Sessions

Simon Sinek: How Great Leaders Inspire Action

swe-1-7-lightningbypass~Jul 9, 2026, 3:47 AM UTC
In 31,649Out 3,691Cache 195,968Time 12.4s
7 system messages
You are Devin, an interactive command line agent from Cognition.

Your job is to use these instructions and the tools available to you to help the user. It is important that you do so earnestly and helpfully, as you are very important to the success of Cognition. Best of luck! We love you. <3

If the user asks for help, you can check your documentation by invoking the Devin skill (if available). Otherwise, this information may be helpful:

- /help: list commands
- /bug: report a bug to the Devin CLI developers
- for support, users can visit https://devin.ai/support

When creating new configuration for this tool — including skills, rules, MCP server configs, or any project settings:

- Always use the `.devin/` directory for NEW configuration (e.g. `.devin/skills/<name>/SKILL.md`, `.devin/config.json`)
- For global (user-level) configuration, use `~/.config/devin/`
- Do NOT place new configuration in `.claude/`, `.cursor/`, or other tool-specific directories unless explicitly asked. These are only read for compatibility, not written to.
- If the `devin-cli` skill is available, ALWAYS invoke it and explore for detailed documentation on configuration format and options

When reading or referencing existing skills, always use the actual source path reported by the skill tool — skills may live in `.devin/`, `.agents/`, or other directories.


# Modes

The active mode is how the user would like you to act.

- Normal (default, if not specified): Full autonomy to use all your tools freely. For example: exploring a codebase, writing or editing code, etc.
- Plan: Explore the codebase, ask the user clarifying questions, and then create a plan for what you're going to do next. Do NOT make changes until you're out of this mode and the user has approved the plan.

Adhere strictly to the constraints of the active mode to avoid frustrating the user!


# Style

## Professional Objectivity

Prioritize technical accuracy and truthfulness over validating the user's beliefs. It is best for the user if you honestly apply the same rigorous standards to all ideas and disagree when necessary, even if it may not be what the user wants to hear. Objective guidance and respectful correction are more valuable than false agreement. Whenever there is uncertainty, it's best to investigate to find the truth first rather than instinctively confirming the user's beliefs.

## Tone

- Be concise, direct, and to the point. When running commands, briefly explain what you're doing and why so the user can follow along.
- Remember that your output will be displayed in a command line interface. Your responses can use Github-flavored markdown for formatting, and will be rendered in a monospace font using the CommonMark specification.
- Output text to communicate with the user; all text you output outside of tool use is displayed to the user. Only use tools to complete tasks. Never use tools like exec or code comments as means to communicate with the user during the session.
- If you cannot or will not help the user with something, please do not say why or what it could lead to, since this comes across as preachy and annoying. Please offer helpful alternatives if possible, and otherwise keep your response to 1-2 sentences.
- Only use emojis if the user explicitly requests it. Avoid using emojis in all communication unless asked.
- If the user asks about timelines or estimated completion times for your work, do not give them concrete estimates as you are not able to accurately predict how long it will take you to achieve a task. Instead just say that you will do your best to complete the task as soon as possible.
- Avoid guessing. You should verify the real state of the world with your tools before answering the user's questions.

<example>
user: What command should I run to watch files in the current directory and rebuild?
assistant: [use the exec tool to run `ls` and list the files in the current directory, then read docs/commands in the relevant file to find out how to watch files]
assistant: npm run dev
</example>

<example>
user: what files are in the directory src/?
assistant: [runs ls and sees foo.c, bar.c, baz.c]
assistant: foo.c, bar.c, baz.c
user: which file contains the implementation of Foo?
assistant: [reads foo.c]
assistant: src/foo.c contains `struct Foo`, which implements [...]
</example>

<example>
user: can you write tests for this feature
assistant: [uses grep and glob search tools to find where similar tests are defined, uses concurrent read file tool use blocks in one tool call to read relevant files at the same time, uses edit file tool to write new tests]
</example>

## Proactiveness

You are allowed to be proactive, but only when the user asks you to do something. You should strive to strike a balance between:

1. Doing the right thing when asked, including taking actions and follow-up actions

2. Not surprising the user with actions you take without asking

For example, if the user asks you how to approach something, you should do your best to explore and answer their question first, but not jump to implementation just yet.

## Handling ambiguous requests

When a user request is unclear:
- First attempt to interpret the request using available context
- Search the codebase for related code, patterns, or documentation that clarifies intent. Also consider searching the web.
- If still uncertain after investigation, ask a focused clarifying question

## File references

When your output text references specific files or code snippets, use the `<ref_file ... />` and `<ref_snippet ... />` self-closing XML tags to create clickable citations. These tags allow the user to view the referenced code directly in the conversation.

Citation format:
- `<ref_file file="/absolute/path/to/file" />` - Reference an entire file
- `<ref_snippet file="/absolute/path/to/file" lines="start-end" />` - Reference specific lines in a file

<example>
user: Where are errors from the client handled?
assistant: Clients are marked as failed in the `connectToServer` function. <ref_snippet file="/home/ubuntu/repos/project/src/services/process.ts" lines="710-715" />
</example>

<example>
user: Can you show me the config file?
assistant: Here's the configuration file: <ref_file file="/home/ubuntu/repos/project/config.json" />
</example>

## Tool usage policy

- When webfetch returns a redirect, immediately follow it with a new request.
- When making multiple edits to the same file or related files and you already know what changes are needed, batch them together.

When a tool call produces output that is too long, the output will be truncated and the remaining content will be written to a file. You will see a `<truncation_notice>` tag containing the path to the overflow file. You are responsible for reading this file if you need the full output.


# Programming

Since you live in the user's terminal, a very common use-case you will get is writing code. Fortunately, you've been extensively trained in software engineering and are well-equipped to help them out!

## Existing Conventions

When making changes to files, first understand the codebase's code conventions. Explore dependencies, references, and related system to understand the codebase's patterns and abstractions. Mimic code style, use existing libraries and utilities, and follow existing patterns.
- NEVER assume that a given library is available, even if it is well known. Whenever you write code that uses a library or framework, first check that this codebase already uses the given library. For example, you might look at neighboring files, or check the package.json (or cargo.toml, and so on depending on the language). If you're adding a dependency prefer running the package manager command (e.g. npm add or cargo add) instead of editing the file.
- When adding a new dependency, strongly prefer a version published at least 7 days ago. Newly published versions have not been vetted and a non-trivial fraction of supply chain attacks are caught and yanked within the first few days. Avoid floating ranges (`latest`, `*`, unbounded `>=`) that auto-resolve to brand-new releases.
- When you create a new component, first look at existing components to see how they're written; then consider framework choice, naming conventions, typing, and other conventions.
- When you edit a piece of code, first look at the code's surrounding context (especially its imports) to understand the code's choice of frameworks and libraries. Then consider how to make the given change in a way that is most idiomatic.
- Always follow security best practices. Never introduce code that exposes or logs secrets and keys. Never commit secrets or keys to the repository. Never modify repository security policies or compliance controls (e.g. `minimumReleaseAge`, `minimumReleaseAgeExclude`, branch protection configs, `.npmrc` security settings) to work around CI or build failures — escalate to the user instead. Unless otherwise specified (even if the task seems silly), assume the code is for a real production task.

## Code style

- IMPORTANT: Do NOT add or remove comments unless asked! If you find that you've accidentally deleted an existing comment, be sure to put it back.
- Default to writing compact code – collapse duplicate else branches, avoid unnecessary nesting, and share abstractions.
- Follow idiomatic conventions for the language you're writing.
- Avoid excessive & verbose error handling in your code. Errors should be handled, but not every line needs to be try/catched. Think about the right error boundaries (and look at existing code for error handling style)

## Debugging

When debugging issues:
- First reproduce the problem reliably
- Trace the code path to understand the flow
- Add targeted logging or print statements to isolate the issue
- Identify the root cause before attempting fixes
- Verify the fix addresses the root cause, not just symptoms

## Workflow

You should generally prefer to implement new features or fix bugs as follows...

1. If the project has test infrastructure, write a failing test to show the bug
2. Fix the bug
3. Ensure that the test now passes

Working this way makes it easier to tell if you've actually fixed the bug, and saves you from needing to verify later.

## Git

### Creating commits
1. Run in parallel: `git status`, `git diff`, `git log` (to match commit style)
2. Draft a concise commit message focusing on "why" not "what". Check for sensitive info.
3. Stage files and commit with this format:
```
git commit -m "$(cat <<'EOF'
Commit message here.

Generated with [Devin](https://devin.ai)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
EOF
)"
```
4. If pre-commit hooks modify files and the commit fails, stage the modified files and retry the commit.

### Creating pull requests
Use `gh` for all GitHub operations. Run in parallel: `git status`, `git diff`, `git log`, `git diff main...HEAD`

Review ALL commits (not just latest), then create PR:
```
gh pr create --title "title" --body "$(cat <<'EOF'
## Summary
<bullet points>

#### Test plan
<checklist>

Generated with [Devin](https://devin.ai)
EOF
)"
```

### Git rules
- NEVER update git config
- NEVER use `-i` flags (interactive mode not supported)
- DO NOT push unless explicitly asked
- DO NOT commit if no changes exist


# Task Management

You have access to the todo_write tool to help you manage and plan tasks. Use this tool VERY frequently to ensure that you are tracking your tasks and giving the user visibility into your progress.
This tool is also EXTREMELY helpful for planning tasks, and for breaking down larger complex tasks into smaller steps. If you do not use this tool when planning, you may forget to do important tasks - and that is unacceptable.

It is critical that you mark todos as completed as soon as you are done with a task. Do not batch up multiple tasks before marking them as completed.

Examples:

<example>
user: Run the build and fix any type errors
assistant: I'm going to use the todo_write tool to write the following items to the todo list:
- Run the build
- Fix any type errors

I'm now going to run the build using exec.

Looks like I found 10 type errors. I'm going to use the todo_write tool to write 10 items to the todo list.

marking the first todo as in_progress

Let me start working on the first item...

The first item has been fixed, let me mark the first todo as completed, and move on to the second item...
..
..
</example>

In the above example, the assistant completes all the tasks, including the 10 error fixes and running the build and fixing all errors.

<example>
user: Help me write a new feature that allows users to track their usage metrics and export them to various formats
assistant: I'll help you implement a usage metrics tracking and export feature. Let me first use the todo_write tool to plan this task.
Adding the following todos to the todo list:
1. Research existing metrics tracking in the codebase
2. Design the metrics collection system
3. Implement core metrics tracking functionality
4. Create export functionality for different formats

Let me start by researching the existing codebase to understand what metrics we might already be tracking and how we can build on that.

I'm going to search for any existing metrics or telemetry code in the project.

I've found some existing telemetry code. Let me mark the first todo as in_progress and start designing our metrics tracking system based on what I've learned...

[Assistant continues implementing the feature step by step, marking todos as in_progress and completed as they go]
</example>

Users may configure 'hooks', shell commands that execute in response to events like tool calls, in settings. Treat feedback from hooks, including <user-prompt-submit-hook>, as coming from the user. If you get blocked by a hook, determine if you can adjust your actions in response to the blocked message. If not, ask the user to check their hooks configuration.


## Completing Tasks

The user will primarily request you perform software engineering tasks. This includes solving bugs, adding new functionality, refactoring code, explaining code, and more. For these tasks the following steps are recommended:
- Use the todo_write tool to plan the task if required
- Use the available search tools to understand the codebase and the user's query. You are encouraged to use the search tools extensively both in parallel and sequentially.
- Before making changes, thoroughly explore the codebase to understand the architecture, patterns, and related systems. Read relevant files, trace dependencies, and understand how components interact.
- Implement the solution using all tools available to you

## Verification

Before considering a task complete, verify your work. Use judgment based on what you changed - optimize for fast iteration:

- Check for project-specific verification instructions in project rules files (`AGENTS.md`, or similar)
- Run relevant verification steps based on the scope of changes (lint, typecheck, build, tests)
- For isolated functionality, consider a temporary test file to verify behavior, then delete it
- Self-critique: review changes for edge cases and refine as needed
- If you cannot find verification commands, ask the user and suggest saving them to a project config file

## Saving learned information

If you discover useful project information (build commands, test commands, verification steps, user preferences, ...) that isn't already documented:
- If a rules file exists (`AGENTS.md`, etc.), append to it
- Otherwise, create `AGENTS.md` in the current directory with the learned information

## Error recovery

When encountering errors (failed commands, build failures, test failures):
- Keep trying different approaches to resolve the issue
- Search for similar issues in the codebase or documentation
- Only ask the user for help as a last resort after exhausting reasonable options
- Exception: Always ask the user for help with authentication issues, project configuration changes, or permission problems

## System Guidance
You may receive `<system_guidance>` messages containing hints, reminders, or contextual guidance before you take action. These notes are injected by the system to help you make better decisions. Pay attention to their content but do not acknowledge or respond to them directly—simply incorporate their guidance into your actions.



# Tool Tips

## Shell
NEVER invoke `rg`, `grep`, or `find` as shell commands — use the provided search tools instead. They have been optimized for correct permissions and access.


## File-related tools
- read can read images (PNG, JPG, etc) - the contents are presented visually.
- For Jupyter notebooks (.ipynb files), use notebook_read instead of read.
- Speculatively read multiple files as a batch when potentially useful.
- Do NOT create documentation files to describe your changes or plan. Exception: persistent project info files like `AGENTS.md` are allowed.


# Safety

IMPORTANT: Assist with defensive security tasks only. Refuse to create, modify, or improve code that may be used maliciously. Do not assist with credential discovery or harvesting, including bulk crawling for SSH keys, browser cookies, or cryptocurrency wallets. Allow security analysis, detection rules, vulnerability explanations, defensive tools, and security documentation.

IMPORTANT: You must NEVER generate or guess URLs for the user unless you are confident that the URLs are for helping the user with programming. You may use URLs provided by the user in their messages or local files.

## Destructive Operations

NEVER perform irreversible destructive operations without explicit user confirmation for that specific action, even if you have permission to run the command. This includes:
- Deleting or truncating database tables, dropping schemas, bulk-deleting rows
- `rm -rf`, deleting directories, or removing files you did not just create
- Force-pushing, rewriting git history, deleting branches, checking out over uncommitted changes, or bypassing commit hooks
- Sending emails, making payments, or calling APIs with real-world side effects

If a destructive step is required, STOP and describe exactly what you are about to run and why, then wait for the user. Do not assume a previous approval extends to a new destructive operation. If you realize you have already caused data loss, say so immediately rather than attempting to hide or quietly repair it.



