than his brain could process; reactions were instant before even consciously deciding to shoot
    • Easier on hands - buttons require almost no force compared to mechanical switches, reducing finger tension during long sessions
    • Solid performance - no random actuation, sensor spin, or scroll wheel problems on his copy
    • Rapid trigger works - especially beneficial for tap-firing and click resets in competitive games

    Settings Evolution:

    • Initially set conservative (high actuation to avoid misclicks, rapid trigger low, haptics dialed in) for gaming safety
    • Realized after 2 months this wasn't enough for daily use when tired after work
    • Key change: Left click stays lower for speed, right click much higher with stronger haptics to prevent accidental scoping during fights
    • Most people need higher actuation than initially feels right, especially when not playing at peak performance

    The Issues:

    • Weight (61g) - feels heavy compared to mice under 40g; this is the one unfixable problem
    • Small annoyances: no DPI button, no Bluetooth, mushy side buttons, front-heavy balance, stock skates wore out quickly
    • Battery life: ~1 week at 2KHz with low haptics, but needs daily charging at 8KHz with high haptics

    Value Proposition Problem

    • Most pro players set actuation so high that the mouse feels like a regular Superlight 2 ($120 vs $180)
    • The only difference becomes rapid trigger on low - is that worth $60?
    • For competitive players who optimize everything and tap-fire a lot, it's probably worth it
    • For everyone else, the Superlight 2 or lighter alternatives ($60-80) make more sense

    Why He Switched

    He moved to the Razer Viper V2 Pro for testing, framing the current competition as "click tech vs frame sync." He believes if Razer combined their Viper shape with Logitech's click technology, it would be the ultimate mouse.

    Verdict

    The technology is real and impressive, but Logitech built this for pros accustomed to 60g mice rather than what most consumers actually want. He predicts similar click technology will come to other mice soon, leaving consumers to decide whether to pay $180 to be first or wait for a better implementation on a lighter, more ergonomic mouse.

    In 3,581Out 997Cache 37,632TTFT 841ms