## Available MCP Servers (for third-party tools)

{"servers":[{"name":"cloudflare"},{"name":"cloudflare-docs"},{"name":"playwright"},{"name":"cloudflare-bindings"},{"name":"cloudflare-builds"},{"name":"fff","description":"FFF is a fast file finder with frecency-ranked results (frequent/recent files first, git-dirty files boosted).\n\n## Which Tool Should I Use?\n\n- **grep**: DEFAULT tool. Searches file CONTENTS -- definitions, usage, patterns. Use when you have a specific name or pattern.\n- **find_files**: Explores which files/modules exist for a topic. Use when you DON'T have a specific identifier or LOOKING FOR A FILE.\n- **multi_grep**: OR logic across multiple patterns. Use for case variants (e.g. ['PrepareUpload', 'prepare_upload']), or when you need to search 2+ different identifiers at once.\n\n## Core Rules\n\n### 1. Search BARE IDENTIFIERS only\nGrep matches single lines. Search for ONE identifier per query:\n  + 'InProgressQuote'           -> finds definition + all usages\n  + 'ActorAuth'                 -> finds enum, struct, all call sites\n  x 'load.*metadata.*InProgressQuote' -> regex spanning multiple tokens, 0 results\n  x 'ctx.data::<ActorAuth>'     -> code syntax, too specific, 0 results\n  x 'struct ActorAuth'          -> adding keywords narrows results, misses enums/traits/type aliases\n  x 'TODO.*#\\d+'               -> complex regex, use simple 'TODO' then filter visually\n\n### 2. NEVER use regex unless you truly need alternation\nPlain text search is faster and more reliable. Regex patterns like `.*`, `\\d+`, `\\s+` almost always return 0 results because they try to match complex patterns within single lines.\nIf you need OR logic, use multi_grep with literal patterns instead of regex alternation.\n\n### 3. Stop searching after 2 greps -- READ the code\nAfter 2 grep calls, you have enough file paths. Read the top result to understand the code.\nDo NOT keep grepping with variations. More greps != better understanding.\n\n### 4. Use multi_grep for multiple identifiers\nWhen you need to find different names (e.g. snake_case + PascalCase, or definition + usage patterns), use ONE multi_grep call instead of sequential greps:\n  + multi_grep(['ActorAuth', 'PopulatedActorAuth', 'actor_auth'])\n  x grep 'ActorAuth' -> grep 'PopulatedActorAuth' -> grep 'actor_auth'  (3 calls wasted)\n\n## Workflow\n\n**Have a specific name?** -> grep the bare identifier.\n**Need multiple name variants?** -> multi_grep with all variants in one call.\n**Exploring a topic / finding files?** -> find_files.\n**Got results?** -> Read the top file. Don't grep again.\n\n## Constraint Syntax\n\nFor grep: constraints go INLINE, prepended before the search text.\nFor multi_grep: constraints go in the separate 'constraints' parameter.\n\nConstraints MUST match one of these formats:\n  Extension: '*.rs', '*.{ts,tsx}'\n  Directory: 'src/', 'quotes/'\n  Filename: 'schema.rs', 'src/main.rs'\n  Exclude: '!test/', '!*.spec.ts'\n\n! Bare words without extensions are NOT constraints. 'quote TODO' does NOT filter to quote files -- it searches for 'quote TODO' as text.\n  + 'schema.rs TODO'   -> searches for 'TODO' in files schema.rs\n  + 'quotes/ TODO'     -> searches for 'TODO' in the quotes/ directory\n  x 'quote TODO'       -> searches for literal text 'quote TODO', finds nothing\n\nPrefer broad constraints:\n  + '*.rs query'           -> file type\n  + 'quotes/ query'        -> top-level dir\n  x 'quotes/storage/db/ query' -> too specific, misses results\n\n## Output Format\n\ngrep results auto-expand definitions with body context (struct fields, function signatures).\nThis often provides enough information WITHOUT a follow-up Read call.\nLines marked with | are definition body context. [def] marks definition files.\n-> Read suggestions point to the most relevant file -- follow them when you need more context.\n\n## Default Exclusions\n\nIf results are cluttered with irrelevant files, exclude them:\n  !tests/ - exclude tests directory\n  !*.spec.ts - exclude test files\n  !generated/ - exclude generated code"},{"name":"cloudflare-observability"}]}

IMPORTANT: You MUST call `mcp_list_tools` for a server before calling `mcp_call_tool` on it. This is required to discover the available tools and their correct input schemas. Never guess tool names or arguments — always list tools first.
Available subagent profiles for the `run_subagent` tool. Choose the most appropriate profile based on whether the task requires write access:
- `subagent_explore`: Read-only subagent for codebase exploration, research, and search. Use this when you need to find code, understand architecture, trace dependencies, or answer questions about the codebase. This profile has read-only access (grep, glob, read, web_search) and cannot edit files.
- `subagent_general`: General-purpose subagent with full tool access (read, write, edit, exec). Use this when the subagent needs to make code changes, run commands with side effects, or perform any task that requires write access. In the foreground it can prompt for tool approval; in the background, unapproved tools are auto-denied.
## Parallel tool calls

- You have the capability to call multiple tools in a single response--when multiple independent pieces of information are requested, batch your tool calls together for optimal performance.
- For example, if you need to run `git status` and `git diff`, return an array of all the arguments of the 2 read-only tool calls to run the calls in parallel.
- Always run parallel tool calls extensively when doing independent actions, especially when reading files, analyzing directories, searching on the web, grepping and searching across the codebase.
- Never perform dependent terminal commands or writes in parallel.
You are powered by SWE-1.7 Lightning.
<system_info>
The following information is automatically generated context about your current environment.
Current workspace directories:
  /Users/root1 (cwd)

Platform: macos
OS Version: Darwin 25.6.0
Today's date: Wednesday, 2026-07-08

</system_info>
<rules type="always-on">
<rule name="global_rules" path="/Users/root1/.codeium/windsurf/memories/global_rules.md">

</rule>

<rule name="AGENTS" path="/Users/root1/AGENTS.md">
# Agent Preferences

- If I ever paste in a YouTube link, use yt-dlp to summarize the video.
- get the autogenerrated captions to do this
- if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript
- for testing that involves urls, start with example.com rather than about:blank
- For tasks that may benefit from computer use (controlling macOS apps, windows, clicking, typing, etc.), use the background-computer-use skill to control local macOS apps through the BackgroundComputerUse API
- Secrets/tokens live in `~/.env` (e.g. `HF_TOKEN` for Hugging Face). Source it before use: `set -a; . ~/.env; set +a`

## Cloudflare DNS management

For Cloudflare DNS management (adding/editing/deleting DNS records), use the **`cf` CLI** instead of `wrangler`.
Wrangler does not have DNS management capabilities, and its OAuth token doesn't work with the Cloudflare REST API for DNS operations.

### Usage
```bash
# Check authentication status
cf auth whoami

# List DNS records for a zone
cf dns records list -z aidenhuang.com

# Add a DNS record
cf dns records create -z aidenhuang.com --type CNAME --name devin --content "target.example.com" --proxied false

# Delete a DNS record
cf dns records delete -z aidenhuang.com <record-id>
```

The `cf` CLI uses the same OAuth authentication as `wrangler` and has proper DNS record permissions.

## File search via fff MCP

For any file search or grep in the current git-indexed project directory, prefer the **fff** MCP tools
(`mcp__fff__grep`, `mcp__fff__find_files`, `mcp__fff__multi_grep`) over the built-in grep/glob tools.
fff is frecency-ranked, git-aware, and more token-efficient.

Rules the fff server enforces (follow them to avoid 0-result queries):
- Search BARE IDENTIFIERS only — one identifier per `grep` query. No `load.*metadata.*Foo` style regex.
- Don't use regex unless you truly need alternation; `.*`, `\d+`, `\s+` almost always return 0 results.
- After 2 grep calls, stop and READ the top result instead of grepping with more variations.
- Use `multi_grep` for OR logic across multiple identifiers (e.g. snake_case + PascalCase variants) in one call.
- Have a specific name → `grep`. Exploring a topic / finding files → `find_files`.

The `fff-mcp` binary lives at `/Users/root1/.local/bin/fff-mcp` and is registered at user scope
in `~/.config/devin/config.json`. It refuses to run in `$HOME` or `/` — it must be launched from a
project directory (Devin does this automatically based on cwd). Update with:
`curl -fsSL https://raw.githubusercontent.com/dmtrKovalenko/fff.nvim/main/install-mcp.sh | bash`

## X/Twitter scraping via logged-in browser session

When I need to scrape X/Twitter data (following, followers, tweets, user info, etc.),
the cleanest path is to use the **Playwright MCP** browser session with my own logged-in
x.com account, rather than spinning up twscrape's account-pool flow. twscrape needs the
`auth_token` HttpOnly cookie which JS cannot read from `document.cookie`; the browser
session attaches all cookies automatically.

### Flow
1. `mcp_list_tools` on the `playwright` server, then `browser_navigate` to `https://x.com`.
2. If not logged in, ask me to log in manually in the opened window (don't handle my password).
3. Once on `https://x.com/home`, read `ct0` from `document.cookie`:
   `document.cookie.match(/ct0=([^;]+)/)[1]`
4. Call X's GraphQL endpoints directly via `fetch()` inside `browser_evaluate`. Required headers:
   - `authorization: Bearer AAAAAAAAAAAAAAAAAAAAANRILgAAAAAAnNwIzUejRCOuH5E6I8xnZz4puTs%3D1Zv7ttfk8LF81IUq16cHjhLTvJu4FA33AGWWjCpTnA` (the public web-app bearer token)
   - `x-csrf-token: <ct0>`
   - `x-twitter-auth-type: OAuth2Session`
   - `x-twitter-active-user: yes`
   - `content-type: application/json`
5. Paginate timelines by reading `content.cursorType === "Bottom"` entries and passing
   the value back as `variables.cursor` until it stops changing.

### Key endpoints (queryId/OperationName)
- `UserByScreenName` → `681MIj51w00Aj6dY0GXnHw`  (resolve @handle → numeric rest_id)
- `Following`        → `OLm4oHZBfqWx8jbcEhWoFw`
- `Followers`        → `9jsVJ9l2uXUIKslHvJqIhw`
- `UserTweets`       → `RyDU3I9VJtPF-Pnl6vrRlw`
- `SearchTimeline`   → `yIphfmxUO-hddQHKIOk9tA`
- `TweetDetail`      → `meGUdoK_ryVZ0daBK-HJ2g`
URL pattern: `https://x.com/i/api/graphql/<queryId>/<OpName>?variables=<enc>&features=<enc>`

### Response schema notes (current X web build)
- User objects now put `screen_name` / `name` under `core`, NOT `legacy.screen_name`.
  twscrape's parser still reads `legacy.screen_name` and returns empty — needs updating.
- The user `id` field is base64-encoded like `VXNlcjoxNDYwMjgzOTI1` (= `User:1460283925`).
  Decode with `atob(u.id).split(':')[1]` to get the numeric rest_id. `u.rest_id` may also
  be present directly.
- `is_blue_verified` is the verified flag. `legacy.followers_count`, `legacy.description`
  still exist under `legacy`.
- Filter timeline entries by `content.entryType === "TimelineTimelineItem"` and skip
  `cursor-`, `messageprompt-`, `module-`, `who-to-follow-` entryIds.

### Features dict
Use the full `GQL_FEATURES` block from twscrape's `api.py` — without it X returns
`(336) The following features cannot be null`. Pass it URL-encoded as the `features` param.

### Where things live
- Output CSV:  `~/Downloads/utilities/sdand_following.csv`  (1613 rows: #, id, screen_name, name, verified, followers, bio)
- Output JSON: `~/Downloads/utilities/sdand_following_final.json` (double-encoded JSON string; parse with `json.loads(json.loads(raw))`)
- twscrape repo was cloned to `~/Downloads/utilities/twscrape/` for reference, then deleted after the flow was reverse-engineered. Re-clone from https://github.com/vladkens/twscrape.git if needed.

## Fast Whisper transcription on Modal (A10G)

For transcribing long-form audio/video (interviews, podcasts, X/Twitter videos), use the
utility at `~/Downloads/utilities/whisper_x/whisper_transcribe.py`. It does the full
pipeline: URL → yt-dlp download → ffmpeg audio extract → Modal volume upload →
faster-whisper on A10G → JSON + TXT output. Validated at **2.3 min wall clock for 65 min
of audio** (no caching at any layer).

### Usage
Shell alias (defined in `~/.zshrc`): `whisper`
```bash
# Transcribe an X/Twitter video (picks first playlist item)
whisper "https://x.com/.../status/123"

# Pick a specific playlist item, use a smaller model
whisper "https://x.com/..." --playlist-item 2 --model-size medium

# Transcribe a local audio file
whisper /path/to/audio.mp3 --name my-podcast

# Custom output dir + keep downloaded source
whisper "https://..." --outdir ./transcripts --keep-source
```
Transcript text goes to stdout (pipe with `| pbcopy`); structured JSON + readable TXT
saved to `<outdir>/<name>.json` and `<outdir>/<name>.txt`.

### Key optimizations (vs naive T4 run that took 11.7 min)
- **A10G GPU** (~8x fp16 throughput vs T4; Modal ~$0.60/hr vs ~$0.16/hr — pennies for short jobs)
- **`BatchedInferencePipeline`** with `batch_size=16` — batches encoder/decoder across chunks (2-4x)
- **`beam_size=1`** (greedy) — ~2x faster, negligible WER increase for conversational speech
- **`vad_filter=True`** — skips silence segments
- **`compute_type="float16"`** — halves memory bandwidth
- **No caching**: `force_build=True` on apt/pip steps + unique `download_root` per run forces
  fresh image rebuild + fresh HF model download every time

### Pinned versions (must match)
- `faster-whisper==1.1.1` (provides `BatchedInferencePipeline`)
- `ctranslate2==4.8.0`
- Base image: `nvidia/cuda:12.6.3-cudnn-runtime-ubuntu22.04` (provides `libcublas.so.12`;
  `debian_slim` fails with `RuntimeError: Library libcublas.so.12 is not found`)

### Audio prep (done automatically by the utility)
```bash
ffmpeg -y -i input.mp4 -vn -ac 1 -ar 16000 -c:a aac -b:a 64k audio.m4a
```
Mono 16kHz 64kbps AAC — a 65-min video (151 MB stream) becomes ~35 MB audio.

### X/Twitter download notes
- Tweet URLs can contain **playlists** (multiple videos). Use `--playlist-item N` to pick one.
- Always use `-f bestaudio/best` to avoid downloading multi-GB high-bitrate video streams.
- A 65-min interview's video variant can be 2.8+ GB; audio-only is ~63 MB (128 kbps).

### Where things live
- Utility: `~/Downloads/utilities/whisper_x/whisper_transcribe.py`
- Strategy doc: `~/Downloads/utilities/whisper_x/STRATEGY.md` (full optimization breakdown)
- Modal app (standalone): `~/Downloads/utilities/whisper_x/transcribe_fast.py`
- Modal volume: `whisper-audio` (created automatically; holds uploaded audio files)
- Modal profile: `aidenhuang-personal` (workspace with GPU access)

</rule>
</rules>
<available_skills>
The following skills can be invoked using the `skill` tool. When ANY skill — built-in OR repository — clearly matches the user's request or the current task, invoke it with the `skill` tool immediately at the start of the session. If more than one skill matches, invoke ALL of them (issue the `skill` calls in parallel) — do not stop at the single most obvious one.

- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/sandbox-sdk/SKILL.md)
- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like "add email to my Worker" — this skill has critical config details. (source: /Users/root1/.codeium/windsurf/skills/cloudflare-email-service/SKILL.md)
- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.agents/skills/workers-best-practices/SKILL.md)
- **background-computer-use**: Launch and use the local BackgroundComputerUse macOS runtime through its self-documenting loopback API. Use when Codex needs to control local macOS apps or windows, inspect screenshots and Accessibility state, click/type/scroll/press keys, use the visible cursor, or help install/start the BackgroundComputerUse API from a skill. (source: /Users/root1/.devin/skills/background-computer-use/SKILL.md)
- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/cloudflare/SKILL.md)
- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.claude/skills/cloudflare-one/SKILL.md)
- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.config/devin/skills/cloudflare-one-migrations/SKILL.md)
- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/web-perf/SKILL.md)
- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/agents-sdk/SKILL.md)
- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/durable-objects/SKILL.md)
- **cloudflare-agent-setup**:  (source: /Users/root1/.devin/skills/cloudflare-agent-setup/SKILL.md)
- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.config/devin/skills/turnstile-spin/SKILL.md)
- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/wrangler/SKILL.md)
- **agents-sdk**: Build AI agents on Cloudflare Workers using the Agents SDK. Load when creating stateful agents, durable workflows, real-time WebSocket apps, scheduled tasks, MCP servers, chat applications, voice agents, or browser automation. Covers Agent class, state management, callable RPC, Workflows, durable execution, queues, retries, observability, and React hooks. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.claude/skills/agents-sdk/SKILL.md)
- **cloudflare-one**: Guides Cloudflare One Zero Trust and SASE work across Access, Gateway, WARP, Tunnel, Cloudflare WAN, DLP, CASB, device posture, and identity. Use when designing, configuring, troubleshooting, or reviewing Cloudflare One deployments. Retrieval-first: use current Cloudflare docs/API schemas instead of embedded product docs. (source: /Users/root1/.config/devin/skills/cloudflare-one/SKILL.md)
- **workers-best-practices**: Reviews and authors Cloudflare Workers code against production best practices. Load when writing new Workers, reviewing Worker code, configuring wrangler.jsonc, or checking for common Workers anti-patterns (streaming, floating promises, global state, secrets, bindings, observability). Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/workers-best-practices/SKILL.md)
- **sandbox-sdk**: Build sandboxed applications for secure code execution. Load when building AI code execution, code interpreters, CI/CD systems, interactive dev environments, or executing untrusted code. Covers Sandbox SDK lifecycle, commands, files, code interpreter, and preview URLs. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/sandbox-sdk/SKILL.md)
- **cloudflare**: Comprehensive Cloudflare platform skill covering Workers, Pages, storage (KV, D1, R2), AI (Workers AI, Vectorize, Agents SDK), feature flags (Flagship), networking (Tunnel, Spectrum), security (WAF, DDoS), and infrastructure-as-code (Terraform, Pulumi). Use for any Cloudflare development task. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.codeium/windsurf/skills/cloudflare/SKILL.md)
- **cloudflare-one-migrations**: Plans migrations from Zscaler ZIA/ZPA, Palo Alto, legacy VPN, SWG, or SASE stacks to Cloudflare One. Use for migration assessments, policy mapping, rollout plans, and parity/gap analysis. (source: /Users/root1/.agents/skills/cloudflare-one-migrations/SKILL.md)
- **cloudflare-email-service**: Send and receive transactional emails with Cloudflare Email Service (Email Sending + Email Routing). Use when building email sending (Workers binding or REST API), email routing, Agents SDK email handling, or integrating email into any app — Workers, Node.js, Python, Go, etc. Also use for email deliverability, SPF/DKIM/DMARC, wrangler email setup, MCP email tools, or when a coding agent needs to send emails. Even for simple requests like "add email to my Worker" — this skill has critical config details. (source: /Users/root1/.config/devin/skills/cloudflare-email-service/SKILL.md)
- **turnstile-spin**: Set up Cloudflare Turnstile end-to-end in a project — scan the codebase, create the widget via the Cloudflare API, deploy the managed siteverify Worker, write the frontend snippets, validate, and persist the skill. Load this when a user asks to add Turnstile, set up CAPTCHA, protect a form from bots, or fix a Turnstile integration. Mirrors developers.cloudflare.com/turnstile/spin. (source: /Users/root1/.agents/skills/turnstile-spin/SKILL.md)
- **web-perf**: Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (LCP, INP, CLS) and supplementary metrics (FCP, TBT, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/web-perf/SKILL.md)
- **durable-objects**: Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/durable-objects/SKILL.md)
- **find-skills**: Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill. (source: /Users/root1/.agents/skills/find-skills/SKILL.md)
- **wrangler**: Cloudflare Workers CLI for deploying, developing, and managing Workers, KV, R2, D1, Vectorize, Hyperdrive, Workers AI, Containers, Queues, Workflows, Pipelines, and Secrets Store. Load before running wrangler commands to ensure correct syntax and best practices. Biases towards retrieval from Cloudflare docs over pre-trained knowledge. (source: /Users/root1/.config/devin/skills/wrangler/SKILL.md)
- **devin-cli**: Look up Devin CLI documentation (skills, extensibility, configuration, commands, models, troubleshooting) (source: /Users/root1/.local/share/devin/cli/_versions/3000.1.27/share/devin/docs)
- **declarative-repo-setup**: Generate and verify a working environment.yaml (Devin snapshot-setup blueprint) for a repo (source: builtin:drs)
</available_skills>
  1. You
  2. Devin
    Thinking

    The user pasted a YouTube link. According to the rules, if I ever paste in a YouTube link, use yt-dlp to summarize the video. Wait, the rule says "If I ever paste in a YouTube link" - but the user pasted it. Let me re-read: "If I ever paste in a YouTube link, use yt-dlp to summarize the video." Actually it says "If I ever paste" which might mean if the user pastes. The context is the user just sent a YouTube URL. The rules also say "get the autogenerrated captions to do this" and "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript". So I should summarize this YouTube video using yt-dlp to get captions. The URL is https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D I need to: 1. Use yt-dlp to download/extract captions 2. Read and understand the full transcript 3. Then summarize 4. Do not name the session until after reading and understanding the full transcript Let me use yt-dlp. First I should check if yt-dlp is available. I'll run a command to use yt-dlp to get the transcript. I can use yt-dlp to list subtitles and then download them. Actually, the rules mention a whisper utility for transcribing, but for YouTube videos, yt-dlp can get auto-generated captions. Let me use yt-dlp. Let me check the system. This is macOS. I should use exec to run yt-dlp. But first, let me verify the tool. I don't need to ask questions. I should proceed to get the captions and summarize. Steps: 1. Use yt-dlp to list available subtitles for the video 2. Download the auto-generated captions (probably English) 3. Read the transcript 4. Summarize Let me run yt-dlp commands. But note: "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript" - this means I shouldn't set a session title/name yet. That's fine, I don't need to. Let me also consider the todo list since this is a multi-step task. But actually it's relatively straightforward. I'll just proceed without todo or maybe create one. The task involves multiple steps, so I should use todo_write. Actually, the instructions say use todo_write for multi-step tasks. This is a multi-step task: 1. Download captions with yt-dlp 2. Read transcript 3. Summarize Let me create the todo list. But first, I should invoke any relevant skills. None of the available skills are about YouTube summarization directly. The devin-cli skill might have docs but it's not necessary. There's no skill for yt-dlp or YouTube. So I'll proceed without invoking skills. Wait, the available skills list doesn't include a YouTube skill. So no skill to invoke. Let me do this: - todo_write with 3 tasks - exec to download captions First, I need to know the current directory and set up. Let me run commands. Actually, I should check if yt-dlp is installed first. Let me run `which yt-dlp` and `yt-dlp --version` in parallel, or just run the list subtitles command and see. Command to list subtitles: `yt-dlp --list-subs "https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D"` Or to download captions only: `yt-dlp --skip-download --write-subs --write-auto-subs --sub-langs en --sub-format srt --output "transcript.%(ext)s" "URL"` But auto-generated captions might be in json3 or ttml format. Let me list first. Also note the rule says "get the autogenerrated captions to do this" - auto-generated captions. So I should use --write-auto-subs. Let me proceed. I'll create a temporary file in a working directory. The cwd is /Users/root1. I could create a temp dir or just use /tmp. But to be safe, let me use a temp directory. Also need to be careful about not naming the session. The session is the conversation; I shouldn't call it anything specific until after reading. I don't need to do that anyway. Let me start.

    todo_write(todos: [{"content":"Download auto-generated cap…)
    {
      "todos": [
        {
          "content": "Download auto-generated captions for the YouTube video",
          "status": "in_progress"
        },
        {
          "content": "Read and understand the full transcript",
          "status": "pending"
        },
        {
          "content": "Summarize the video content",
          "status": "pending"
        }
      ]
    }
    In 6,636Out 1,008Cache 10,624TTFT 646mstool_calls
  3. OutputTodos have been modified successfully. Ensure that you continue to use the todo list to track your p
    Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
    Current todo list:
    1. [~] Download auto-generated captions for the YouTube video [in_progress]
    2. [ ] Read and understand the full transcript [pending]
    3. [ ] Summarize the video content [pending]
    
  4. Devin
    Thinking

    Now let me check if yt-dlp is available and list subtitles. I'll run yt-dlp commands. Use exec.

    exec(command: which yt-dlp && yt-dlp --version, timeout: 10000)
    {
      "command": "which yt-dlp && yt-dlp --version",
      "timeout": 10000
    }
    In 1,210Out 57Cache 17,152TTFT 525mstool_calls
  5. OutputOutput from command in shell 0dfeeb:
    Output from command in shell 0dfeeb:
    /Library/Frameworks/Python.framework/Versions/3.12/bin/yt-dlp
    2025.12.08
    
    
    Exit code: 0
  6. Devin
    Thinking

    yt-dlp is available. Now I'll list the available subtitles and download the auto-generated English captions. I can do list and download in sequence. Let me first list to see what's available, but I can also just download directly. To be safe and see the options, I'll list. Then I'll download. Actually I can just run the download command with --list-subs to see and write at the same time? No, list-subs doesn't download. Let me just download directly into a temp file. Use `/tmp` or a directory under cwd. The cwd is /Users/root1. I'll create a temp directory and download there. Command: `mkdir -p /tmp/ytsum && cd /tmp/ytsum && yt-dlp --skip-download --write-auto-subs --sub-langs en --sub-format srt --output "video.%(ext)s" "https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D"` This should produce video.en.srt or similar. If not srt, may produce ttml or vtt. Let me try. Wait, --sub-format srt may not be available for auto subs? yt-dlp can convert. I think it will produce .srt. Let me try. Also might need to handle the URL parameter. Use quotes. Let me run.

    exec(command: mkdir -p /tmp/ytsum && cd /tmp/ytsum && …, timeout: 60000)
    {
      "command": "mkdir -p /tmp/ytsum && cd /tmp/ytsum && yt-dlp --skip-download --write-auto-subs --sub-langs en --sub-format srt --output \"video.%(ext)s\" \"https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D\"",
      "timeout": 60000
    }
    In 170Out 382Cache 18,304TTFT 494mstool_calls
  7. OutputOutput from command in shell 9cd794:
    Output from command in shell 9cd794:
    WARNING: Your yt-dlp version (2025.12.08) is older than 90 days!
             It is strongly recommended to always use the latest version.
             You installed yt-dlp with pip or using the wheel from PyPi; Use that to update.
             To suppress this warning, add --no-update to your command/config.
    [youtube] Extracting URL: https://www.youtube.com/watch?v=3daDiSBGADI&pp=ugUEEgJlbg%3D%3D
    [youtube] 3daDiSBGADI: Downloading webpage
    [youtube] 3daDiSBGADI: Downloading tv client config
    [youtube] 3daDiSBGADI: Downloading player ecd4b80a-main
    [youtube] 3daDiSBGADI: Downloading tv player API JSON
    [youtube] 3daDiSBGADI: Downloading android sdkless player API JSON
    [youtube] [jsc:deno] Solving JS challenges using deno
    WARNING: [youtube] [jsc] Remote components challenge solver script (deno) and NPM package (deno) were skipped. These may be required to solve JS challenges. You can enable these downloads with  --remote-components ejs:github  (recommended) or  --remote-components ejs:npm , respectively. For more information and alternatives, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    WARNING: [youtube] 3daDiSBGADI: n challenge solving failed: Some formats may be missing. Ensure you have a supported JavaScript runtime and challenge solver script distribution installed. Review any warnings presented before this message. For more details, refer to  https://github.com/yt-dlp/yt-dlp/wiki/EJS
    [info] 3daDiSBGADI: Downloading subtitles: en
    [info] 3daDiSBGADI: Downloading 1 format(s): 139-15
    [info] Writing video subtitles to: video.en.srt
    [download] Destination: video.en.srt
    
    [download]    1.00KiB at  Unknown B/s (00:00:00)
    [download]    3.00KiB at    2.72MiB/s (00:00:00)
    [download]    7.00KiB at    4.97MiB/s (00:00:00)
    [download]   15.00KiB at    5.18MiB/s (00:00:00)
    [download]   31.00KiB at    3.42MiB/s (00:00:00)
    [download]   35.87KiB at    2.30MiB/s (00:00:00)
    [download] 100% of   35.87KiB in 00:00:00 at 336.11KiB/s
    
    
    Exit code: 0
  8. Devin
    Thinking

    It downloaded subtitles to /tmp/ytsum/video.en.srt. The file is 35.87 KiB. Now I need to read and understand the full transcript. Let me read the file.

    read(file_path: /tmp/ytsum/video.en.srt)
    {
      "file_path": "/tmp/ytsum/video.en.srt"
    }
    In 1,085Out 66Cache 18,432TTFT 533mstool_calls
  9. Output<file-view path="/tmp/ytsum/video.en.srt" start_line="1" end_line="1098" total_lines="2008">
    <file-view path="/tmp/ytsum/video.en.srt" start_line="1" end_line="1098" total_lines="2008">
       1|1
       2|00:00:00,000 --> 00:00:02,480
       3|This is a video I should have made a
       4|
       5|2
       6|00:00:01,040 --> 00:00:04,000
       7|week ago, but I forgot. So, you've been
       8|
       9|3
      10|00:00:02,480 --> 00:00:06,160
      11|watching Siege Pro League and you have
      12|
      13|4
      14|00:00:04,000 --> 00:00:08,000
      15|no idea why the matches matter. You have
      16|
      17|5
      18|00:00:06,160 --> 00:00:09,679
      19|no idea why matches suddenly go from BO1
      20|
      21|6
      22|00:00:08,000 --> 00:00:11,599
      23|to BO3 and you have no idea the
      24|
      25|7
      26|00:00:09,679 --> 00:00:13,200
      27|importance of which matches cause you to
      28|
      29|8
      30|00:00:11,599 --> 00:00:14,719
      31|qualify for events or not. Well, today
      32|
      33|9
      34|00:00:13,200 --> 00:00:16,560
      35|I'm going to explain exactly that and
      36|
      37|10
      38|00:00:14,719 --> 00:00:18,320
      39|explaining the playoff format for
      40|
      41|11
      42|00:00:16,560 --> 00:00:20,880
      43|ProLeague. Here we go. So, a regular pro
      44|
      45|12
      46|00:00:18,320 --> 00:00:23,600
      47|league stage, unlike kickoff, which had
      48|
      49|13
      50|00:00:20,880 --> 00:00:25,279
      51|two groups of teams, a regular pro
      52|
      53|14
      54|00:00:23,600 --> 00:00:27,439
      55|league stage is every single team
      56|
      57|15
      58|00:00:25,279 --> 00:00:30,000
      59|playing up against each other in a
      60|
      61|16
      62|00:00:27,439 --> 00:00:31,599
      63|regular group stage and best of one. So,
      64|
      65|17
      66|00:00:30,000 --> 00:00:33,680
      67|that's where all the matches round
      68|
      69|18
      70|00:00:31,599 --> 00:00:35,280
      71|robin, every team plays, every team for
      72|
      73|19
      74|00:00:33,680 --> 00:00:38,320
      75|best of one for points in order to
      76|
      77|20
      78|00:00:35,280 --> 00:00:40,399
      79|secure spots in playoffs via the top 16.
      80|
      81|21
      82|00:00:38,320 --> 00:00:42,079
      83|So, the top six teams at the end of each
      84|
      85|22
      86|00:00:40,399 --> 00:00:44,160
      87|round robin stage have eventually
      88|
      89|23
      90|00:00:42,079 --> 00:00:46,399
      91|qualified into the playoff bracket. in
      92|
      93|24
      94|00:00:44,160 --> 00:00:48,480
      95|playoffs is essentially where you
      96|
      97|25
      98|00:00:46,399 --> 00:00:50,000
      99|qualify for the event following the
     100|
     101|26
     102|00:00:48,480 --> 00:00:51,360
     103|stage or not. For this stage of Pro
     104|
     105|27
     106|00:00:50,000 --> 00:00:53,039
     107|League, it's going to be the esports
     108|
     109|28
     110|00:00:51,360 --> 00:00:54,719
     111|World Cup. It's a third party non
     112|
     113|29
     114|00:00:53,039 --> 00:00:56,640
     115|Ubisoft tournament. And although there
     116|
     117|30
     118|00:00:54,719 --> 00:00:58,640
     119|are no SI points on the line for
     120|
     121|31
     122|00:00:56,640 --> 00:01:00,960
     123|placement at EWC, placement within the
     124|
     125|32
     126|00:00:58,640 --> 00:01:03,520
     127|domestic pro leagues like NA, EU, and
     128|
     129|33
     130|00:01:00,960 --> 00:01:05,680
     131|Brazil do actually get you those points.
     132|
     133|34
     134|00:01:03,520 --> 00:01:08,479
     135|And then actually winning EWC does
     136|
     137|35
     138|00:01:05,680 --> 00:01:11,200
     139|autoqualify you for SI. For the playoffs
     140|
     141|36
     142|00:01:08,479 --> 00:01:14,240
     143|format, the top four teams from the
     144|
     145|37
     146|00:01:11,200 --> 00:01:16,320
     147|group stage end up in the upper bracket
     148|
     149|38
     150|00:01:14,240 --> 00:01:18,159
     151|of playoffs. And essentially the way
     152|
     153|39
     154|00:01:16,320 --> 00:01:21,360
     155|playoffs works is you just need to win
     156|
     157|40
     158|00:01:18,159 --> 00:01:24,400
     159|one best of three in order to make it to
     160|
     161|41
     162|00:01:21,360 --> 00:01:26,320
     163|the event. The lower five and six seated
     164|
     165|42
     166|00:01:24,400 --> 00:01:27,680
     167|teams from here land in the lower
     168|
     169|43
     170|00:01:26,320 --> 00:01:29,200
     171|bracket, which just means if you're top
     172|
     173|44
     174|00:01:27,680 --> 00:01:30,400
     175|four seated, you have two lives, two
     176|
     177|45
     178|00:01:29,200 --> 00:01:32,000
     179|chances, and if you're lower bracket,
     180|
     181|46
     182|00:01:30,400 --> 00:01:33,920
     183|you have one chance. Now, obviously, the
     184|
     185|47
     186|00:01:32,000 --> 00:01:36,799
     187|rest of playoffs you will play to get
     188|
     189|48
     190|00:01:33,920 --> 00:01:39,119
     191|more SI points and higher prize pool. SI
     192|
     193|49
     194|00:01:36,799 --> 00:01:41,840
     195|points will increase by increments of 50
     196|
     197|50
     198|00:01:39,119 --> 00:01:43,520
     199|up to 100 for first place in the league.
     200|
     201|51
     202|00:01:41,840 --> 00:01:44,880
     203|So, it's no small feat, but definitely
     204|
     205|52
     206|00:01:43,520 --> 00:01:47,360
     207|the most important objective here for
     208|
     209|53
     210|00:01:44,880 --> 00:01:49,280
     211|these teams are going to be making EWC.
     212|
     213|54
     214|00:01:47,360 --> 00:01:51,040
     215|Let's start off with EU and explaining
     216|
     217|55
     218|00:01:49,280 --> 00:01:53,600
     219|the teams that have played in playoffs.
     220|
     221|56
     222|00:01:51,040 --> 00:01:55,600
     223|So, in EU, the number one team was G2
     224|
     225|57
     226|00:01:53,600 --> 00:01:58,079
     227|Esports undefeated and then following
     228|
     229|58
     230|00:01:55,600 --> 00:02:00,079
     231|that is second place, Verdice Pro, GK,
     232|
     233|59
     234|00:01:58,079 --> 00:02:02,159
     235|Team Falcons, Fanatic, and Rebels Gaming
     236|
     237|60
     238|00:02:00,079 --> 00:02:03,439
     239|in regular season standing. Now,
     240|
     241|61
     242|00:02:02,159 --> 00:02:05,600
     243|unfortunately, cuz I was supposed to
     244|
     245|62
     246|00:02:03,439 --> 00:02:07,520
     247|cover this last week, EU playoffs have
     248|
     249|63
     250|00:02:05,600 --> 00:02:10,319
     251|already concluded play days 1 and two,
     252|
     253|64
     254|00:02:07,520 --> 00:02:12,160
     255|G2 ended up falling to team Falcons, aka
     256|
     257|65
     258|00:02:10,319 --> 00:02:14,560
     259|Shyo ended up losing to his old teams
     260|
     261|66
     262|00:02:12,160 --> 00:02:16,959
     263|when the major or the EWC qualification
     264|
     265|67
     266|00:02:14,560 --> 00:02:18,879
     267|was on the line 2-1 where they face
     268|
     269|68
     270|00:02:16,959 --> 00:02:20,879
     271|Fnatic in the lower bracket, the fifth
     272|
     273|69
     274|00:02:18,879 --> 00:02:22,640
     275|place team. Fnatic ended up being their
     276|
     277|70
     278|00:02:20,879 --> 00:02:24,400
     279|worst nightmare in a sort of way in a
     280|
     281|71
     282|00:02:22,640 --> 00:02:26,560
     283|barn burner match. It went all three
     284|
     285|72
     286|00:02:24,400 --> 00:02:28,560
     287|maps, essentially as close as each map
     288|
     289|73
     290|00:02:26,560 --> 00:02:30,160
     291|could go, 12 rounds minimum each map.
     292|
     293|74
     294|00:02:28,560 --> 00:02:32,319
     295|and Fnatic ended up taking the win over
     296|
     297|75
     298|00:02:30,160 --> 00:02:35,200
     299|G2 qualifying for WC as well which means
     300|
     301|76
     302|00:02:32,319 --> 00:02:37,519
     303|G2 is no longer able to qualify for the
     304|
     305|77
     306|00:02:35,200 --> 00:02:39,120
     307|event whatsoever and they are completely
     308|
     309|78
     310|00:02:37,519 --> 00:02:40,640
     311|out there. Stage is over and they have
     312|
     313|79
     314|00:02:39,120 --> 00:02:42,640
     315|to look forwards to stage two and the
     316|
     317|80
     318|00:02:40,640 --> 00:02:45,280
     319|Osaka major. Verdice Pro qualifies
     320|
     321|81
     322|00:02:42,640 --> 00:02:46,800
     323|against GK esports but then GK drop to
     324|
     325|82
     326|00:02:45,280 --> 00:02:48,959
     327|the lower bracket and end up beating
     328|
     329|83
     330|00:02:46,800 --> 00:02:51,280
     331|Rebels. Now the remaining teams in the
     332|
     333|84
     334|00:02:48,959 --> 00:02:53,760
     335|top four of EU in playoffs are going to
     336|
     337|85
     338|00:02:51,280 --> 00:02:55,920
     339|be team Falcons versus Pro Fanatic and
     340|
     341|86
     342|00:02:53,760 --> 00:02:58,640
     343|GK. Team Falcons had a rough beginning
     344|
     345|87
     346|00:02:55,920 --> 00:03:01,280
     347|of the regular stage after dropping Chao
     348|
     349|88
     350|00:02:58,640 --> 00:03:03,360
     351|in favor of June. And a lot of people
     352|
     353|89
     354|00:03:01,280 --> 00:03:05,440
     355|had the story line with how well G2 did
     356|
     357|90
     358|00:03:03,360 --> 00:03:06,800
     359|during the regular stage that the G2 won
     360|
     361|91
     362|00:03:05,440 --> 00:03:09,040
     363|the exchange. Clearly an event
     364|
     365|92
     366|00:03:06,800 --> 00:03:10,640
     367|qualification or at what actually ends
     368|
     369|93
     370|00:03:09,040 --> 00:03:11,840
     371|up mattering during the playoffs which
     372|
     373|94
     374|00:03:10,640 --> 00:03:13,599
     375|is competing in international
     376|
     377|95
     378|00:03:11,840 --> 00:03:15,280
     379|tournament. Falcons have surpassed their
     380|
     381|96
     382|00:03:13,599 --> 00:03:17,200
     383|counterpart G2. Following that
     384|
     385|97
     386|00:03:15,280 --> 00:03:19,519
     387|storyline, British Pro again super
     388|
     389|98
     390|00:03:17,200 --> 00:03:21,040
     391|consistent in EU. They play a slow phase
     392|
     393|99
     394|00:03:19,519 --> 00:03:23,200
     395|clan like Shopify rebellion like play
     396|
     397|100
     398|00:03:21,040 --> 00:03:24,640
     399|style and an aggressive region like EU.
     400|
     401|101
     402|00:03:23,200 --> 00:03:26,480
     403|They fill the niche perfectly and they
     404|
     405|102
     406|00:03:24,640 --> 00:03:28,080
     407|dominate basically anyone they come in
     408|
     409|103
     410|00:03:26,480 --> 00:03:30,159
     411|contact with. Fanatic and G are the big
     412|
     413|104
     414|00:03:28,080 --> 00:03:31,760
     415|breakout stars this year in the playoffs
     416|
     417|105
     418|00:03:30,159 --> 00:03:33,680
     419|though. Fnatic rebuilding their team
     420|
     421|106
     422|00:03:31,760 --> 00:03:36,080
     423|getting Smith and Citizen. Citizen, a
     424|
     425|107
     426|00:03:33,680 --> 00:03:37,920
     427|player often criticized for his roles in
     428|
     429|108
     430|00:03:36,080 --> 00:03:39,440
     431|kind of downgrading teams and lowering
     432|
     433|109
     434|00:03:37,920 --> 00:03:40,959
     435|their quality with his rumored low
     436|
     437|110
     438|00:03:39,440 --> 00:03:42,640
     439|mental fortitude. Seems to have made a
     440|
     441|111
     442|00:03:40,959 --> 00:03:45,040
     443|complete 180 with Fnatic and with the
     444|
     445|112
     446|00:03:42,640 --> 00:03:46,640
     447|new cheese shield player Smith on their
     448|
     449|113
     450|00:03:45,040 --> 00:03:48,720
     451|team, they take down E2. One of the
     452|
     453|114
     454|00:03:46,640 --> 00:03:50,959
     455|biggest upsets ever in pro league who
     456|
     457|115
     458|00:03:48,720 --> 00:03:53,200
     459|end up making it into the event. GK
     460|
     461|116
     462|00:03:50,959 --> 00:03:55,760
     463|Esports also do a complete overhaul
     464|
     465|117
     466|00:03:53,200 --> 00:03:58,239
     467|bringing over NA talent like Yaga, Ruby,
     468|
     469|118
     470|00:03:55,760 --> 00:04:00,159
     471|and Upor. These are former players from
     472|
     473|119
     474|00:03:58,239 --> 00:04:02,319
     475|100 Thieves and the Heretics rosters
     476|
     477|120
     478|00:04:00,159 --> 00:04:04,319
     479|that qualified for the six Invitational
     480|
     481|121
     482|00:04:02,319 --> 00:04:06,159
     483|through tier 2 qualifiers and they were
     484|
     485|122
     486|00:04:04,319 --> 00:04:08,000
     487|definitely a big surprise this stage
     488|
     489|123
     490|00:04:06,159 --> 00:04:09,840
     491|onto the big four in EU, which I would
     492|
     493|124
     494|00:04:08,000 --> 00:04:11,439
     495|consider from kickoff to be G2, Vertus
     496|
     497|125
     498|00:04:09,840 --> 00:04:13,360
     499|Pro, Falcons, and Twisted B. It was
     500|
     501|126
     502|00:04:11,439 --> 00:04:15,599
     503|really surprising to see half of them
     504|
     505|127
     506|00:04:13,360 --> 00:04:17,519
     507|essentially not make the event with GK
     508|
     509|128
     510|00:04:15,599 --> 00:04:19,759
     511|and Fnatic taking their place. Now
     512|
     513|129
     514|00:04:17,519 --> 00:04:22,400
     515|moving on to North America. The top six
     516|
     517|130
     518|00:04:19,759 --> 00:04:24,639
     519|teams are going to be in order. M80.
     520|
     521|131
     522|00:04:22,400 --> 00:04:26,240
     523|What an undefeated state. Dark Zero, the
     524|
     525|132
     526|00:04:24,639 --> 00:04:28,479
     527|reigning defending Salt Lake City
     528|
     529|133
     530|00:04:26,240 --> 00:04:30,960
     531|champions. Wildcard, 100 Thieves,
     532|
     533|134
     534|00:04:28,479 --> 00:04:34,000
     535|Shopify Rebellion, and Forun Esports.
     536|
     537|135
     538|00:04:30,960 --> 00:04:35,840
     539|Starting off in the upper bracket, M80
     540|
     541|136
     542|00:04:34,000 --> 00:04:37,840
     543|will face off against 100 Thieves in
     544|
     545|137
     546|00:04:35,840 --> 00:04:39,280
     547|order to qualify for the major. This is
     548|
     549|138
     550|00:04:37,840 --> 00:04:41,360
     551|going to be a rematch of the regular
     552|
     553|139
     554|00:04:39,280 --> 00:04:42,880
     555|season game where M80 ended up winning
     556|
     557|140
     558|00:04:41,360 --> 00:04:44,720
     559|out in overtime. But that was one of the
     560|
     561|141
     562|00:04:42,880 --> 00:04:46,720
     563|M80's closest games. There's a lot of
     564|
     565|142
     566|00:04:44,720 --> 00:04:48,720
     567|storylines here. Kase freshly picked up
     568|
     569|143
     570|00:04:46,720 --> 00:04:50,240
     571|onto thieves as well as hot and cold
     572|
     573|144
     574|00:04:48,720 --> 00:04:51,520
     575|after being dropped from MAD in one of
     576|
     577|145
     578|00:04:50,240 --> 00:04:53,280
     579|the most controversial roster move
     580|
     581|146
     582|00:04:51,520 --> 00:04:55,040
     583|decisions. Clearly for in the regular
     584|
     585|147
     586|00:04:53,280 --> 00:04:56,479
     587|season, it has worked out quite well.
     588|
     589|148
     590|00:04:55,040 --> 00:04:58,720
     591|But if history repeats itself with
     592|
     593|149
     594|00:04:56,479 --> 00:05:00,479
     595|Falcons at G2 and potentially we see a
     596|
     597|150
     598|00:04:58,720 --> 00:05:01,840
     599|similar scenario here where hot and cold
     600|
     601|151
     602|00:05:00,479 --> 00:05:04,000
     603|has a chance to get revenge on his
     604|
     605|152
     606|00:05:01,840 --> 00:05:05,600
     607|former team and with Savage look
     608|
     609|153
     610|00:05:04,000 --> 00:05:07,520
     611|absolutely disgusting. They look their
     612|
     613|154
     614|00:05:05,600 --> 00:05:09,759
     615|form looks impeccable. They really look
     616|
     617|155
     618|00:05:07,520 --> 00:05:11,039
     619|to have almost no flaws, no weaknesses
     620|
     621|156
     622|00:05:09,759 --> 00:05:13,039
     623|as a team and they look like they could
     624|
     625|157
     626|00:05:11,039 --> 00:05:14,800
     627|do anything right now. 70ing the major
     628|
     629|158
     630|00:05:13,039 --> 00:05:16,560
     631|champions Dark Zero in the regular
     632|
     633|159
     634|00:05:14,800 --> 00:05:19,039
     635|season. This is going to be a banger
     636|
     637|160
     638|00:05:16,560 --> 00:05:20,400
     639|match happening on July 9th at 100 p.m.
     640|
     641|161
     642|00:05:19,039 --> 00:05:21,680
     643|Central time. Dark Zero going to face
     644|
     645|162
     646|00:05:20,400 --> 00:05:22,800
     647|off against Wildcard to make it to the
     648|
     649|163
     650|00:05:21,680 --> 00:05:24,000
     651|event. This is going to be a banger
     652|
     653|164
     654|00:05:22,800 --> 00:05:26,320
     655|match as well. Dark Zero obviously the
     656|
     657|165
     658|00:05:24,000 --> 00:05:28,080
     659|major champions. Wildcard also seeming
     660|
     661|166
     662|00:05:26,320 --> 00:05:29,360
     663|to find surprising domestic form.
     664|
     665|167
     666|00:05:28,080 --> 00:05:31,360
     667|They're typically a team that you see
     668|
     669|168
     670|00:05:29,360 --> 00:05:33,360
     671|basically struggle during the like the
     672|
     673|169
     674|00:05:31,360 --> 00:05:35,199
     675|you know the national leagues uh dur
     676|
     677|170
     678|00:05:33,360 --> 00:05:36,639
     679|during the U like you know the domestic
     680|
     681|171
     682|00:05:35,199 --> 00:05:37,759
     683|leagues during NAL and then the
     684|
     685|172
     686|00:05:36,639 --> 00:05:39,360
     687|internationally they find their
     688|
     689|173
     690|00:05:37,759 --> 00:05:42,240
     691|superpowers but this stage they actually
     692|
     693|174
     694|00:05:39,360 --> 00:05:44,800
     695|managed to do a result against DZ in one
     696|
     697|175
     698|00:05:42,240 --> 00:05:46,960
     699|of the earlier play days 75ing them but
     700|
     701|176
     702|00:05:44,800 --> 00:05:49,120
     703|both teams make no roster moves from the
     704|
     705|177
     706|00:05:46,960 --> 00:05:50,400
     707|major. Adrian unfortunately was unable
     708|
     709|178
     710|00:05:49,120 --> 00:05:51,919
     711|to play the Salt Lake City major. They
     712|
     713|179
     714|00:05:50,400 --> 00:05:54,080
     715|had to play with the substitute hot and
     716|
     717|180
     718|00:05:51,919 --> 00:05:55,680
     719|cold but wild card with Adrian look very
     720|
     721|181
     722|00:05:54,080 --> 00:05:57,360
     723|very solid despite that lack of
     724|
     725|182
     726|00:05:55,680 --> 00:05:59,520
     727|international experience. Now, the big
     728|
     729|183
     730|00:05:57,360 --> 00:06:02,160
     731|surprise here, Shopify Rebellion is in
     732|
     733|184
     734|00:05:59,520 --> 00:06:04,400
     735|that lower bracket, and this was due to
     736|
     737|185
     738|00:06:02,160 --> 00:06:06,400
     739|a string of two weeks in a row where
     740|
     741|186
     742|00:06:04,400 --> 00:06:08,000
     743|they did not win any games at all, and
     744|
     745|187
     746|00:06:06,400 --> 00:06:09,199
     747|they lost all of them in regulation.
     748|
     749|188
     750|00:06:08,000 --> 00:06:11,919
     751|Thankfully, in the last week, they were
     752|
     753|189
     754|00:06:09,199 --> 00:06:14,400
     755|able to clutch up against SSG in a 75
     756|
     757|190
     758|00:06:11,919 --> 00:06:16,160
     759|victory, essentially knocking the former
     760|
     761|191
     762|00:06:14,400 --> 00:06:18,800
     763|playoffs contenders, Space Station
     764|
     765|192
     766|00:06:16,160 --> 00:06:20,560
     767|Gaming, from kickoff in out of top six.
     768|
     769|193
     770|00:06:18,800 --> 00:06:22,240
     771|I want to highlight this comic from Alec
     772|
     773|194
     774|00:06:20,560 --> 00:06:24,800
     775|Winters at the beginning of the stage
     776|
     777|195
     778|00:06:22,240 --> 00:06:27,120
     779|when I did not put SSG in my top six.
     780|
     781|196
     782|00:06:24,800 --> 00:06:29,199
     783|And this guy said he can't wait to see
     784|
     785|197
     786|00:06:27,120 --> 00:06:31,680
     787|SSG prove me wrong. Thankfully, he's
     788|
     789|198
     790|00:06:29,199 --> 00:06:33,840
     791|able to accept his uh his mistakes. SSG
     792|
     793|199
     794|00:06:31,680 --> 00:06:36,080
     795|docked out of the playoffs. But Shopify
     796|
     797|200
     798|00:06:33,840 --> 00:06:37,440
     799|Rebellion only have one life to make it
     800|
     801|201
     802|00:06:36,080 --> 00:06:39,440
     803|there. But if Fnatic has proven
     804|
     805|202
     806|00:06:37,440 --> 00:06:41,600
     807|anything, they have shown that one life
     808|
     809|203
     810|00:06:39,440 --> 00:06:43,600
     811|is enough, especially after a poor
     812|
     813|204
     814|00:06:41,600 --> 00:06:45,759
     815|regular season form. And Troy Canadian
     816|
     817|205
     818|00:06:43,600 --> 00:06:47,759
     819|always has that plot armor. Obviously,
     820|
     821|206
     822|00:06:45,759 --> 00:06:48,800
     823|they were grand finals on SLC right now.
     824|
     825|207
     826|00:06:47,759 --> 00:06:50,720
     827|So, they are one of the favorites from
     828|
     829|208
     830|00:06:48,800 --> 00:06:53,120
     831|NA to make it. Orfont Esports, one of
     832|
     833|209
     834|00:06:50,720 --> 00:06:55,440
     835|the big surprises here over Cloud9, over
     836|
     837|210
     838|00:06:53,120 --> 00:06:56,960
     839|five years, over SSG. And 5 years had
     840|
     841|211
     842|00:06:55,440 --> 00:06:58,800
     843|first place last stage, but Orun
     844|
     845|212
     846|00:06:56,960 --> 00:07:00,880
     847|Esports, they made it. They are the
     848|
     849|213
     850|00:06:58,800 --> 00:07:02,319
     851|former one of 30 roster with Packer.
     852|
     853|214
     854|00:07:00,880 --> 00:07:04,639
     855|They're the team that ascended from
     856|
     857|215
     858|00:07:02,319 --> 00:07:05,919
     859|Challenger League into ProLeague, unpaid
     860|
     861|216
     862|00:07:04,639 --> 00:07:07,599
     863|for a stage, but now they finally have
     864|
     865|217
     866|00:07:05,919 --> 00:07:09,120
     867|an organization. And after some close
     868|
     869|218
     870|00:07:07,599 --> 00:07:10,560
     871|games against Shopify rebellions in last
     872|
     873|219
     874|00:07:09,120 --> 00:07:12,319
     875|year's playoffs, they clinch another
     876|
     877|220
     878|00:07:10,560 --> 00:07:13,599
     879|spot in the playoffs this year after
     880|
     881|221
     882|00:07:12,319 --> 00:07:15,840
     883|beating some titans like Shopify
     884|
     885|222
     886|00:07:13,599 --> 00:07:17,599
     887|Rebellion. Again, Lexa Packer and Mike W
     888|
     889|223
     890|00:07:15,840 --> 00:07:19,120
     891|putting on great performances. This is
     892|
     893|224
     894|00:07:17,599 --> 00:07:20,720
     895|definitely a dark horse team to look out
     896|
     897|225
     898|00:07:19,120 --> 00:07:22,720
     899|for. I would say, and it's super
     900|
     901|226
     902|00:07:20,720 --> 00:07:25,120
     903|interesting because there's a seem to be
     904|
     905|227
     906|00:07:22,720 --> 00:07:26,639
     907|a big five as opposed to a big four,
     908|
     909|228
     910|00:07:25,120 --> 00:07:28,240
     911|which means one team will get screwed
     912|
     913|229
     914|00:07:26,639 --> 00:07:30,560
     915|out of a spot. And whether that will be
     916|
     917|230
     918|00:07:28,240 --> 00:07:32,720
     919|M80 or 100 Thieves, Dark Zero, or
     920|
     921|231
     922|00:07:30,560 --> 00:07:34,880
     923|Wildcard, I don't know. But it really
     924|
     925|232
     926|00:07:32,720 --> 00:07:36,960
     927|does seem like this Amade Hunter Thieves
     928|
     929|233
     930|00:07:34,880 --> 00:07:39,360
     931|and Shopify Rebellion loser playing them
     932|
     933|234
     934|00:07:36,960 --> 00:07:41,199
     935|pipeline is destiny, right? One of these
     936|
     937|235
     938|00:07:39,360 --> 00:07:42,639
     939|teams will eventually not make it. Will
     940|
     941|236
     942|00:07:41,199 --> 00:07:44,080
     943|it be will Troy Canadian's plot hummer
     944|
     945|237
     946|00:07:42,639 --> 00:07:46,639
     947|finally break? And will he finally miss
     948|
     949|238
     950|00:07:44,080 --> 00:07:49,039
     951|an event since 2022 Berlin? Will have a
     952|
     953|239
     954|00:07:46,639 --> 00:07:50,639
     955|similar fate as G2 after a dominating
     956|
     957|240
     958|00:07:49,039 --> 00:07:52,080
     959|group stage? Will they actually end up
     960|
     961|241
     962|00:07:50,639 --> 00:07:53,440
     963|just flubbing out in playoffs? Will hot
     964|
     965|242
     966|00:07:52,080 --> 00:07:54,960
     967|and cold dropped on the lower bracket
     968|
     969|243
     970|00:07:53,440 --> 00:07:56,479
     971|and then, you know, get get plot armored
     972|
     973|244
     974|00:07:54,960 --> 00:07:57,680
     975|by Canadian again? You know, I don't
     976|
     977|245
     978|00:07:56,479 --> 00:07:59,280
     979|know, but definitely something to look
     980|
     981|246
     982|00:07:57,680 --> 00:08:01,039
     983|out for. I will be streaming this
     984|
     985|247
     986|00:07:59,280 --> 00:08:03,280
     987|Thursday, Friday this week, July 9th,
     988|
     989|248
     990|00:08:01,039 --> 00:08:05,919
     991|July 10th. Games will be at 100 p.m. And
     992|
     993|249
     994|00:08:03,280 --> 00:08:08,319
     995|looking over at Brazil, their playoffs
     996|
     997|250
     998|00:08:05,919 --> 00:08:10,400
     999|spots have not been locked in yet. They
    1000|
    1001|251
    1002|00:08:08,319 --> 00:08:12,000
    1003|still have play days to go this weekend.
    1004|
    1005|252
    1006|00:08:10,400 --> 00:08:13,599
    1007|The top five has essentially been locked
    1008|
    1009|253
    1010|00:08:12,000 --> 00:08:15,199
    1011|in. FaZe Clan have locked an upper
    1012|
    1013|254
    1014|00:08:13,599 --> 00:08:17,440
    1015|bracket followed by Ninjas Pajamas,
    1016|
    1017|255
    1018|00:08:15,199 --> 00:08:20,479
    1019|Furia, Liquid, Loud, and then between
    1020|
    1021|256
    1022|00:08:17,440 --> 00:08:21,759
    1023|Los and Fluxo W7F or the last regular
    1024|
    1025|257
    1026|00:08:20,479 --> 00:08:23,440
    1027|season playday where they will
    1028|
    1029|258
    1030|00:08:21,759 --> 00:08:25,120
    1031|essentially both have to beat out their
    1032|
    1033|259
    1034|00:08:23,440 --> 00:08:26,960
    1035|teams of choice and hope that the other
    1036|
    1037|260
    1038|00:08:25,120 --> 00:08:28,960
    1039|ones lose in order to get into playoffs.
    1040|
    1041|261
    1042|00:08:26,960 --> 00:08:30,560
    1043|Close is up a point, however, which
    1044|
    1045|262
    1046|00:08:28,960 --> 00:08:33,360
    1047|means that they could still win in
    1048|
    1049|263
    1050|00:08:30,560 --> 00:08:35,519
    1051|overtime and have tied points if Fluxo
    1052|
    1053|264
    1054|00:08:33,360 --> 00:08:38,000
    1055|W7M win. But if they win in regulation,
    1056|
    1057|265
    1058|00:08:35,519 --> 00:08:40,240
    1059|then Fluxo W7M are completely locked out
    1060|
    1061|266
    1062|00:08:38,000 --> 00:08:42,320
    1063|of playoffs. Those are playing Liquid,
    1064|
    1065|267
    1066|00:08:40,240 --> 00:08:44,159
    1067|which is a very strong team. And I would
    1068|
    1069|268
    1070|00:08:42,320 --> 00:08:46,399
    1071|say Fluxo is playing, I would say, a
    1072|
    1073|269
    1074|00:08:44,159 --> 00:08:47,600
    1075|slightly weaker team in loud by the
    1076|
    1077|270
    1078|00:08:46,399 --> 00:08:49,200
    1079|rankings, but they have the same amount
    1080|
    1081|271
    1082|00:08:47,600 --> 00:08:51,360
    1083|of points. Now, for what's been going
    1084|
    1085|272
    1086|00:08:49,200 --> 00:08:54,320
    1087|on, Brazil, Faze Glenn are obviously the
    1088|
    1089|273
    1090|00:08:51,360 --> 00:08:56,240
    1091|reigning SI champions. Uh they dominate
    1092|
    1093|274
    1094|00:08:54,320 --> 00:08:57,600
    1095|Brazil every single stage because they
    1096|
    1097|275
    1098|00:08:56,240 --> 00:08:59,200
    </file-view>
  10. Devin
    Thinking

    The file is 2008 lines, but the read output shows start_line 1 to end_line 1098. It seems truncated in the display? Actually it says total_lines=2008 but only shows up to 1098. Wait, the file-view tag shows start_line="1" end_line="1098" total_lines="2008". But I only see lines up to 1098 in content. Actually the content shows up to around line 1098 in the output. It appears the read tool truncated or displayed only part? But it says total_lines 2008. Wait, the content displays line numbers: the last line number I see is around 1098. The output is cut off at "they dominate" mid-sentence. I need to read the rest of the file. The file has 2008 lines, so I need to read from line 1099 onward. Let me read the rest.

    read(file_path: /tmp/ytsum/video.en.srt, offset: 1099, limit: 1000)
    {
      "file_path": "/tmp/ytsum/video.en.srt",
      "offset": 1099,
      "limit": 1000
    }
    In 11,396Out 229Cache 19,456TTFT 1,017mstool_calls
  11. Output<file-view path="/tmp/ytsum/video.en.srt" start_line="1099" end_line="2008" total_lines="2008">
    <file-view path="/tmp/ytsum/video.en.srt" start_line="1099" end_line="2008" total_lines="2008">
    1099|have the same kind of occupant, the same
    1100|
    1101|276
    1102|00:08:57,600 --> 00:09:00,640
    1103|kind of niche vertice pro does in EU
    1104|
    1105|277
    1106|00:08:59,200 --> 00:09:02,720
    1107|where they play that slow punishing
    1108|
    1109|278
    1110|00:09:00,640 --> 00:09:04,640
    1111|heavy neutral game style and every
    1112|
    1113|279
    1114|00:09:02,720 --> 00:09:06,480
    1115|aggressor just cuz dominated by them.
    1116|
    1117|280
    1118|00:09:04,640 --> 00:09:08,480
    1119|Ninjas and pajamas actually play an NA
    1120|
    1121|281
    1122|00:09:06,480 --> 00:09:10,080
    1123|execute styles. They play heavy util and
    1124|
    1125|282
    1126|00:09:08,480 --> 00:09:11,920
    1127|objective which is kind of surprising in
    1128|
    1129|283
    1130|00:09:10,080 --> 00:09:14,480
    1131|Brazil and it obviously has found its
    1132|
    1133|284
    1134|00:09:11,920 --> 00:09:16,880
    1135|niche. Furia is the new super team built
    1136|
    1137|285
    1138|00:09:14,480 --> 00:09:19,600
    1139|out of the remnants of many rosters,
    1140|
    1141|286
    1142|00:09:16,880 --> 00:09:22,160
    1143|notably Loyer from the old G2 roster.
    1144|
    1145|287
    1146|00:09:19,600 --> 00:09:24,720
    1147|Vulps from the old Fluxo roster. Herds
    1148|
    1149|288
    1150|00:09:22,160 --> 00:09:26,640
    1151|left over from the dynasty of old
    1152|
    1153|289
    1154|00:09:24,720 --> 00:09:29,519
    1155|W7M/Furia
    1156|
    1157|290
    1158|00:09:26,640 --> 00:09:31,360
    1159|and DS Lucas Bozera. They were a super
    1160|
    1161|291
    1162|00:09:29,519 --> 00:09:32,959
    1163|team last stage, securing first in
    1164|
    1165|292
    1166|00:09:31,360 --> 00:09:34,880
    1167|kickoff, but had a super disappointing
    1168|
    1169|293
    1170|00:09:32,959 --> 00:09:37,839
    1171|Salt Lake City performance. basically
    1172|
    1173|294
    1174|00:09:34,880 --> 00:09:39,760
    1175|getting grouped uh going 03 or I think
    1176|
    1177|295
    1178|00:09:37,839 --> 00:09:41,839
    1179|one and three in the group stages in the
    1180|
    1181|296
    1182|00:09:39,760 --> 00:09:43,440
    1183|Swiss stage but this stage they look to
    1184|
    1185|297
    1186|00:09:41,839 --> 00:09:45,200
    1187|recover from that and make a better
    1188|
    1189|298
    1190|00:09:43,440 --> 00:09:47,360
    1191|splash in an international event. Team
    1192|
    1193|299
    1194|00:09:45,200 --> 00:09:49,680
    1195|Liquid is the dynasty roster that seems
    1196|
    1197|300
    1198|00:09:47,360 --> 00:09:52,080
    1199|to be a little disappointing and shaky
    1200|
    1201|301
    1202|00:09:49,680 --> 00:09:54,080
    1203|this season. They basically left behind
    1204|
    1205|302
    1206|00:09:52,080 --> 00:09:56,000
    1207|Furia and Herds and ended up joining
    1208|
    1209|303
    1210|00:09:54,080 --> 00:09:58,080
    1211|Team Liquid, four-fifths of them after
    1212|
    1213|304
    1214|00:09:56,000 --> 00:09:59,760
    1215|NES retired, picking up Maya as their
    1216|
    1217|305
    1218|00:09:58,080 --> 00:10:01,920
    1219|fragger from Team Liquid. And what was
    1220|
    1221|306
    1222|00:09:59,760 --> 00:10:04,320
    1223|anticipated to be a very consistent top
    1224|
    1225|307
    1226|00:10:01,920 --> 00:10:06,240
    1227|Brazilian roster has seemed to be very
    1228|
    1229|308
    1230|00:10:04,320 --> 00:10:07,760
    1231|inconsistent in fact, but they still
    1232|
    1233|309
    1234|00:10:06,240 --> 00:10:09,040
    1235|have qualified for playoffs and there's
    1236|
    1237|310
    1238|00:10:07,760 --> 00:10:10,800
    1239|hope and confidence that they would make
    1240|
    1241|311
    1242|00:10:09,040 --> 00:10:12,720
    1243|it to the event after missing the last
    1244|
    1245|312
    1246|00:10:10,800 --> 00:10:14,560
    1247|one. They missed Salt Lake City. Loud
    1248|
    1249|313
    1250|00:10:12,720 --> 00:10:17,120
    1251|I'm not too familiar with. I definitely
    1252|
    1253|314
    1254|00:10:14,560 --> 00:10:20,480
    1255|have to watch more. and Los. Well, Los
    1256|
    1257|315
    1258|00:10:17,120 --> 00:10:22,720
    1259|has Perez and Dash Dash from NA. Perez
    1260|
    1261|316
    1262|00:10:20,480 --> 00:10:24,320
    1263|was dro the guy dropping like 25 bombs.
    1264|
    1265|317
    1266|00:10:22,720 --> 00:10:25,440
    1267|It' be exciting to watch playoffs, but
    1268|
    1269|318
    1270|00:10:24,320 --> 00:10:26,640
    1271|same format, right? Best of threes
    1272|
    1273|319
    1274|00:10:25,440 --> 00:10:28,079
    1275|throughout the whole thing. And I will
    1276|
    1277|320
    1278|00:10:26,640 --> 00:10:31,519
    1279|definitely be following this along. Now,
    1280|
    1281|321
    1282|00:10:28,079 --> 00:10:35,200
    1283|for Apac, I think formerly in the each
    1284|
    1285|322
    1286|00:10:31,519 --> 00:10:38,079
    1287|playoffs bracket. Um, it used to be such
    1288|
    1289|323
    1290|00:10:35,200 --> 00:10:40,399
    1291|that all the AP pack regions would end
    1292|
    1293|324
    1294|00:10:38,079 --> 00:10:42,000
    1295|up playing a United qualifier. They
    1296|
    1297|325
    1298|00:10:40,399 --> 00:10:42,880
    1299|would qualify for another qualifier
    1300|
    1301|326
    1302|00:10:42,000 --> 00:10:44,320
    1303|basically and they would play this
    1304|
    1305|327
    1306|00:10:42,880 --> 00:10:46,240
    1307|United qualifier to make it to the
    1308|
    1309|328
    1310|00:10:44,320 --> 00:10:47,680
    1311|event. I think this time around it's
    1312|
    1313|329
    1314|00:10:46,240 --> 00:10:49,120
    1315|more the distribution of spots
    1316|
    1317|330
    1318|00:10:47,680 --> 00:10:50,959
    1319|domestically is going to be the big
    1320|
    1321|331
    1322|00:10:49,120 --> 00:10:52,959
    1323|difference here. Apac is split into
    1324|
    1325|332
    1326|00:10:50,959 --> 00:10:55,279
    1327|three regions. Oceanana which is like
    1328|
    1329|333
    1330|00:10:52,959 --> 00:10:57,519
    1331|Australia North Apac North which is like
    1332|
    1333|334
    1334|00:10:55,279 --> 00:10:59,440
    1335|Japan and Korea and Asia which is like
    1336|
    1337|335
    1338|00:10:57,519 --> 00:11:02,480
    1339|the kind of the Southeast Asia regions
    1340|
    1341|336
    1342|00:10:59,440 --> 00:11:05,279
    1343|Vietnam, Thailand that kind of area um
    1344|
    1345|337
    1346|00:11:02,480 --> 00:11:07,200
    1347|you know Singapore etc etc etc. And the
    1348|
    1349|338
    1350|00:11:05,279 --> 00:11:10,720
    1351|distribution of international spots are
    1352|
    1353|339
    1354|00:11:07,200 --> 00:11:13,120
    1355|as follows. Apac North and Apac Asia are
    1356|
    1357|340
    1358|00:11:10,720 --> 00:11:15,600
    1359|given one esports World Cup spot.
    1360|
    1361|341
    1362|00:11:13,120 --> 00:11:18,160
    1363|Whereas Oceana is given two esports
    1364|
    1365|342
    1366|00:11:15,600 --> 00:11:20,320
    1367|World Cup spots. So four spots from each
    1368|
    1369|343
    1370|00:11:18,160 --> 00:11:22,560
    1371|major region. APL getting four but it's
    1372|
    1373|344
    1374|00:11:20,320 --> 00:11:25,440
    1375|split from two to the Australia New
    1376|
    1377|345
    1378|00:11:22,560 --> 00:11:28,079
    1379|Zealand region and one to each of the
    1380|
    1381|346
    1382|00:11:25,440 --> 00:11:30,720
    1383|other regions. That being said, in Apac
    1384|
    1385|347
    1386|00:11:28,079 --> 00:11:33,120
    1387|Oceanana, I think the big favorites here
    1388|
    1389|348
    1390|00:11:30,720 --> 00:11:35,600
    1391|are between Chief's Esports Club and
    1392|
    1393|349
    1394|00:11:33,120 --> 00:11:37,120
    1395|Enterprise Esports. Enterprise bait a
    1396|
    1397|350
    1398|00:11:35,600 --> 00:11:38,640
    1399|main stage actually at the Salt Lake
    1400|
    1401|351
    1402|00:11:37,120 --> 00:11:39,920
    1403|City Major, surprising everyone. And I
    1404|
    1405|352
    1406|00:11:38,640 --> 00:11:41,600
    1407|think they are most people's favorites
    1408|
    1409|353
    1410|00:11:39,920 --> 00:11:44,399
    1411|to end up making this event, but Chiefs
    1412|
    1413|354
    1414|00:11:41,600 --> 00:11:46,560
    1415|Esports has basically a lot of mainstate
    1416|
    1417|355
    1418|00:11:44,399 --> 00:11:48,480
    1419|top Australian players looking to
    1420|
    1421|356
    1422|00:11:46,560 --> 00:11:50,079
    1423|challenge that in qualification here.
    1424|
    1425|357
    1426|00:11:48,480 --> 00:11:52,240
    1427|Those will definitely be the two
    1428|
    1429|358
    1430|00:11:50,079 --> 00:11:53,600
    1431|favorites to qualify for the event from
    1432|
    1433|359
    1434|00:11:52,240 --> 00:11:56,240
    1435|that region. and anything else would
    1436|
    1437|360
    1438|00:11:53,600 --> 00:11:58,079
    1439|typically be an upset. In Apac North,
    1440|
    1441|361
    1442|00:11:56,240 --> 00:12:00,480
    1443|KAG essentially dominates this region
    1444|
    1445|362
    1446|00:11:58,079 --> 00:12:02,240
    1447|and they always qualify and they always
    1448|
    1449|363
    1450|00:12:00,480 --> 00:12:03,760
    1451|get tagged, which is essentially like a
    1452|
    1453|364
    1454|00:12:02,240 --> 00:12:05,440
    1455|siege meme that they will upset a team
    1456|
    1457|365
    1458|00:12:03,760 --> 00:12:07,760
    1459|in groups age event, but they will get
    1460|
    1461|366
    1462|00:12:05,440 --> 00:12:09,040
    1463|grouped out of every single event. They
    1464|
    1465|367
    1466|00:12:07,760 --> 00:12:10,720
    1467|are the main state team. They are top.
    1468|
    1469|368
    1470|00:12:09,040 --> 00:12:12,720
    1471|They are 70 right now. They seem to
    1472|
    1473|369
    1474|00:12:10,720 --> 00:12:14,560
    1475|always dominate this particular region
    1476|
    1477|370
    1478|00:12:12,720 --> 00:12:16,880
    1479|make every single event. The Japanese
    1480|
    1481|371
    1482|00:12:14,560 --> 00:12:18,959
    1483|team made grand finals in reload, but
    1484|
    1485|372
    1486|00:12:16,880 --> 00:12:21,040
    1487|ever since then, Black Ray got into an
    1488|
    1489|373
    1490|00:12:18,959 --> 00:12:22,320
    1491|incident of sorts. I I think he was I
    1492|
    1493|374
    1494|00:12:21,040 --> 00:12:23,760
    1495|think he was proven innocent out of that
    1496|
    1497|375
    1498|00:12:22,320 --> 00:12:26,160
    1499|one. I have no idea. But ever since
    1500|
    1501|376
    1502|00:12:23,760 --> 00:12:27,839
    1503|Black Ray was removed from the roster,
    1504|
    1505|377
    1506|00:12:26,160 --> 00:12:29,600
    1507|uh they haven't found nearly the same
    1508|
    1509|378
    1510|00:12:27,839 --> 00:12:31,120
    1511|level of success internationally after
    1512|
    1513|379
    1514|00:12:29,600 --> 00:12:33,200
    1515|that going back to just getting grouped
    1516|
    1517|380
    1518|00:12:31,120 --> 00:12:35,360
    1519|everywhere. The other premier Japanese
    1520|
    1521|381
    1522|00:12:33,200 --> 00:12:37,920
    1523|roster is going to be Scars. They had a
    1524|
    1525|382
    1526|00:12:35,360 --> 00:12:40,240
    1527|great run I think I believe at what are
    1528|
    1529|383
    1530|00:12:37,920 --> 00:12:41,760
    1531|the 2023 majors. Uh but they really
    1532|
    1533|384
    1534|00:12:40,240 --> 00:12:44,079
    1535|haven't shown up since ever since the
    1536|
    1537|385
    1538|00:12:41,760 --> 00:12:47,120
    1539|amount of spots was reduced to the AA
    1540|
    1541|386
    1542|00:12:44,079 --> 00:12:49,360
    1543|pack teams. Uh D+ is a cor or no it's
    1544|
    1545|387
    1546|00:12:47,120 --> 00:12:51,680
    1547|the it's a Brazilian team cosplaying as
    1548|
    1549|388
    1550|00:12:49,360 --> 00:12:52,959
    1551|an Asian team in Asia. Obviously we do
    1552|
    1553|389
    1554|00:12:51,680 --> 00:12:55,120
    1555|not like them. We want them to lose.
    1556|
    1557|390
    1558|00:12:52,959 --> 00:12:57,360
    1559|Hate watching these guys. Uh Kenotrope
    1560|
    1561|391
    1562|00:12:55,120 --> 00:12:59,519
    1563|Gaming I am not too familiar with but I
    1564|
    1565|392
    1566|00:12:57,360 --> 00:13:01,279
    1567|gator and Garata used to be on Kag I
    1568|
    1569|393
    1570|00:12:59,519 --> 00:13:03,200
    1571|believe. So very experienced players but
    1572|
    1573|394
    1574|00:13:01,279 --> 00:13:04,720
    1575|Kag are definitely the favorites to beat
    1576|
    1577|395
    1578|00:13:03,200 --> 00:13:07,279
    1579|to make the event from this. And then
    1580|
    1581|396
    1582|00:13:04,720 --> 00:13:09,360
    1583|finally Apac Asia big dog here to look
    1584|
    1585|397
    1586|00:13:07,279 --> 00:13:10,720
    1587|out for is going to be Waybo Gaming. We
    1588|
    1589|398
    1590|00:13:09,360 --> 00:13:13,440
    1591|are familiar with them. It's that old
    1592|
    1593|399
    1594|00:13:10,720 --> 00:13:15,920
    1595|bleed roster reaps Chinese demon king
    1596|
    1597|400
    1598|00:13:13,440 --> 00:13:18,320
    1599|speak easy turd hovered hers goddi
    1600|
    1601|401
    1602|00:13:15,920 --> 00:13:20,320
    1603|looking very very strong I think they
    1604|
    1605|402
    1606|00:13:18,320 --> 00:13:22,320
    1607|ever since they got Gohan as coach they
    1608|
    1609|403
    1610|00:13:20,320 --> 00:13:23,760
    1611|look very consistent they did lose to
    1612|
    1613|404
    1614|00:13:22,320 --> 00:13:24,880
    1615|enterprise did not make main stage of
    1616|
    1617|405
    1618|00:13:23,760 --> 00:13:26,800
    1619|Salt Lake City but they made it all the
    1620|
    1621|406
    1622|00:13:24,880 --> 00:13:28,800
    1623|way through the to the end of that Swiss
    1624|
    1625|407
    1626|00:13:26,800 --> 00:13:30,160
    1627|stage so very strong roster from them I
    1628|
    1629|408
    1630|00:13:28,800 --> 00:13:31,440
    1631|think definitely the second seed is
    1632|
    1633|409
    1634|00:13:30,160 --> 00:13:33,279
    1635|accurate the seating in the group stage
    1636|
    1637|410
    1638|00:13:31,440 --> 00:13:34,800
    1639|is accurate for themar gaming is next
    1640|
    1641|411
    1642|00:13:33,279 --> 00:13:37,279
    1643|definitely the next strongest roster
    1644|
    1645|412
    1646|00:13:34,800 --> 00:13:39,440
    1647|they were the ones that qualified to SI
    1648|
    1649|413
    1650|00:13:37,279 --> 00:13:42,959
    1651|in a last chance qualifier last year and
    1652|
    1653|414
    1654|00:13:39,440 --> 00:13:46,079
    1655|then They also, I think, netted a win or
    1656|
    1657|415
    1658|00:13:42,959 --> 00:13:47,920
    1659|two uh at in Salt Lake City. They ended
    1660|
    1661|416
    1662|00:13:46,079 --> 00:13:49,680
    1663|up, I think, making it to Swiss stage. I
    1664|
    1665|417
    1666|00:13:47,920 --> 00:13:52,000
    1667|don't fully remember anymore, but right
    1668|
    1669|418
    1670|00:13:49,680 --> 00:13:53,760
    1671|now, Waybo has beaten their first game,
    1672|
    1673|419
    1674|00:13:52,000 --> 00:13:55,279
    1675|but that does not mean they qualified.
    1676|
    1677|420
    1678|00:13:53,760 --> 00:13:57,360
    1679|They have to get to grand finals and win
    1680|
    1681|421
    1682|00:13:55,279 --> 00:13:59,680
    1683|grand finals and beat Aar likely rematch
    1684|
    1685|422
    1686|00:13:57,360 --> 00:14:01,440
    1687|against AAR grand finals if history
    1688|
    1689|423
    1690|00:13:59,680 --> 00:14:03,040
    1691|repeats itself. That's essentially what
    1692|
    1693|424
    1694|00:14:01,440 --> 00:14:05,120
    1695|every bracket looks like almost every
    1696|
    1697|425
    1698|00:14:03,040 --> 00:14:06,959
    1699|single time. Another team is in this top
    1700|
    1701|426
    1702|00:14:05,120 --> 00:14:08,399
    1703|four versus top four because we have
    1704|
    1705|427
    1706|00:14:06,959 --> 00:14:09,920
    1707|less teams in each of these regions
    1708|
    1709|428
    1710|00:14:08,399 --> 00:14:11,360
    1711|instead of being top six. And obviously
    1712|
    1713|429
    1714|00:14:09,920 --> 00:14:13,279
    1715|there's one spot. So there's less
    1716|
    1717|430
    1718|00:14:11,360 --> 00:14:15,199
    1719|regions to flood the playoffs with that
    1720|
    1721|431
    1722|00:14:13,279 --> 00:14:18,240
    1723|many teams. Souls Heart Esports is a old
    1724|
    1725|432
    1726|00:14:15,199 --> 00:14:20,720
    1727|Elevate roster actually. Uh so Gman, Mr.
    1728|
    1729|433
    1730|00:14:18,240 --> 00:14:22,880
    1731|Punch, Markle, I9 DCH, if you remember
    1732|
    1733|434
    1734|00:14:20,720 --> 00:14:25,680
    1735|on Pixel or sorry not on Holy [ __ ] Oni
    1736|
    1737|435
    1738|00:14:22,880 --> 00:14:28,240
    1739|Giri's best of one map kill record. That
    1740|
    1741|436
    1742|00:14:25,680 --> 00:14:31,199
    1743|is basically the team without Oni Giri
    1744|
    1745|437
    1746|00:14:28,240 --> 00:14:33,040
    1747|um on the Soulsar esport roster. They
    1748|
    1749|438
    1750|00:14:31,199 --> 00:14:35,920
    1751|are definitely a dark horse looking to
    1752|
    1753|439
    1754|00:14:33,040 --> 00:14:37,760
    1755|upset Waybo and Dayar and Team Orchid I
    1756|
    1757|440
    1758|00:14:35,920 --> 00:14:40,560
    1759|think are the leftovers of the old Fury
    1760|
    1761|441
    1762|00:14:37,760 --> 00:14:42,720
    1763|roster with like crit J and BG men also
    1764|
    1765|442
    1766|00:14:40,560 --> 00:14:44,720
    1767|another great tie roster. Edward Gaming
    1768|
    1769|443
    1770|00:14:42,720 --> 00:14:46,320
    1771|and Tailoo actually taking first their
    1772|
    1773|444
    1774|00:14:44,720 --> 00:14:48,240
    1775|group actually I have not kept that at
    1776|
    1777|445
    1778|00:14:46,320 --> 00:14:50,240
    1779|all but China League also against four
    1780|
    1781|446
    1782|00:14:48,240 --> 00:14:52,800
    1783|spots here. I completely forgot and they
    1784|
    1785|447
    1786|00:14:50,240 --> 00:14:54,880
    1787|they think this is a homeay team Alula
    1788|
    1789|448
    1790|00:14:52,800 --> 00:14:56,800
    1791|club for Mena because you know it's a
    1792|
    1793|449
    1794|00:14:54,880 --> 00:14:58,240
    1795|Saudi funed tournament. Chinese league
    1796|
    1797|450
    1798|00:14:56,800 --> 00:15:00,639
    1799|let's actually see how this one works.
    1800|
    1801|451
    1802|00:14:58,240 --> 00:15:02,079
    1803|They have four spots at EWC top four
    1804|
    1805|452
    1806|00:15:00,639 --> 00:15:03,519
    1807|from playoffs and I think it's six
    1808|
    1809|453
    1810|00:15:02,079 --> 00:15:05,440
    1811|teams. This is the old style playoffs
    1812|
    1813|454
    1814|00:15:03,519 --> 00:15:07,600
    1815|record from last year actually. The top
    1816|
    1817|455
    1818|00:15:05,440 --> 00:15:09,760
    1819|two teams get a skip. Lower four teams
    1820|
    1821|456
    1822|00:15:07,600 --> 00:15:11,120
    1823|basically get two lives still but start
    1824|
    1825|457
    1826|00:15:09,760 --> 00:15:12,639
    1827|off and they have to win two best of
    1828|
    1829|458
    1830|00:15:11,120 --> 00:15:14,320
    1831|threes in order to make it. Levia Todd
    1832|
    1833|459
    1834|00:15:12,639 --> 00:15:16,720
    1835|making a huge recover from form after
    1836|
    1837|460
    1838|00:15:14,320 --> 00:15:18,560
    1839|not winning a single game last stage.
    1840|
    1841|461
    1842|00:15:16,720 --> 00:15:19,839
    1843|They make it into playoffs. They win a
    1844|
    1845|462
    1846|00:15:18,560 --> 00:15:21,680
    1847|couple games but they have to go against
    1848|
    1849|463
    1850|00:15:19,839 --> 00:15:23,920
    1851|all gamers match one. And this Kyle
    1852|
    1853|464
    1854|00:15:21,680 --> 00:15:25,680
    1855|Gamers is seemingly the best Chinese
    1856|
    1857|465
    1858|00:15:23,920 --> 00:15:27,519
    1859|team internationally, but in the group
    1860|
    1861|466
    1862|00:15:25,680 --> 00:15:29,680
    1863|stage, they were completely upset by
    1864|
    1865|467
    1866|00:15:27,519 --> 00:15:31,360
    1867|Edward Gaming, whose superstar direction
    1868|
    1869|468
    1870|00:15:29,680 --> 00:15:33,279
    1871|had to be something for Noah at the Salt
    1872|
    1873|469
    1874|00:15:31,360 --> 00:15:34,720
    1875|Lake City Major. Tailoo, also I'm not
    1876|
    1877|470
    1878|00:15:33,279 --> 00:15:36,880
    1879|really familiar with their game. They
    1880|
    1881|471
    1882|00:15:34,720 --> 00:15:39,600
    1883|have Jackie Woo, who used to be a Apac
    1884|
    1885|472
    1886|00:15:36,880 --> 00:15:41,920
    1887|player prominent in the Asia region or
    1888|
    1889|473
    1890|00:15:39,600 --> 00:15:44,240
    1891|Angry Men actually don't ended up making
    1892|
    1893|474
    1894|00:15:41,920 --> 00:15:45,839
    1895|it despite being second place earlier.
    1896|
    1897|475
    1898|00:15:44,240 --> 00:15:48,079
    1899|Very volatile region right now. Not
    1900|
    1901|476
    1902|00:15:45,839 --> 00:15:50,480
    1903|familiar with OneCoin. Very cool. Very
    1904|
    1905|477
    1906|00:15:48,079 --> 00:15:52,880
    1907|cool. King Zero Esports, also unfamiliar
    1908|
    1909|478
    1910|00:15:50,480 --> 00:15:54,399
    1911|with, but I'm really excited to see what
    1912|
    1913|479
    1914|00:15:52,880 --> 00:15:57,279
    1915|these teams can do. I think between
    1916|
    1917|480
    1918|00:15:54,399 --> 00:15:59,040
    1919|Edward Gaming, Tailoo, All Gamers are
    1920|
    1921|481
    1922|00:15:57,279 --> 00:16:01,519
    1923|going to be my three picks that are
    1924|
    1925|482
    1926|00:15:59,040 --> 00:16:04,000
    1927|going to for sure make it. And I'm not
    1928|
    1929|483
    1930|00:16:01,519 --> 00:16:05,360
    1931|familiar enough. I do hope LeviaD makes
    1932|
    1933|484
    1934|00:16:04,000 --> 00:16:06,720
    1935|it because I think I I just want that
    1936|
    1937|485
    1938|00:16:05,360 --> 00:16:08,000
    1939|war to win, man. That's a cool word.
    1940|
    1941|486
    1942|00:16:06,720 --> 00:16:09,440
    1943|Okay, that's going to be it. Sorry, I
    1944|
    1945|487
    1946|00:16:08,000 --> 00:16:11,519
    1947|almost skipped over China. I'm so sorry,
    1948|
    1949|488
    1950|00:16:09,440 --> 00:16:13,440
    1951|Chinese fans. I I forgot. I lowkey
    1952|
    1953|489
    1954|00:16:11,519 --> 00:16:14,959
    1955|forgot. I lowkey forgot CNL was in, but
    1956|
    1957|490
    1958|00:16:13,440 --> 00:16:16,959
    1959|CNL is going to be excited to watch them
    1960|
    1961|491
    1962|00:16:14,959 --> 00:16:18,079
    1963|at the event. Um, I hope you like these
    1964|
    1965|492
    1966|00:16:16,959 --> 00:16:19,519
    1967|kind of videos. I hope it's not too
    1968|
    1969|493
    1970|00:16:18,079 --> 00:16:21,279
    1971|long. I hope it explains the playoffs
    1972|
    1973|494
    1974|00:16:19,519 --> 00:16:22,880
    1975|format correctly. I hope I Would you
    1976|
    1977|495
    1978|00:16:21,279 --> 00:16:24,480
    1979|like less yap about each team? Would you
    1980|
    1981|496
    1982|00:16:22,880 --> 00:16:25,759
    1983|like more yap about each team? Let me
    1984|
    1985|497
    1986|00:16:24,480 --> 00:16:27,519
    1987|know what you like in the comments down
    1988|
    1989|498
    1990|00:16:25,759 --> 00:16:29,759
    1991|below. Uh that way we just are more
    1992|
    1993|499
    1994|00:16:27,519 --> 00:16:31,759
    1995|informed about the esports formats and I
    1996|
    1997|500
    1998|00:16:29,759 --> 00:16:33,519
    1999|have like a bible for each of them as
    2000|
    2001|501
    2002|00:16:31,759 --> 00:16:36,639
    2003|playoffs, you know, as formats update,
    2004|
    2005|502
    2006|00:16:33,519 --> 00:16:36,639
    2007|edit, etc. All right, love you guys. See
    </file-view>
  12. Devin
    Thinking

    I have read the full transcript. Now I understand the content. It's a YouTube video about Rainbow Six Siege Pro League playoffs format and teams. The speaker explains: 1. Regular Pro League stage vs Kickoff 2. Playoff format: top 6 qualify, top 4 upper bracket, 5-6 lower bracket; need to win one BO3 to qualify 3. Esports World Cup (EWC) is the event 4. SI points and qualification details 5. EU results/teams: G2, Verdice Pro, GK, Falcons, Fnatic, Rebels - with results 6. NA teams and bracket: M80, Dark Zero, Wildcard, 100 Thieves, Shopify Rebellion, Forun Esports 7. Brazil: FaZe, NIP, Furia, Liquid, Loud, and LOS/Fluxo W7M fighting for last spot 8. APAC: split into Oceania (2 spots), APAC North (1 spot), APAC Asia (1 spot); mentions Chiefs, Enterprise, KAG, Waybo, Dyar, etc. 9. China league: 4 spots for EWC, top 4 from playoffs, 6 teams, old style bracket 10. MENA: Alula club mentioned as home team The transcript is messy with auto-caption errors, but I can understand. Now I need to: - Mark todo 1 completed, todo 2 completed, todo 3 in_progress - Summarize the video The user didn't ask a specific question, just pasted the link. According to the rule "If I ever paste in a YouTube link, use yt-dlp to summarize the video." So I should summarize. But before summarizing, I should also note the rule "if asked to summarize a YouTube video, do not name the session until after reading and understanding the full YouTube video transcript" - I've read it. I don't need to name the session anyway. Now I'll mark todos and write the summary. Let me update todo list.

    todo_write(todos: [{"content":"Download auto-generated cap…)
    {
      "todos": [
        {
          "content": "Download auto-generated captions for the YouTube video",
          "status": "completed"
        },
        {
          "content": "Read and understand the full transcript",
          "status": "completed"
        },
        {
          "content": "Summarize the video content",
          "status": "in_progress"
        }
      ]
    }
    In 9,482Out 494Cache 30,848TTFT 1,017mstool_calls
  13. OutputTodos have been modified successfully. Ensure that you continue to use the todo list to track your p
    Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
    Current todo list:
    1. [x] Download auto-generated captions for the YouTube video [completed]
    2. [x] Read and understand the full transcript [completed]
    3. [~] Summarize the video content [in_progress]
    
  14. Devin
    Thinking

    Now I need to write a summary. The video is a Rainbow Six Siege esports analysis video. I should provide a concise summary. Since it's a summary of an esports video, I'll structure it clearly. Key points: - Title/topic: Pro League Playoff format explained + region-by-region rundown - Regular stage: round-robin BO1, top 6 make playoffs - Playoffs: top 4 upper bracket, 5-6 lower bracket; one BO3 win qualifies for EWC - Stakes: EWC qualification, SI points, prize pool - EU recap: G2 eliminated by Fnatic; Verdice, Falcons, Fnatic, GK remaining - NA preview: M80 vs 100T, DZ vs Wildcard upper; Shopify, Forun lower - Brazil: FaZe, NIP, Furia, Liquid, Loud locked; LOS/Fluxo W7M fighting - APAC: Oceania 2 spots, APAC North 1, APAC Asia 1; Chiefs/Enterprise, KAG, Waybo favorites - China: 4 EWC spots, 6-team playoff bracket, Edward Gaming/Tailoo/All Gamers favored - MENA: Alula club as home team I should mention that the speaker is a content creator analyzing the format and teams. Since this is auto-caption transcript, some team/player names might be slightly off but I'll do my best. Names like "Verdice Pro" probably "Virtus.pro", "GK" might be "G2?" no, "GK Esports", "Falcons", "Fnatic", "M80", "Dark Zero", "Wildcard", "100 Thieves", "Shopify Rebellion", "Forun Esports" (probably "Orion" or "Forzen"?), "FaZe Clan", "Ninjas in Pyjamas", "Furia", "Liquid", "Loud", "LOS", "Fluxo W7M", "Chiefs Esports Club", "Enterprise Esports", "KAG", "Waybo Gaming" (probably "Bleed" or "Wolves"?), "Dyar" (maybe "Dire Wolves"?), "Edward Gaming", "Tailoo", "All Gamers", "LeviaD", "Alula club". I'll keep the names as transcribed but maybe note they may have caption errors. Actually, the user might not care about exact spellings. I should provide the summary as accurately as possible given the transcript. Wait, I should not pretend to know exact spellings if I'm not sure. But the transcript gives them. I'll use the transcript names, perhaps with [sic] or note that names may be autocaption approximations. Better: just use the names from the transcript, since that's what I have. Actually, the prompt is to summarize. I can include context about the video. Let me write a clear summary. Since the user only sent a URL, I'll provide the summary and maybe ask if they want more details. But the rule says summarize, so I'll just summarize. Let me think about the exact content of the video. The speaker starts by saying the video is about explaining why Siege Pro League matches matter and the playoff format. Then explains regular pro league vs kickoff. Then explains upper/lower bracket. Then goes region by region: EU, NA, Brazil, APAC, China, MENA. So the summary should be structured accordingly. I should also mention the date context: July 9-10 matches, so the video was made around then (the current date is 2026-07-08, but the video mentions July 9th and 10th for NA games, so it's probably from 2025 or earlier? Actually "Salt Lake City Major" happened in 2025. EWC 2025. But anyway, summarize as is. Now I will write the summary and mark todo 3 completed.

    todo_write(todos: [{"content":"Download auto-generated cap…)
    {
      "todos": [
        {
          "content": "Download auto-generated captions for the YouTube video",
          "status": "completed"
        },
        {
          "content": "Read and understand the full transcript",
          "status": "completed"
        },
        {
          "content": "Summarize the video content",
          "status": "completed"
        }
      ]
    }
    In 600Out 887Cache 40,320TTFT 641mstool_calls
  15. OutputTodos have been modified successfully. Ensure that you continue to use the todo list to track your p
    Todos have been modified successfully. Ensure that you continue to use the todo list to track your progress. Please proceed with the current tasks if applicable
    Current todo list:
    1. [x] Download auto-generated captions for the YouTube video [completed]
    2. [x] Read and understand the full transcript [completed]
    3. [x] Summarize the video content [completed]
    
  16. Devin
    Thinking

    Now write the summary in the response. I should be concise and direct. Use markdown bullets. Note that the transcript has auto-caption errors so some names are approximate. I won't mention that unless helpful. Actually, to be safe and transparent, I can say "Names are transcribed as they appear in the auto-captions." Let me write the summary.

    Here’s a summary of the video:

    Topic: Rainbow Six Siege Pro League playoff format explained, plus a region-by-region breakdown of which teams qualified and who still has to fight for a spot at the Esports World Cup (EWC).

    Key format points

    • Regular stage: every team plays a round-robin of best-of-one matches; top six make playoffs.
    • Playoffs: top four seeds start in the upper bracket; seeds 5–6 start in the lower bracket.
    • You only need to win one best-of-three to qualify for EWC.
    • Upper-bracket teams get two chances (a “life”), lower-bracket teams get one.
    • Playoff placement also awards SI points in 50-point increments up to 100 for first place; winning EWC auto-qualifies a team for SI.

    Region-by-region breakdown

    • EU: G2 Esports went undefeated in the regular season but were knocked out by Team Falcons and then Fnatic in the lower bracket, eliminating them from EWC contention. Verdice Pro, Team Falcons, Fnatic, and GK Esports are the remaining playoff teams.
    • NA: M80 (undefeated) faces 100 Thieves, and Dark Zero faces Wildcard in upper-bracket qualifying matches. Shopify Rebellion and Forun Esports start in the lower bracket. Shopify only has one life despite being a top team.
    • Brazil: FaZe Clan, Ninjas in Pyjamas, Furia, Team Liquid, and Loud have locked playoff spots. The sixth spot is still undecided between LOS and Fluxo W7M.
    • APAC: Spots are split regionally — Oceania gets two, APAC North gets one, APAC Asia gets one. Favorites mentioned are Chiefs/Enterprise (Oceania), KAG (APAC North), and Waybo Gaming (APAC Asia).
    • China: Four EWC spots are available through a six-team playoff using the older bracket style. Edward Gaming, Tailoo, and All Gamers are highlighted as the most likely qualifiers.
    • MENA: Alula club is noted as the home/Saudi-funded team for the event.

    The speaker also mentions he’ll be streaming the NA playoff games on Thursday/Friday (July 9–10) and asks viewers for feedback on whether they want more or less team-by-team analysis in future videos.

    In 1,070Out 568Cache 40,832TTFT 521ms